Ville Selkämaa
- vilperi15
- vilperi15
- Europe/Stockholm
- Yes
- No
10 issues
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Deleted Comment:
I can confirm this
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Changed Description:
Zombies have weird black area on their texture.(white when they are on fire)
Maybe this is a lighting bug?
Changed Description:
Zombies have weird black area on their texture.(white when they are on fire)
Maybe this is a lighting bug?Ps.I am not using texture packs
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So I was going through the zombie sound folder then I found out that there were 3 unused sound files. Metal 1, 2 and 3. I haven't heard them for a while. I think they were used for hit sound when zombie was wearing iron gear. So I tested it and there were no sound when I hit them with full iron armor. I am pretty sure that they were used in 1.4 or 1.3
(The sound files are not playing properly. Go into your .minecraft folder and play them from there)
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Delete your resources folder and then download the sounds again.I had the same problem but it got fixed when I deleted my resources folder and downloaded the sounds again
It works fine to me.Delete your resources folder and then download the sounds again
Confirmed
"It made zombie sounds,but a small bit deeper."
Is that even possible?
Are you using mods?
I have this problem too.I have tried changing my GPU settings but no luck so far...I am using Amd HD6850
Confirmed.I have this too.
How to reproduce:
Go to the End.
Kill the Enderdragon
Go near the exit portal and the ghostplatform appears to random place.(if you use creative you can see it more clearly)
It didn't happen to me when I tested it with 1.4.4 pre-relase.You should update your game
I can confirm this.Also sometimes you can spawn inside blocks or you spawn just normally but you can't move before you have broke a block under you.
@Mario Yes they can.I think you are just being unlucky.Try with different difficulties and with more zombies.Some zombies can pick up armor, some doesn't.And some of them can pick up items while others don't.It's just random
Yeah I have noticed this too.But I don't know if this is intended because there was a duplication glitch that was using this method.
I think this is intended.
" Larger numbers only occur if two or more groups spawn in near proximity." So actually they spawn sometimes in larger groups am I right?
This doesn't work with the 1.4.4.
Confirmed.Also this happens in the 1.4.5
Yeah, confirmed in 12w50b.All mobs sometimes do this(except ender dragon etc).
Cannot confirm this.I am using 12w50b.I heard that Windows 8 is incompatible with Minecraft but I am not sure.Try updating your GPU drivers and Java
I can confirm this.Even using bows it is hard to deflect ghast's fireballs.
Okay I installed Ati Tray Tools to turn off the antialiasing and anisotropic filtering but the problem still exists...
Happens in 1.4.7 pre-relase too
Confirmed in 13w01a
Confirmed in 1.4.7
https://mojang.atlassian.net/browse/MC-1794
This is alot worse in 13w02b.My textures are just being very weird.But if I use the 1.4.7 the problem is not so big
Not a bug.It is moved to options menu
Dinnerbone fixed this :)Just re-download the snapshot
Dinnerbone fixed this :)Just re-download the snapshot
Dinnerbone fixed this :)Just re-download the snapshot
Dinnerbone fixed this
Just re-download the snapshot
Dinnerbone fixed this :)Just re-download the snapshot
Dinnerbone fixed this :)Just re-download the snapshot
Confirmed.And I think is related to a bug when you create a new world you can't move because you are stuck on the ground
Updated my drivers to the newest version(13.1)(Amd)
Bug still occurs but maybe not so badly.They have added some extra options.Guys go mess with the settings.Maybe it will help you a little bit
Hmm...Weird.It helped for me a little bit
@Kumasasa Nevermind.It didn't actually help at all.I was looking at the blocks in specific angle so the white "lines" didnt't show up.
This has been in the game like forever.But confirmed
https://mojang.atlassian.net/browse/MC-1794
I think the problem is that when an entity is "inside" a block/torch etc there is no light.It is pretty hard to explain.Well I think any block doesn't have light level on the inner side.
And this is also probably related to the lighting bugs(blackspots/other lighting glitches)
Confirmed in 13w07a
Not a bug at all...
Still not fixed in the 13w09c
I bet I know what is causing this.It is the stacking snow feature because the lag started for me in 13w05a.
Uhh yes
"I've confirmed that snapshot w10 has less FPS than w04, but it's NOT because of the new smooth lighting... In other words, I'm lost :/"
-Jeb's Twitter
"I did the automatic snow piling thing, it looked awesome, but it just caused too much lag so I had to scrap it
"
-Dinnerbone's Twitter
Maybe this has something to do with the snow layers causing lag?
This is now 99% fixed.It still happens but if you don't pay attention you don't even see the bug.--->now there is no lines but in very dark places I can see little DOTS.But it doesn't matter
Confirmed in 1.5 pre-relase
No lag doesn't cause this. I have stable 60fps and my internet speed is stable and fine(optical fibre).
I have Windows 7 and Java 7. Both 64 bit
Confirmed in 13w23b
Jesper that is not a fix. It's for 1.3.1
Edit: Oops sorry. But you should have posted the new thread here
Yep I can confirm that this happens in 1.6.1. But the actual problem might be the fov. I think the sprint actually works fine but the fov is creating an illusion that the sprint comes with a delay.
I know how to reproduce this. This is a visual example:
Mob
Block<-----When you break this block and the quickly log out the mob will be stuck at the bottom block. Ofc after you have logged back in.
Empty
Block
Also I made a video of it.
http://youtu.be/wc_yVdGAjVI
I have a gaming computer and decent network and I have this problem. So this is not hardware related problem. I get this at nights:[WARNING] Can't keep up! Did the system time change, or is the server overloaded?
This started happening when I blocked all the paths to my villagers.
Confirmed in 1.6.2
Guys watch this. This is a temporal hotfix.
http://www.youtube.com/watch?v=xgmCF2gAmjI
If you are running Forge then update to the latest version. It fixes this problem.
Confirmed
Mods please open this. Ninja update didn't work and they didn't include the fix for the server jar.
Confirmed in the 13w36a
I think that the biome color shading is not working correctly on the sugar cane.