Sneaking while falling on Slime Blocks inflicts fall damage
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When falling a long distance onto a slime block and holding sneak, you do not bounce and, notably, you take fall damage.
I believe that not bouncing is intended, given the behavior of holding spacebar while bouncing on slime, but by the same token, the fall damage does not seem intentional.
Environment
Windows 8; Java (Version 7 Update 51);
Linked Issues
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Created Issue:
Sneaking on Slime Blocks Retains Fall Damage
When falling a long distance onto a slime block and holding sneak, you do not bounce and, notably, you take fall damage.
I believe that not bouncing is intended, given the behavior of holding spacebar while bouncing on slime, but by the same token, the fall damage does not seem intentional.
Environment
Windows 8; Java (Version 7 Update 51);
Sneaking on Slime BlocksRetainsFallDamageSneaking while falling on Slime Blocks inflicts fall damage
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I agree, but Searge (A Mojang employee) has stated that it is, indeed, intended.
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Moderator Note by [Mod] turboPlease refrain from commenting here to request a reversal of this change. Instead, please use the feedback site or feedback discord server. This platform is for bug reports only, not complaints about design changes.
Comments containing feedback, complaints, change requests, and the like will be removed.When falling a long distance onto a slime block and holding sneak, you do not bounce and, notably, you take fall damage.
I believe that not bouncing is intended, given the behavior of holding spacebar while bouncing on slime, but by the same token, the fall damage does not seem intentional.
Duplicate of MC-54532
Duplicate of MC-54532 - If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.
Duplicate of MC-54532
This issue is a duplicate of MC-54532. It has been linked to the original bugreport.
Please search before reporting any bugs, as it's likely that one exists already.
Thank you for your report!
However, we are already tracking this issue, and this report is a Duplicate of MC-54532, which has been marked as Works as Intended - this is an intentional game feature. If you have a different opinion, please visit the Feedback website.
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Thank you for your report!
However, this issue is Working as Intended.
The report you have submitted is working as intended: (See MC-54532).
Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.
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May duplicate MC-54532.
Not sure if the also bouncing part is WAI
In version 1.21.2 pre-2, you fixed MC-54532, but there's an issue: sneaking while landing on Slime Blocks shouldn't instantly stop the player completely without any harm. You see, since the characteristic of Slime Blocks is to bounce players up to prevent fall damage, when players choose to sneak while landing on them, it may implies they don't want to use this feature. In that case, wouldn't it be better to impose fall damage as a reasonable 'penalty mechanism'?
Confirmed.
So... is this going to be fixed?
"Works as intended" seems to be a very bizarre way of dealing with this issue...
Confirmed in 1.12. Does not occur with beds. I do not think this is intended.
In fixing
MC-275834we're changing the Slime block so that sneaking is the intended way to break the bounce.This means players should not take fall damage when sneaking and bouncing.