Love Amulet with allied creeper explosion sometimes kills you.
I was using the love amulets on creepers that were charging at me and about to explode, it converted them but despite them being friendly, they sometimes explode anyway and STILL damage/kill me! If the amulet makes them allies, why is it hurting me sometimes but when i follow an allied creeper into battle as he explodes, it does nothing to me?!
Affects current version
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Created Issue:
Love Amulet with allied creeper explosion sometimes kills you.
I was using the love amulets on creepers that were charging at me and about to explode, it converted them but despite them being friendly, they sometimes explode anyway and STILL damage/kill me! If the amulet makes them allies, why is it hurting me sometimes but when i follow an allied creeper into battle as he explodes, it does nothing to me?!
Affects current version
is duplicated by
is duplicated by
is duplicated by
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Thank you for your report!
We're tracking this issue in MCD-3185, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket, it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki – 📖 FAQs
Thank you for your report!
We're tracking this issue in MCD-3185, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket, it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📓 Project Summary – 📧 Suggestions – 📖 Minecraft Wiki
They are still blowing up your enemies even if they are standing next to you.
Creepers damage everything, friend of foe.
ok, then explain that when they are rushing you, you ally them while they are running at you and the effect of the chase still lingers. its inconsistent but they need to STOP running at you fuse drawn
Can confirm. Even if it just the one creeper and no enemies around, the creeper will still explode if it was running close enough to you., There is a solid 1-second cooldown between the fused charge that the creeper does and it de-aggroing.
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