Desert Temple ambush gate can stay closed even when all mobs are dead
I was playing in multiplayer with my friend on the level inside of the Desert temple. After all the moving walls and blades in the floor that damage you, the infamous Arch Illager showed up and our quest became “Survive the ambush” or something, as it does. We killed all the mobs and no more were spawning, but the purple shiny iron bar door thing wouldn’t open. We went back a significant amount and didn’t see any mobs that we had to kill, and if we would have had to go back further than what we did, then I feel like that shouldn’t be required. We waited and nothing else spawned and the door stayed shut. I can’t provide a screenshot because we already closed the game (sorry), but I hope I described it well enough.
Thanks for your help and stay healthy!
- Cannot Reproduce
Cade Missner
- 4
- 4
- Community Consensus
- 468565
- Windows
- Latest version of Windows 10
- Version #19500 Version #19526 Version #19718
Created Issue:
Temple level progression blocked
I was playing in multiplayer with my friend on the level inside of the Desert temple. After all the moving walls and blades in the floor that damage you, the infamous Arch Illager showed up and our quest became “Survive the ambush” or something, as it does. We killed all the mobs and no more were spawning, but the purple shiny iron bar door thing wouldn’t open. We went back a significant amount and didn’t see any mobs that we had to kill, and if we would have had to go back further than what we did, then I feel like that shouldn’t be required. We waited and nothing else spawned and the door stayed shut. I can’t provide a screenshot because we already closed the game (sorry), but I hope I described it well enough.
Thanks for your help and stay healthy!
- Unresolved
- Open
- Unconfirmed
- Windows
- Latest version of Windows 10
- Version #19500
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Temple level progression blockedDesert Temple ambush gate can stay closed even when all mobs are dead
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Thank you for your report!
We're tracking this issue in MCD-2110, so this ticket is being resolved and linked as a duplicate.
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We're tracking this issue in MCD-2110, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket, it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Minecraft Discord – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki – 📖 FAQs



Date: 5/30/2020
Time: approx 3:00-3:20 AM PST
Location: Desert Temple
Mode: Apocalypse VI
Event: Survive the Ambush (I believe it was the event right before The Nameless One)
Description: I was playing with a friend and we cleared the ambush but the gate was not opening. We searched the area for any enemies and there were not any to be found. I went back as far as the starting area.
Expected: Gate should have opened to allow for further progression/completion.
Reproduction: Did not try to go back and reproduce bug.
In the end, I found that there was a spider that spawned in some inaccessible area of the map. I noticed the spider's outline would disappear/reappear depending on my friend's movements, not sure if it has something to do directly with his character moving in general or with the distance between his character and mine. He claimed he could not see the outline when I tried to move and reproduce the behavior on his side. I had him move around to gauge the distance before the outline appeared/disappeared.
Image information:
Player 1 - Player with main POV (taking screenshots)
Player 2 - Green arrow on minimap
MD_DT_01 - Player 2 at the gate that has not opened due to bug. Player 1 is at the location where the spider outline shows (next to torch in bottom left region).
MD_DT_02 - Player 2 is as close as possible to Player 1 while having the spider outline still showing.
MD_DT_03 - Player 2 moves slightly closer and spider outline disappears.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Is this still an issue in the latest version? If yes, then what is the repro rate (how many times did it happen over the course of how many playthroughs)?
This ticket will automatically reopen when you reply.
Yes, it still persists. We did one run only, it bugged for the first time. We are playing two of us, my friend can see a damaged lich sometimes, then it disappears. He can hit it, but no damage, nor the lich does anything. I think the indicator was the same, a mob fell down to the hole. We killed it in the hole, the game didn't recognize it.
Build: 1.6.0.0_4983486
I got this bug today on the daily mission. I was not able to see any mob left, and it still won't open for me. Build 1.6.0.0_4983486
This is repro on Xbox Series X as well as an Xbox One S.
Build: 1.7.2.0_650
Same exact issue but on daily trial mission (01-29-2021), all of the mobs were killed - rechecked all of the rooms three times and the gate will not open. Just remains that purple and the game doesn't recognize it should open.
Nintendo Switch, docked
Running Switch software version 11.0.1
Minecraft Dungeon (Hero ed.) version 1.16.201
same thing just happened to me on the switch (version 1.8.0.0), except i couldn't really find the one mob keeping the gate closed
It just happened to me right now as we are talking, Im still waiting for the door to open, all the mobs have been killed.. Ill probably have to go back to camp. Im in the switch version build 1.8.3.0_635