Endermites spawn from thrown ender pearls even when doMobSpawning gamerule is false
How to reproduce:
/gamerule doMobSpawning false
Place a bucket of water, spawn endermen in the water, watch as they teleport away and leave endermites behind.
Or just throw some ender pearls.
Linked Issues
Created Issue:
Endermite spawn from teleporting endermen when doMobSpawning is false
How to reproduce:
/gamerule doMobSpawning false
Place a bucket of water, spawn endermen in the water, watch as they teleport away and leave endermites behind.
Changed Summary:
Endermites spawn from teleporting endermen and thrown ender pearls even when doMobSpawning is false
Changed Description:
How to reproduce:
/gamerule doMobSpawning false
Place a bucket of water, spawn endermen in the water, watch as they teleport away and leave endermites behind.
Or just throw some ender pearls.
Added Linked Issues:
is duplicated by
Added Linked Issues:
duplicates
Removed Linked Issues:
duplicates
Changed Summary:
Endermites spawn fromteleporting endermen andthrown ender pearls even when doMobSpawning is false
Added Affects Versions: 14w32d
Added Affects Versions: 14w33a
Added Affects Versions: 14w33b
Changed Summary:
Endermites spawn from thrown ender pearls even when doMobSpawning gamerule is false
Added Affects Versions: 14w33c
Added Affects Versions: 14w34b
Added Assignee:
Mog (Ryan Holtz)
Added Fixed Versions: 14w34c
Confirmed.
Somehow to me I threw a ton of enderpearls.
none spawned. neither with it set to false/true!
Can confirm spawning with enderpearls. One endermite even killed me, because my health was drained due to the enderpearls.
Turns out there's a tag for Enderman called "EndermiteCount". When the value is 15 or higher, Endermites will no longer spawn. There's a separate bug where ghost endermites will appear, but they don't actually exist. Example:
/summon Enderman ~ ~1 ~ {EndermiteCount:15}However, there is seemingly no way to prevent endermites from spawning via enderpearl usage. For adventure maps, we can fake this spawning since enderpearl usage can now be tracked, so linking the default endermite/enderpearl spawning to the "doMobSpawning" gamerule should work out.
I think for now it may be easiest for map makers to have a command block performing /kill @e[type=Endermite]. They're barely functional as a mob anyways.
14w32d, still happening for ender pearls.