Explosions do not repel players in creative
Explosions (including trinitrotoluene (TNT), fireballs, and creepers (mob), and TNT minecarts) (I feel like a programmer putting in functions... XD) in Minecraft 1.8.3 do not repel players in Creative mode. However, if the player is in Survival Mode (did not test for Adventure Mode), the player will be repelled by the explosion. The bug is very simple, yet this bug is highly inconvenient and is counterproductive to testing with entity explosion repulsion.
To reproduce the bug, you need a source that will give off an explosion, and you need to be in Creative mode. After you have the source, trigger the source to explode while you are in a close radius of the explosion. It does not matter whether you are flying or not flying. If you tested this in Minecraft 1.8.3, then you will be unmoved (check coordinates).
There is no need for a picture.
Note: damage from explosions are still intact and not bugged (not having a problem; not talking about spying bugs (machine)), and this is in singleplayer.
Environment
Java Version and Build: Java 8 Version 25 build 1.8.0_25-b18
Operating System: Microsoft Windows 8.1
Linked Issues
is duplicated by3
Created Issue:
Explosions do not repel players in creative
Explosions (including trinitrotoluene (TNT), fireballs, and creepers (mob), and TNT minecarts) (I feel like a programmer putting in functions... XD) in Minecraft 1.8.3 do not repel players in Creative mode. However, if the player is in Survival Mode (did not test for Adventure Mode), the player will be repelled by the explosion. The bug is very simple, yet this bug is highly inconvenient and is counterproductive to testing with entity explosion repulsion.
To reproduce the bug, you need a source that will give off an explosion, and you need to be in Creative mode. After you have the source, trigger the source to explode while you are in a close radius of the explosion. It does not matter whether you are flying or not flying. If you tested this in Minecraft 1.8.3, then you will be unmoved (check coordinates).
There is no need for a picture.
Note: damage from explosions are still intact and not bugged (not having a problem; not talking about spying bugs (machine)), and this is in singleplayer.Environment
Java Version and Build: Java 8 Version 25 build 1.8.0_25-b18
Operating System: Microsoft Windows 8.1
is duplicated by
relates to
A comment with security level 'global-moderators' was removed.
Summary:
Exploding TNT, Wither, wither skull, End Crystal, Beds (when used in the Nether, the End), Respawn Anchor (when used in the Overworld, the End), Creeper, Ghast fireball, pushes the player even in flying mode in creative.
According to other blocks and fluids, they should not affect the player in flying mode in creative (slow down, move) MCPE-84592, MCPE-116814. It also doesn't match the Java version, where explosions don't affect the player in flying mode in creative MC-79604.
Steps to reproduce:
- Go in flying mode in creative.
- Summon TNT (/summon tnt) or place and activate TNT (or create an explosion in any other way).
- Stand in the activated TNT and wait for the explosion.
Observed results:
Exploding pushes the player.
Expected results:
The explosion will not affect (push) the player in any way.
Video:
Minecraft Preview 2022-03-20 20-22-02.mp4![]()
Minecraft Preview 2022-03-20 20-20-28.mp4![]()
Summary:
Fireworks don’t deal knockback to players in creative mode when exploding. They only deal knockback, if you are in survival mode. Just like other explosions they should only deal knockback, if you are not flying. (That’s how MC-79604 was fixed)
Steps to reproduce:
- Switch to creative game mode.
- Disable flying mode.
- Create firework.
- Stay at the site of the explosion.
Observed results:
The firework explosion knockback to players in survival mode, but does not knockback the players in creative mode.
Expected results:
The explosion of fireworks will knockback players also in creative mode.
Confirmed.
Confirmed in release 1.8.2 through 1.8.6
Confirmed in 1.8.8 and 15w43c.
I think this fix should only work when you are not flying, because if you are messing around w/ explosions, you really don't want to be knocked 5000 blocks away.
Confirmed for 15w45a.
Confirmed for multiplayer
Players in creative mode will be affected by explosions if they are not flying.
Thanks Searge!