Summoning some moving projectiles that are carrying a boat crashes the game
I have also had this with end crystals as passengers, but I can't seem to reproduce with those right now.
This bug works with ghast fireballs, blaze fireballs, tridents, primed TNT and lightning bolts carrying the boat (as far as I have tested).
Steps to reproduce:
1. Execute the following command:
/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"}]}
2.
The game crashes.
Linked Issues
Created Issue:
Summoning a moving trident carrying a boat crashes the game
Steps to reproduce:
- Enter the following command: "/summon trident ~ ~ ~
Unknown macro: {Motion}"
The game crashes.
Steps to reproduce:
- Enter the following command: "/summon trident ~ ~ ~
Unknown macro: {Motion}"
The game crashes.
Steps to reproduce:
- Enter the following command: "/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[ {id:"boat"}
]}"
The game crashes.
Steps to reproduce:
- Enter the following command: "/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:
[ {id:"boat"}]}"The game crashes.
Steps to reproduce:
- Enter the following command: "/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[\{id:"boat"\}]}"
The game crashes.
Steps to reproduce:
- Enter the following command: "/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[
\{id:"boat"\}]}"The game crashes.
Steps to reproduce:
- Enter the following command: "/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"\}]
}"
The game crashes.
Steps to reproduce:
- Enter the following command: "/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[ {id:"boat"}
]}"
The game crashes.
Steps to reproduce:
- Enter the following command: "/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:
[ {id:"boat"}]}"The game crashes.
Steps to reproduce:
- Enter the following command: "/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"\}]}"
The game crashes.
Steps to reproduce:
- Enter the following command: "/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"\}]
}"
The game crashes.
Steps to reproduce:
- Enter the following command: "/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[ {id:"boat"}
]}"
The game crashes.
Steps to reproduce:
- Enter the following command: "/summon trident ~ ~ ~
{Motion:[0.0d,1.0d,0.0d],Passengers:[ {id:"boat"}
]}"The game crashes.
Steps to reproduce:
- Enter the following command: "/summon trident ~ ~ ~
Unknown macro: {Motion}"
The game crashes.
Steps to reproduce:
- Enter the following command: "/summon trident ~ ~ ~
Unknown macro: {Motion}"
The game crashes.
Steps to reproduce:
- Enter the following command:
/summon trident ~ ~ ~
Unknown macro: {Motion}
The game crashes.
Steps to reproduce:
- Enter the following command:
/summon trident ~ ~ ~
Unknown macro: {Motion}
The game crashes.
Steps to reproduce:
- Enter the following command:
/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"}]}
The game crashes.
Steps to reproduce:
- Enter the following command:
/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"}]}
The game crashes.
Steps to reproduce:
- Enter the following command:
/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"}]}
The game crashes.
Steps to reproduce:
1. Enter the following command:/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"}]}2.
The game crashes.
Summoning a moving trident carrying a boat or end crystal crashes the game
Steps to reproduce:
1. Enterthe following command:/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"}]}2.
The game crashes.
Steps to reproduce:
1. Execute the following command:/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"}]}2.
The game crashes.
Summoning a moving trident carrying a boator end crystalcrashes the game
I have also had this with end crystals as passengers, but I can't seem to reproduce with those right now.
Steps to reproduce:
1. Execute the following command:/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"}]}2.
The game crashes.
I have also had this with end crystals as passengers, but I can't seem to reproduce with those right now.
Steps to reproduce:
1. Execute the following command:/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"}]}2.
The game crashes.
I have also had this with end crystals as passengers, but I can't seem to reproduce with those right now.
Edit: This also works with ghast fireballs carrying the boat.Steps to reproduce:
1. Execute the following command:/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"}]}2.
The game crashes.
I have also had this with end crystals as passengers, but I can't seem to reproduce with those right now.
Edit: This also works with ghast fireballs and blaze fireballs carrying the boat.Steps to reproduce:
1. Execute the following command:/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"}]}2.
The game crashes.
Summoninga moving tridentcarrying a boat crashes the gameSummoning some projectiles that are carrying a boat crashes the game
I have also had this with end crystals as passengers, but I can't seem to reproduce with those right now.
Edit: This alsoworks with ghast fireballsandblaze fireballs carrying the boat.Steps to reproduce:
1. Execute the following command:/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"}]}2.
The game crashes.
I have also had this with end crystals as passengers, but I can't seem to reproduce with those right now.
This works with ghast fireballs, blaze fireballs and tridents carrying the boat (as far as I have tested).Steps to reproduce:
1. Execute the following command:/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"}]}2.
The game crashes.
I have also had this with end crystals as passengers, but I can't seem to reproduce with those right now.
This works with ghast fireballs, blaze fireballsandtridents carrying the boat (as far as I have tested).Steps to reproduce:
1. Execute the following command:/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"}]}2.
The game crashes.
I have also had this with end crystals as passengers, but I can't seem to reproduce with those right now.
This works with ghast fireballs, blaze fireballs, tridents and primed TNT carrying the boat (as far as I have tested).Steps to reproduce:
1. Execute the following command:/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"}]}2.
The game crashes.
I have also had this with end crystals as passengers, but I can't seem to reproduce with those right now.
This works with ghast fireballs, blaze fireballs, tridentsandprimed TNT carrying the boat (as far as I have tested).Steps to reproduce:
1. Execute the following command:/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"}]}2.
The game crashes.
I have also had this with end crystals as passengers, but I can't seem to reproduce with those right now.
This works with ghast fireballs, blaze fireballs, tridents, primed TNT and lightning bolts carrying the boat (as far as I have tested).Steps to reproduce:
1. Execute the following command:/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"}]}2.
The game crashes.
I have also had this with end crystals as passengers, but I can't seem to reproduce with those right now.
This bug works with ghast fireballs, blaze fireballs, tridents, primed TNT and lightning bolts carrying the boat (as far as I have tested).Steps to reproduce:
1. Execute the following command:/summon trident ~ ~ ~ {Motion:[0.0d,1.0d,0.0d],Passengers:[{id:"boat"}]}2.
The game crashes.
Summoning some moving projectiles that are carrying a boat crashes the game
relates to
duplicates
relates to

Can confirm:

Thank you for your report!
We're tracking this issue in
MC-276322, so this ticket is being resolved and linked as a duplicate.If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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This is not an exact duplicate of
MC-276322.MC-276322won't crash the game.MC-276400bug however will crash the game.