Command block text disappears if too long
Though command block typing space is now apparently infinite, if commands (in this case, /say) are too long, they will disappear upon exiting the command block interface.
Environment
Java 7 64 bit, Windows 8
Created Issue:
Command block text disappears if too long
Though command block typing space is now apparently infinite, if commands (in this case, /say) are too long, they will disappear upon exiting the command block interface.
Environment
Java 7 64 bit, Windows 8
- Unresolved
- Open
- Unconfirmed
- Creative
- adventuremaps command commandblock gui interface typing
- 13w04a
Added Linked Issues:
duplicates
Added Linked Issues:
relates to
Removed Linked Issues:
duplicates
Added Linked Issues:
is duplicated by
Added Fixed Versions: 13w38a
Added Labels: command_block
Added Labels: command-block
Removed Labels: command_block
Added Labels: command_block
Removed Labels: command-block
Duplicate of MC-8331, please use the search function to see if your bug has already been submitted. Currently over 57% of tickets are being resolved as duplicate.
Duplicate of
MC-6110.Not a duplicate, is truncated in singleplayer.
Reopened.
Confirmed for 13w36b. This is actually annoying now that it causes issues with the revised /give and new /summon commands, which can easily require more than 256 characters to work properly. Either don't let the user type more characters than the maximum, don't let them confirm a command if it has more characters than that, or raise the cap.
It's also worth noting that the actual maximum supported by the NBT format far exceeds 256, making the cap fairly arbitrary and limiting the use of the new commands.
In 13w37a, the character limit was changed, but I don't know if too long text is still cut off. Might be worth investigating.