Debug menu not updating shader description correctly
When using shaders with the debugging menu (F3) open, when in spectator mode taking over a mob the shader will show say for an EnderMan Shader: ... /invert.json; however, when you press shift to exit this the shader line doesn't change, it says you're still in the invert.json view, but you're not. Even when you log out and back in it still says your shader is the invert.json (Or which ever you're on) I'm not sure if this behavior is intentional or not.
Created Issue:
Debug menu not updating shader description correctly
When using shaders with the debugging menu (F3) open, when in spectator mode taking over a mob the shader will show say for an EnderMan Shader: ... /invert.json; however, when you press shift to exit this the shader line doesn't change, it says you're still in the invert.json view, but you're not. Even when you log out and back in it still says your shader is the invert.json (Or which ever you're on) I'm not sure if this behavior is intentional or not.
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Confirmed for 1.8-pre1.
Good catch. Fixed for the next snapshot.
Issue resurfaced again in 14w30c
Present in 34b
Confirmed for 1.8-pre1. Someone please reopen that?
I can confirm that Bentroen is correct, issue is present once again.
Huh? Was sure to have this ticket reopened...
Ouch! I saw some strange things in the details, I thought it strange...
Can no longer reproduce in 1.8.
If anyone can confirm this bug, please provide exact steps to reproduce.