Player unable to turn when at Y: Infinity
Player unable to turn when at Y: Infinity
What I expected to happen was...:
When I got to Y: Infinity, that I would be able to turn just like any other height.
What actually happened was...:
I was unable to turn.
Steps to reproduce:
1. Perform command "/tp [playername] ~ ~1.0E308 ~" twice
2. Make sure the Y coordinate is equal to "Infinity"
3. Try to turn, and notice how it is not possible
Environment
Ubuntu 14.04 LTS 64 bit
java version "1.8.0_31" 64 bit
Java(TM) SE Runtime Environment (build 1.8.0_31-b13)
Created Issue:
Player unable to turn when at Y: Infinity
Player unable to turn when at Y: Infinity
What I expected to happen was...:
When I got to Y: Infinity, that I would be able to turn just like any other height.What actually happened was...:
I was unable to turn..Steps to reproduce:
1. Perform command "/tp [playername] ~ ~1.0E308 ~" twice
2. Make sure the Y coordinate is equal to "Infinity"
3. Try to turn, and notice how it is not possibleEnvironment
Microsoft Windows Technical Preview 64 bit
6.4.9841 N/A Build 9841java version "1.8.0_25" 64 bit
Java(TM) SE Runtime Environment (build 1.8.0_25-b18)
Player unable to turn when at Y: Infinity
What I expected to happen was...:
When I got to Y: Infinity, that I would be able to turn just like any other height.What actually happened was...:
I was unable to turn..Steps to reproduce:
1. Perform command "/tp [playername] ~ ~1.0E308 ~" twice
2. Make sure the Y coordinate is equal to "Infinity"
3. Try to turn, and notice how it is not possible
Can confirm, but dupe of
MC-55419
relates to
Microsoft Windows Technical Preview 64 bit
6.4.9841 N/A Build 9841java version "1.8.0_
25" 64 bit
Java(TM) SE Runtime Environment (build 1.8.0_25-b18)Ubuntu 14.04 LTS 64 bit
java version "1.8.0_31" 64 bit
Java(TM) SE Runtime Environment (build 1.8.0_31-b13)
Since an unknown update, you can't tp to y=1.0E08 but you might be able to reach there by editing the level.dat file.
I would say that it is more related to
MC-55419than a duplicate of it, as the other bug is focusing on player coordinates and sky effects rather than player rotation.Confirmed (never knew you could use scientific notation as coordinates). Although you're not supposed to be up there anyway
.
I'd say that the bug is that you can even get to those coordinates. After all, the game prevents you from moving past 30,000,000 on the X and Z axes, it should probably do the same for Y.
I would agree with that. It should at least stop you from teleporting to a Y position equal to infinity.
Don't go to to infinity, unless you are Buzz Lightyear, in that case you can go beyond.
1.0E308 = 179 Uncentillion