Horizon doesn't render on Tegra4
Hello
I experience several glitches on the latest versions of MCPE on the nVidia Shield Portable.
I have the latest updates - MCPE as well as Firmware of the device.
The sky and clouds gets cut at a fixed distance and behind that distance the sky is just white down to the horizon.
This issue only happens when I have set fancy sky to on. If I deactivate the sky I can't see clouds and the error isn't there too.
BUG IS STILL THERE IN BETTER TOGETHER UPDATE ![]()
Kind regards
Andreas
Created Issue:
Graphical sky-glitch on Tegra4 with "Fancy sky"
Hello
I experience several glitches on the latest versions of MCPE on the nVidia Shield Portable.
I have the latest updates - MCPE as well as Firmware of the device.
The sky and clouds gets cut at a fixed distance and behind that distance the sky is just white down to the horizon.
This issue only happens when I have set fancy sky to on. If I deactivate the sky I can't see clouds and the error isn't there too.Kind regards
Andreas
- Unresolved
- Open
- Unconfirmed
- Android
- Android 5.1
- 0.15.0
Graphical sky-glitch on Tegra4 with "Fancy sky"Horizon doesn't render on Tegra4
Hello
I experience several glitches on the latest versions of MCPE on the nVidia Shield Portable.
I have the latest updates - MCPE as well as Firmware of the device.
The sky and clouds gets cut at a fixed distance and behind that distance the sky is just white down to the horizon.
This issue only happens when I have set fancy sky to on. If I deactivate the sky I can't see clouds and the error isn't there too.BUG IS STILL THERE IN BETTER TOGETHER UPDATE
Kind regards
Andreas
This graphical issue as well as MCPE-15543 are still there in 0.15.10!
I have a monthly Realm - please fix it, for paying customers like me ![]()










Could you please add a screenshot of the issue?
Attached two screenshots with "beautiful sky" set to "ON".
As you can see, there's a white area in the sky which stays at the same height and position - also when in creative mode and flying high above.
When switching "beautiful sky" to "OFF", the sky is just blue.
I think it has something to do with the clouds layer.
Please respond and add the current version if you can reproduce this issue.
Version 0.15.4 still has the issue. No difference to the Screens I have posted before
nVidia Shield Portable
Official Android 5.1
Rooted
Attached a short video of how it looks like on the device itself... perhaps it helps finding the bug
Graphical bug still there on 0.15.7
Graphical bug is still there! On 0.15.10.
Glitch is still there in 0.16.x - Any plans to fix this?
Horrible to watch on my Realms...
nVidia Shield Portable
Tegra 4 GPU
2 GB RAM
Android 5.1
Also happens on TegraNote 7 tablet with Android 4.4 and Tegra4 GPU.
This is a bulk resolve of issues that haven't been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as "Cannot Reproduce". Thank You!
Sadly the bug is still there on my Tegra 4 devices here. Shield Portable and TegraNote 7.
Here you can see the gradient-less sky on the 0.17.1 beta version. It is there since 0.15.x and is quite annyoing
I've never seen this happen in the current versions. Is this still an issue for you?
Yep, the bug is still there! and quite annoying...
Attached a photograph from my Shield Protable (Tegra 4) with latest available firmware Android 5.1.1
Horizon has no gradient, it is a solid blue as you can see.
Hello!
Will this bug ever get resolved?
It's quite annoying to play with either this buggy sky - or a disabled sky without clouds.
PS: Using Shaders in MCPE doesn't resolve this issue. I've tried SSPE, SEUS and a few others. The solid horizon color is still there instead of a gradient.
Tested on nVidia Shield Portable (5.1.1) and nVidia TegraNote7 (4.4.2) - both Tegra 4 GPU.
MCPE Version 1.0.7.0
This issue exists since 0.15.x - on versions before the sky was rendered normal and correct.
I can confirm the issue as well i have two shield portable tegra 4 device the bug exist on both
On latest beta as of may 2 2017
Will this bug ever be solved? It is still existing in 1.0.9.x - It doesn't look like rocket-science
But it's keeping me from playing MCPE since it looks awful with this glitch 
How can we help? Logfiles? Screenshots?
Anybody respond from the devs? It looks like a monologue for a year now...
As you can see here - the horizon has no gradient at all...
And here you can see the whole glitch at night...
The same for mods - the horizon has no gradient...
Thank you for your patience with this. We're having trouble reproducing the issue. If you'd be willing perhaps you could add some details about your device that might help the developers.
A quick search came up with the app System Info Droid on the Play Store, which has the option to email yourself a detailed list of device specifications. You could copy and paste the specs here if you'd be willing.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki
Thanks for the response!!!
It seems to occur on any nVidia Tegra 4 device, like the Shield Portable or the TegraNote7 tablet. Please tell me if I can help...
Attached my device report...
It seems I've found a workaround for this bug.
1. The Android device must be rooted.
2. You have to install GLTools from the PlayStore.
3. You have to only select "Use non-linear depth buffer".
4. Horizon is OK again.
Perhaps your programmers can fix this directly in MCPE.
Attached a few screenshots to view the results...
The existing bug, where the horizon is a solid color and no gradient/fog.
The fixed rendering with activated GLTools.
And here the only GLTools selection I've made...
Bug is still there with BETTER TOGETHER update.
Any plans to fix this issue?
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Is this still an issue in the latest version?
This ticket will automatically reopen when you reply.
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Cleaning up old tickets: This ticket has not received a response recently so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.
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