camera glitch with elytra
when landing after jumping with elytra the camera abruptly jumps up at the last second. even when starting just 1 block high. it seems the reason for this is how when gliding the character is diagonal. it is no big deal when falling from a glide, but it is annoying when just falling 1 block.
Environment
windows 10 latest java.
Created Issue:
camera glitch with elytra
when landing with elytra the camera abruptly jumps up at the last second. even when starting just 2 blocks high. it seems the reason for this is how when gliding the character is diagonal. it is no big deal when falling from a glide, but it is annoying when just falling 2 blocks.
Environment
windows 10 latest java.
when landing with elytra the camera abruptly jumps up at the last second. even when starting just
2blockshigh. it seems the reason for this is how when gliding the character is diagonal. it is no big deal when falling from a glide, but it is annoying when just falling2blocks.when landing after jumping with elytra the camera abruptly jumps up at the last second. even when starting just 1 block high. it seems the reason for this is how when gliding the character is diagonal. it is no big deal when falling from a glide, but it is annoying when just falling 1 block.
duplicates
relates to
relates to
Situation as of 1.9-pre1: https://youtu.be/PwAlfJ1anGs
After jumping off a one high block elytra flight engages for a very short time. The camera switches back and forth very quickly.
http://gfycat.com/ConstantPerfumedAmbushbug
http://gfycat.com/UnequaledLazyAcouchi
Panda says:
I don't think the problem is that it starts to early.
The problem is that the camera position jumps by almost two blocks.
It would be fine that the flight starts if that wouldn't happen.