Hidden Depths DLC, Invisible Ancient Guardian Final Boss
I just fought the Ancient Guardian, but I had a hard time finding it because it appeared to be invisible. The only indicator of where it was was my summons attacking it, or when it fired its laser beam. It became visible when I killed it, and when leaving the monument, it appeared in a frozen state just behind the wall it's supposed to smash through. Even the unique cinematic cutscene wasn't playing like it should.
Created Issue:
Invisible Ancient Guardian
I just fought the Ancient Guardian, but I had a hard time finding it because it appeared to be invisible. The only indicator of where it was was my summons attacking it, or when it fired its laser beam. It became visible when I killed it, and when leaving the monument, it appeared in a frozen state just behind the wall it's supposed to smash through.
Invisible Ancient GuardianHidden Depths DLC, invisible Ancient Guardian final boss
is duplicated by
I just fought the Ancient Guardian, but I had a hard time finding it because it appeared to be invisible. The only indicator of where it was was my summons attacking it, or when it fired its laser beam. It became visible when I killed it, and when leaving the monument, it appeared in a frozen state just behind the wall it's supposed to smash through. Even the unique cinematic cutscene wasn't playing like it should.
Hidden Depths DLC,invisible Ancient GuardianfinalbossHidden Depths DLC, Invisible Ancient Guardian Final Boss
is duplicated by
is duplicated by
is duplicated by
Thank you for your report!
We're tracking this issue in MCD-5946, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket, it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Minecraft Discord – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki – 📖 FAQs
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Does MCD-5946 describe your issue?
This ticket will automatically reopen when you reply.
Thank you for your report!
We're tracking this issue in MCD-5946, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket, it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Minecraft Discord – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki – 📖 FAQs
Thank you for your report!
We're tracking this issue in MCD-5946, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket, it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Minecraft Discord – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki – 📖 FAQs
Duplicate of MCD-5946.
Thank you for your report!
We're tracking this issue in MCD-5946, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket, it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Minecraft Discord – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki – 📖 FAQs
My issue was that the ancient and elder guardians were out of reach. They were visible, but out of the range of any of our attacks.
I think the ancient guardian gets stuck behind the wall around the arena. In my battle it got stuck to the left of the left corner and could only be hit by artifacts.
For my situation, on Xbox, it can be hit with ranged and melee weapons, but on Windows, it can only be hit with ranged weapons.
The latest 1.9.3.0 update resolves this issue.