Highlighted Slot Darkening
Created Issue:
Highlighted Slot Darkening
when filling slots in a chest, when in the last column hovering above it while dragging, the fist column slots turn darker
Environment
windows 10 intel pentium msi launcher
when filling slots in a chest, when in the last column hovering above it while dragging, the fist column slot
sturn darkerwhen filling slots in a chest, when in the last column hovering above it while dragging, the fist column slot under the slot you hover above turn darker.
when filling slots in a chest, when in the last column hovering above it while dragging, the fist column slot under the slot you hover above turn darker. works only with items having the enchanted glow for me.
when filling slots in a chest, when in the last column hovering above it while dragging, the fist column slot under the slot you hover above turn darker. works only with items having the enchanted glow for me. when you release the use key, it stops
when filling slots in a chest, when in the last column hovering above it while dragging, the fist column slot under the slot you hover above turn darker.works only with items having the enchanted glow for me.when you release the use key, it stops
windows 10 intel pentium msi launcher







I'm sorry I don't see the issue
look very closely at the bottom-left slot of the chest of the third screenshot. its slightly darker then the others
oh see it now
Cannot reproduce in 16w03a or 1.8.9. Is this still an issue in 16w03a?
It only works with enchanted items for me. i only tested it in 1.8.9
Does this also happen in 16w05b?
Yes. look at the last 2 pictures
its still happening in 1.9
its still happening in 1.9.1 pre-3
It seems like this only happens if one item at a time is dropped. Could also reproduce with items without the enchantment glint. It seems like the slot right of the selected slot is always darkened.
I just searched in MCP 9.31 (I know that there's a newer version, but I haven't installed it yet) for 1.10 and it seems like this bug can be fixed in the file RenderItem.java in the function func_184390_a(ItemStack, int, int, IBakedModel).
Just remove the line "GlStateManager.func_179140_f();" (forth from bottom to top), then this bug should be fixed. I'm not sure what side effects this has since I don't really know what this line does.
Can confirm for MC 1.12.1.
Confirmed for 1.13.1.
I'm no longer able to reproduce in 1.15.1; assuming this has been fixed at some point since 19w07a.