Edges of Items transparent at pixels with alpha value > 0 and < 26
When i have a texturepack on. when im holding some items, it looks like, the game cuts something of.
it works in 1.7.
Linked Issues
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Created Issue:
Texturepack issuses
When i have a texturepack on. when im holding some items, it looks like, the game cuts something of.
it works in 1.7.
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Texturepack issusesEdges of Items transparent at pixels with alpha value > 0 and < 26
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is duplicated by
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When i have a texturepack on. when im holding some items, it looks like, the game cuts something of.
it works in 1.7.
When i have a texturepack on. when im holding some items, it looks like, the game cuts something of.
it works in 1.7.
Duplicate of MC-70336
Duplicate of MC-70336
Read what Mog (Ryan Holtz) writes in MC-70336 and MC-68232
Dupe of MC-70336
On Minecraft 1.9 Snapshot the 512x textures are buggy. As you can see from the file (screenshot from minecraft) the sword has lines through the sides of it and personally that bugs me a lot. But that's not all. It's not a bug from the past. Because if I go into 1.7.10 the bug is not there, so can you try your best to resolve this issue. It bugs me a whole lot. Maybe in 1.9 you can fix it, just fix it as soon as possible. This is not the same thing as MC-70336. The edges are transparent but just faintly. This has nothing wrong with the texture pack it has something wrong with Minecaft's new 3D models or something around there.
Download Texture Pack: http://www.mediafire.com/download/itdr9a5x9dsxp75/%C2%A75%C2%A7lChicken+n00dles.zip
Sounds like MC-70336.
Please attach the resource pack or provide a download link.
Please ensure that you do not have any pixels with an alpha value greater than 0 but less than 26 or so bordering the opaque pixels in the textures, as this will cause this issue. Please attach the resource pack or provide a download link.
How can i get a greater alpha value than 0 but not higher than 26. I dont understand
The alpha value must not be 1 .. 25.
0 is ok, 26 and higher is ok.
What is an alpha value?!??!?! How do I change it?!?!?!
Wait. You didn't create that resource pack ? Then contact the author of that pack with a reference to this ticket.
Just tell me what to do, please.
This has to do with anti-aliased textures in general. This has broken a lot of texturepacks. A lot. I can only recommend reverting this change since this screws up hours and hours of work for no reason. Here is a video briefly showing how to fix it:
https://www.youtube.com/watch?v=R1GZA_x9ffs&list=UULxkLHhIjzPXGdxqeuVTgkQ
The same thing happens with (some) 3D item models
Will this ever be fixed?
There is nothing to fix since this is intended. The resource packs need to be fixed.
http://www.quora.com/Can-you-remove-anti-aliasing-from-a-layer-in-Photoshop
This appears to possibly be the answer