Transparent block weird rendering when held in hand/worn by entity (player)
When an entity holds/wears Translucent Block (Slime block, Stained Glass, Ice block), it renders as if back faces were in front of the item. It can be seen with players in third person view.
Linked Issues
is duplicated by1
relates to5
- Fixed
SteveKunG- 18
- 10
- Confirmed
- Textures and models
- item model rendering transparent-block
14w30c - 1.14.4-pre6
14w30c 1.8 1.8.1 1.8.2-pre1 1.8.8 15w41b 15w42a 15w43c 15w44a 15w44b 15w45a 15w46a 15w47b 15w51b 16w03a 16w04a 16w06a 16w07a 16w07b 1.9-pre1 1.9-pre2 1.9-pre3 1.9-pre4 1.9 1.9.1-pre3 1.9.3-pre2 16w20a 16w21a 1.10 1.10.2 16w32a 16w39a 16w39c 16w40a 16w41a 16w42a 16w43a 16w44a 1.11-pre1 1.11 16w50a 1.11.2 17w06a 1.12-pre3 17w49a 18w14b 1.13-pre6 1.13-pre7 1.13-pre9 1.13 18w30a 18w31a 1.13.1 1.13.2 18w43b 18w44a 18w47a 19w06a 19w11a 19w14b 1.14-pre1 1.14-pre2 1.14-pre3 1.14-pre4 1.14 1.14.1-pre1 1.14.1-pre2 1.14.1 1.14.2-pre1 1.14.2-pre2 1.14.2-pre3 1.14.2 1.14.3-pre2 1.14.3-pre3 1.14.4-pre6- 19w39a
Created Issue:
Translucent block third person view block renderer
When you held the leaves, slime block, stained glass and ice. It's brightness on top of block and render incorrect.
Environment
OS : Windows XP (x86) 5.1 Service Pack 3
CPU : Intel(R) Pentium(R) 4 CPU 2.80GHz
RAM : 1 GB DDR RAM
Java : Java Development Kit 1.7.0 Update 65 (Used for making my mods)
OpenGL : Intel 845G GL Version 1.3.0 - Build 4.14.10.4342
Translucent block third person viewblock rendererTranslucent block in the third person view rendering weird
OS : Windows
XP (x86) 5.1 Service Pack 3
CPU :Intel(R)Pentium(R)4 CPU2.80GHz
RAM :1GB DDRRAM
Java : Java Development Kit1.7.0 Update 65(Used for making my mods)
OpenGL : Intel 845G GL Version 1.3.0 - Build 4.14.10.4342OS : Windows 8.1 Pro
CPU : Pentium(R) Dual-Core CPU E5400 @ 2.70GHz
RAM : 2 GB DDR2
Java : JDK 1.8.0 Update 66 x64 (Used for modding)
Graphic Card : NVIDIA GeForce 9500 GT
OpenGL Version : 3.3
When you h
eldthe leaves, slimeblock,stainedglassand ice. It's brightness on top of block andrenderincorrect.When you holding Translucent Block (Leaves, Glass, Slime Block, Stained Glass) or Item Entity (Chest, Ender Chest, Shield). It rendering weird and glitch.
When you holding Translucent Block (Leaves, Glass, Slime Block, Stained Glass)
or Item Entity (Chest, Ender Chest, Shield). It rendering weird and glitch.
When you holding Translucent Block (Leaves, Glass, Slime Block, Stained Glass). It rendering weird and glitch in a third person view.
When you holding Translucent Block (Leaves, Glass, Slime Block, Stained Glass, Beacon). It rendering weird and glitch in a third person view.
relates to
OS : Windows 8.1 Pro
CPU :Pentium(R) Dual-Core CPU E5400 @ 2.70GHz
RAM :2GB DDR2
Java : JDK 1.8.0 Update66x64 (Used for modding)
Graphic Card :NVIDIAGeForce9500 GT
OpenGL Version :3.3OS : Windows 8.1 Pro 64bit
CPU : AMD FX(tm)-6300 Six-Core Processor 3.50 GHz
RAM : 8 GB DDR3
Java : JRE 1.8.0 Update 112 x64 / JDK 1.7.0 Update 80 x64 (Used for modding)
Graphic Card : GeForce GTX 750 Ti/PCIe/SSE2
OpenGL Version : 4.5.0
is duplicated by
When
youholdingTranslucent Block (Leaves, Glass,Slime Block, Stained Glass, Beacon). It rendering weird and glitchin a third person view.When an entity holds Translucent Block (Slime Block, Stained Glass, Beacon), it renders as if back faces were in front of the item. It can be seen with players in a third person view.
Translucent blockin the third person view rendering weirdTranslucent block rendering weird when held in hand by entity (player)
When an entity holds Translucent Block (Slime
Block, Stained Glass,Beacon), it renders as if back faces were in front of the item. It can be seen with players inathird person view.When an entity holds Translucent Block (Slime block, Stained Glass, Ice block), it renders as if back faces were in front of the item. It can be seen with players in third person view.
When an entity holds/wears Translucent Block (Slime block, Stained Glass, Ice block), it renders as if back faces were in front of the item. It can be seen with players in third person view.
Translucent block rendering weird when held in hand/worn by entity (player)
relates to
relates to
relates to
relates to
Translucent block renderingweirdwhen held in hand/worn by entity (player)Transparent block weird rendering when held in hand/worn by entity (player)
OS : Windows
8.1 Pro 64bit
CPU : AMD FX(tm)-6300 Six-Core Processor 3.50 GHz
RAM : 8 GB DDR3
Java :JRE 1.8.0 Update 112 x64 /JDK 1.7.0 Update80x64(Used for modding)
Graphic Card : GeForce GTX 750 Ti/PCIe/SSE2
OpenGL Version : 4.5.0OS : Windows 10 Pro 64bit
CPU : AMD FX(tm)-6300 Six-Core Processor 3.50 GHz
RAM : 8 GB DDR3
Java : JDK 1.8.0 Update 181 x64
Graphic Card : GeForce GTX 750 Ti/PCIe/SSE2
OS : Windows 10
Pro64bit
CPU : AMDFX(tm)-6300 Six-Core Processor3.50 GHz
RAM :8GBDDR3
Java : JDK 1.8.0 Update181x64
Graphic Card :GeForceGTX750Ti/PCIe/SSE2OS : Windows 10 64bit
CPU : AMD Ryzen 5 Six-Core 3.40 GHz
RAM : 16 GB
Java : JDK 1.8.0 Update 202 x64
Graphic Card : Palit GTX 1050Ti
OS : Windows 10 64bit
CPU : AMD Ryzen 5 Six-Core 3.40 GHz
RAM : 16 GB
Java : JDK 1.8.0 Update 202 x64
Graphic Card : Palit GTX 1050Ti
Thank you for your report!
However, this issue has been closed as a Duplicate of MC-63942.
It has been linked to this report. If you have additional information, please add it to that report.
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Confirmed.
Confirmed
Confirmed for 15w42a
Confirmed for 15w43a
Confirmed for 15w44a
Confirmed for 15w46a
Update latest detail. Still in 17w06a.
SteveKunG, I don't see any issues with glass, leaves or beacon. Can you explain what is the issue with them?
Unless you are talking about things that are covered by
MC-85133The issue same as
MC-85133(Glass, Leaves, Beacon).In this case I'm removing corresponding screenshots, because this part is better explained in that ticket
Seems fixed in 19w39a