Power level of dropped gear works differently for Client than for Host
Power level drops for host work fine, but the guests drops dont match the power level which they started the mission with, instead, all the items will match the power level the guest has at his first drop
This is not working as intended because that didnt happen before the update and it should work just like when playing as host.
Created Issue:
Power levels not working properly.
Power level drops for host work fine, but the guests drops dont match the power level which they started the mission with, instead, all the items will match the power level the guest has at his first drop
This is not working as intended because that didnt happen before the update and it should work just like when playing as host.
Power levels not working properly.Power level of dropped gear works differently for Client than for Host
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We're tracking this issue in MCD-6467, so this ticket is being resolved and linked as a duplicate.
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Thank you for the answer!
We're tracking the power level issue in MCD-6467, so this ticket is being resolved and linked as a duplicate. But please make sure to create a separate ticket for the issue with the runes in seasonal challenges.
If you would like to add a vote and any extra information to the main ticket, it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Minecraft Discord – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki – 📖 FAQs
Thank you for your report!
We're tracking this issue in MCD-6467, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki – 📖 FAQs
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Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
The intended behavior is that the power level of Client's loot cannot go higher than about 40 levels above the power level they entered the mission with. Is this the actual behavior within the game?
This ticket will automatically reopen when you reply.
No, its not like that, we both enter with 160 pwr level, then during the mission both of us change our equipment down to 140 because some artifacts, host's loot remain on the same range we entered (around 160) but the client's loot go down to the power we change at the begining (around 140).
Basically host can change equipment during the mission and still get the same power level , but client cannot.
That didnt happened a week ago.
I hope you can understand what a meant because is affecting our gameplay really bad.
Thanks for reading.
I came to this topic with a similar event.
I'm sorry for my poor English.
In my case, even if the host and guest have the same power, the guest always gets 15-20 lower levels of gear.
Even if you swap hosts and guests, only guests will get low rewards.
Platform is Nintendo switch.
We ask you for confirmation best regards.
You got any updates Bartłomiej?
Unfortunately there are no updates on this issue as of yet.
Hi I can comment this happens on Win10 editions now.
Recently been playing with my son on APOC+25 with Daily mission IIs and IIIs.
If it's his camp, he gets proper drops – 249-251 but if it's my camp, he can get as low as 4-5!
Yesterday, we finished a Tier III mission with 5 Pillager captain banners. I got a 259 and he got a 79. Which is obviously broken. His power level is 254 btw.
I'm having similar issues when I play with my friends no matter what we do the village merchant, luxury merchant, and gift wrapper will only provide items between level 10 to 20 for all companions while hosts game runs normally. The blacksmith refuses to upgrade items or only increases level by 1 at max(ex: level 100 item ran on apocalypse +6 or +9 comes out at level 100 or level 101 with players level at 125) and this is a consistent issue we ran items through 8 times making for 36 dungons and only got 5 levels up from all of it. Any items I send them become worthless because they receive them at level 10 to 20 with no way to upgrade them and their player level is at 120 or higher the whole time. Additional info we are playing on Xbox one, Xbox series s, and switch and ground loot appears to be scaling ok from our test runs. Any help is much appreciated we love this game and want to play it with the camp working if we can.
Good morning, I have also experienced this issue recently on PC. Same issue that has been reported above, voted for this issue. This also affected the Blacksmith until I logged out and started my own game, the levels were back to the same for the Blacksmith, but not for the merchants, including the Piglin Trader.
Completing a level resets the merchants, and the piglin trader bac to the correct power level.
I can confirm this issue while playing with friend both on Xbox and PC.
In addition it works the same for the offerings from the merchants in the village.
Nevertheless there is a workaround: if you exit the party and reconnect later it might work.
I have the same issue, merchants sell items at 9 power level.... my power is 250! and my friend's power is 90, How merchants could sell items at these lower power?!
I bought the game and convinced friends to buy it too, unfortunately the problem still persists. I can't believe the problem has been around for 2 years and the developers don't fix it. Playing with friends is just frustrating. Very sad. It ruined my gaming vacation.
This issue is super annoying. I wish the developers would fix this. it's been ongoing for MONTHS now. I think it might also have something to do with the "Client Timed Out" error that occurs when other players are attempting to join your world while you're at camp.
EDIT: Apparently it's been going on for years, according to the created date. What's going on MC Dungeons team? No money left in the budget to fix some game-breaking bugs?
Can Confirm this, It is EXTREMLY ANNOYING. Sometime I gift or I get gifted an item and it is just powerlevel 1-25. Affects the merchant shops, making some good enchanted items usless to buy since they are powerlevel 1-25
I know. Literally everyone I know stopped playing the game because of this. It completely ruins the incentive for multiplayer.
I got the same kind of issue but it do not affect merchants and the other player equipment is always about 15 levels lower of the "minimum" item power of the mission. So, same kind of issue but not same bug (still tag as a duplicate by moderation). It seems it only affect classic MCD missions for me (no issue for tower equipment or any kind of merchants).