Gravel "flickering" and slight lag when destroying
It is hard to tell in this video but it is really noticeable in full screen. The gravel seems to 'lag' slightly in 1.4.5. It doesn't fall at the same speed it used to... or it just seems to pause for moment for graphical reasons.
For example, when it falls, it's as if the framerate of the rest of the game has slowed down. But the game still runs fine, it is fast and it's just that particular block. The texture is of a noticeable lower quality when it's falling and you can see it stagger a bit when it falls like at a lower framerate, and there also an associated 'flicker' with it now (like a bright flash). You might need to be more sensitive than average to really notice, but it is definitely different somehow. It does seem to fall slower too.
The rest of the blocks are fine as far as I can tell.
Steps to reproduce:
1. Open Minecraft, go into a world
2. Harvest some gravel with your spoon
3. Watch gravel fall...
I don't know what else to say, it's a weird bug. I took a video, but it's really hard to notice. It's easier to just play it and see if you notice a difference in your version or not.
Environment
Operating System
Windows 7 Ultimate (x64) (build 7600)
Install Language: 英語 (米国) (English)
System Locale: 日本語 (日本) (Japanese)
Installed: 9/10/2009 3:33:00 PM
Gigabyte Technology Co., Ltd. GA-MA785GMT-UD2H
Enclosure Type: Desktop
Processor
3.20 gigahertz AMD Phenom II X4 20 (Overclocked Phenom II x3 720 2.8ghz)
256 kilobyte primary memory cache
512 kilobyte tertiary memory cache
Board: Gigabyte Technology Co., Ltd. GA-MA785GMT-UD2H
Bus Clock: 200 megahertz
BIOS: Award Software International, Inc. F1 07/03/2009
Display
LogMeIn Mirror Driver -Display adapter
NVIDIA GeForce GTS 450 -Display adapter
Hanns.G JC199D -Monitor (19.1"vis, s/n 611GJ30JA5181, March 2006) (1280 X 1024)
Samsung SyncMaster -Monitor (23.1"vis, s/n YDFZHVNZA00865, October 2010) (1920 X 1080)
RAM: 8 gigs
C:\Users\Xana>java -version
java version "1.7.0_07"
Java(TM) SE Runtime Environment (build 1.7.0_07-b10)
Java HotSpot(TM) 64-Bit Server VM (build 23.3-b01, mixed mode)
Linked Issues
Created Issue:
Gravel "flickering" and slight lag when destroying
It is hard to tell in this video but it is really noticeable in full screen. The gravel seems to 'lag' slightly in 1.4.5. It doesn't fall at the same speed it used to... or it just seems to pause for moment for graphical reasons.
For example, when it falls, it's as if the framerate of the rest of the game has slowed down. But the game still runs fine, it is fast and it's just that particular block. The texture is of a noticeable lower quality when it's falling and you can see it stagger a bit when it falls like at a lower framerate, and there also an associated 'flicker' with it now (like a bright flash). You might need to be more sensitive than average to really notice, but it is definitely different somehow. It does seem to fall slower too.
The rest of the blocks are fine as far as I can tell.
Steps to reproduce:
1. Open Minecraft, go into a world
2. Harvest some gravel with your spoon
3. Watch gravel fall...I don't know what else to say, it's a weird bug. I took a video, but it's really hard to notice. It's easier to just play it and see if you notice a difference in your version or not.
Environment
Operating System
Windows 7 Ultimate (x64) (build 7600)
Install Language: 英語 (米国) (English)
System Locale: 日本語 (日本) (Japanese)
Installed: 9/10/2009 3:33:00 PMGigabyte Technology Co., Ltd. GA-MA785GMT-UD2H
Enclosure Type: DesktopProcessor
3.20 gigahertz AMD Phenom II X4 20 (Overclocked Phenom II x3 720 2.8ghz)
256 kilobyte primary memory cache
512 kilobyte tertiary memory cacheBoard: Gigabyte Technology Co., Ltd. GA-MA785GMT-UD2H
Bus Clock: 200 megahertz
BIOS: Award Software International, Inc. F1 07/03/2009Display
LogMeIn Mirror Driver -Display adapter
NVIDIA GeForce GTS 450 -Display adapter
Hanns.G JC199D -Monitor (19.1"vis, s/n 611GJ30JA5181, March 2006) (1280 X 1024)
Samsung SyncMaster -Monitor (23.1"vis, s/n YDFZHVNZA00865, October 2010) (1920 X 1080)RAM: 8 gigs
C:\Users\Xana>java -version
java version "1.7.0_07"
Java(TM) SE Runtime Environment (build 1.7.0_07-b10)
Java HotSpot(TM) 64-Bit Server VM (build 23.3-b01, mixed mode)
is duplicated by
is duplicated by
Here you can see this bug affecting minecarts, sand and gravel.
duplicates
relates to
is duplicated by
Duplicate of MC-3515 , please use the search function to see if your bug has already been submitted. Currently over 30% of tickets are being closed as duplicate.
Duplicate of MC-3515 , please use the search function to see if your bug has already been submitted. Currently over 30% of tickets are being closed as duplicate.
I think this is the same issue that applies here (possible duplicate): MC-3515 - There's a video there I posted that shows the issue of falling blocks jittering/flickering https://mojang.atlassian.net/secure/attachment/14765/Minecraft145_animation_lag.mp4
Can confirm.
Extra video uploaded by me. Recorded at 60fps. Shows that the problem also exists for sand and minecarts. 1.4.5 Minecraft of course, Windows 7 x64, 64bit Java installed.
Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Confirmed in 1.5 pre-relase
Issue is back. Now the blocks turn black ocassionally when harvesting