double doors - one of them will switch handing on world reload
specifically with double doors, and specifically when placed as a cabinet like this: https://i.ytimg.com/vi/vArW7MPxhRQ/hqdefault.jpg
one of the doors (typically the left hand one in my builds, but it may be dependent on direction) will switch it's orientation and they will both open from the same direction upon world reload.
Created Issue:
double doors - one of them will switch handing on world reload
specifically with double doors, and specifically when placed as a cabinet like this: https://i.ytimg.com/vi/vArW7MPxhRQ/hqdefault.jpg
one of the doors (typically the left hand one in my builds, but it may be dependent on direction) will switch it's orientation and they will both open from the same direction upon world reload.
also, there is no option to report a bug for 0.13.1 - come on, guys! is this really how microsoft operates?
specifically with double doors, and specifically when placed as a cabinet like this: https://i.ytimg.com/vi/vArW7MPxhRQ/hqdefault.jpg
one of the doors (typically the left hand one in my builds, but it may be dependent on direction) will switch it's orientation and they will both open from the same direction upon world reload.
also, there is no option to report a bug for 0.13.1 - come on, guys! is this really how microsoft operates?
If I am understand, I think you mean the door texture are messed up?, "Duplicate" ofMCPE-321no, the texture is accurate - it's the actual handing of the door... and this report isn't related to the closed/open state either.
the handing of the door switched upon reload.
from the image i linked above - the left hand door is hinged on the left - when you close and reopen the world, it would then be hinged on the right - opening from the center of the 'cabinet'
unerds - /r/mcpe Please refrain from flaming in your bug reports. Missing a release version was due to lack of administrator who could have added it to the tracker. There also is picture attachment option so attach files here instead of linking to 3rd party image storages.
Will be fixed in 0.14
NOTE: I don't have this version yet
This is either a duplicate of
MCPE-11381or I cannot reproduce since this isn't happening the way you described it.