Anvil Sound Does Not Play After Use
Verification builds:
1.1.0.9 Retail
Summary:
When using an anvil, no sound is played when you complete the task.
Steps to Reproduce:
- Combine or rename items in an anvil
- Remove the updated item from the anvil
Observed Results:
No sound is played.
Expected Results:
The sound "anvil_use.fsb" should be played
(For reference, use the command /playsound random.anvil_use @p ~ ~ ~)
Screenshots/Videos attached: Yes
Notes:
This used to be a multiplayer client-side only bug, but affects the host as well since the 1.1.* beta.
Original Description:
I've noticed a bug when connected as a multiplayer client, that certain sounds don't work, a horse or when using an anvil, for example.
Steps To Reproduce:
- Using an anvil, combine a book with a tool, no sound is played when you complete the action.
Ride a wild horse, when it throws you off, it should make a sound, but does not.Fixed in 0.15.90.8
Linked Issues
is duplicated by6
relates to4
Created Issue:
Some Client Side Sounds Not Working (Lan, Realms)
I've noticed a bug when connected as a mulitplayer client, that certain sounds don't work, a horse or when using an anvil, for example.
Steps To Reproduce:
- Using an anvil, combine a book with a tool, no sound is played when you complete the action.
- Ride a wild horse, when it throws you off, it should make a sound, but does not.
I've noticed a bug when connected as a mulitplayer client, that certain sounds don't work, a horse or when using an anvil, for example.
Steps To Reproduce:
- Using an anvil, combine a book with a tool, no sound is played when you complete the action.
- Ride a wild horse, when it throws you off, it should make a sound, but does not.
I've noticed a bug when connected as a mulitplayer client, that certain sounds don't work, a horse or when using an anvil, for example.
Steps To Reproduce:
- Using an anvil, combine a book with a tool, no sound is played when you complete the action.
Ride a wild horse, when it throws you off, it should make a sound, but does not.Fixed in 0.15.90.8
is duplicated by
is duplicated by
Some Client Side Sounds Not Working (Lan, Realms)No Anvil Usage Sound
NoAnvil Usage SoundAnvil Use Sound Does Not Play
I've noticed a bug when connected as a mulitplayer client, that certain sounds don't work, a horse or when using an anvil, for example.
Steps To Reproduce:
- Using an anvil, combine a book with a tool, no sound is played when you complete the action.
Ride a wild horse, when it throws you off, it should make a sound, but does not.Fixed in 0.15.90.8
Original Description:
I've noticed a bug when connected as a mulitplayer client, that certain sounds don't work, a horse or when using an anvil, for example.Steps To Reproduce:
- Using an anvil, combine a book with a tool, no sound is played when you complete the action.
Ride a wild horse, when it throws you off, it should make a sound, but does not.Fixed in 0.15.90.8
Original Description:
I've noticed a bug when connected as a mulitplayer client, that certain sounds don't work, a horse or when using an anvil, for example.Steps To Reproduce:
- Using an anvil, combine a book with a tool, no sound is played when you complete the action.
Ride a wild horse, when it throws you off, it should make a sound, but does not.Fixed in 0.15.90.8Verification builds:
1.1.0.9 RetailSummary:#
When using an anvil, no sound is played when you complete the task.Steps to Reproduce:
- Combine or rename items in an anvil
- Remove the updated item from the anvil
Observed Results:
No sound is played.Expected Results:
The sound "anvil_use.fsb" should be played
(For reference, use the command /playsound random.anvil_use @p ~ ~ ~)Screenshots/Videos attached: Yes
Notes:
This used to be a multiplayer client-side only bug, but affects the host as well since the 1.1.* beta.
Original Description:
I've noticed a bug when connected as a multiplayer client, that certain sounds don't work, a horse or when using an anvil, for example.Steps To Reproduce:
- Using an anvil, combine a book with a tool, no sound is played when you complete the action.
Ride a wild horse, when it throws you off, it should make a sound, but does not.Fixed in 0.15.90.8
AnvilUseSound Does Not PlayAnvil Sound Does Not Play After Use
relates to
is duplicated by
relates to
MCPE-22166
relates to
is duplicated by
Verification builds:
1.1.0.9 RetailSummary:#
When using an anvil, no sound is played when you complete the task.Steps to Reproduce:
- Combine or rename items in an anvil
- Remove the updated item from the anvil
Observed Results:
No sound is played.Expected Results:
The sound "anvil_use.fsb" should be played
(For reference, use the command /playsound random.anvil_use @p ~ ~ ~)Screenshots/Videos attached: Yes
Notes:
This used to be a multiplayer client-side only bug, but affects the host as well since the 1.1.* beta.
Original Description:
I've noticed a bug when connected as a multiplayer client, that certain sounds don't work, a horse or when using an anvil, for example.Steps To Reproduce:
- Using an anvil, combine a book with a tool, no sound is played when you complete the action.
Ride a wild horse, when it throws you off, it should make a sound, but does not.Fixed in 0.15.90.8
is duplicated by
relates to
I can confirm this too.
Duplicate of MCPE-16347 – If you have not, please use the search function in the future, to see if your bug has already been submitted.
Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-16347.
It has been linked to this report. If you have additional information, please add it to that report.
If you have not, please search before reporting, as it's likely that one exists already.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki
Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-16347.
It has been linked to this report. If you have additional information, please add it to that report.
If you have not, please search before reporting, as it's likely that one exists already.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki
Thank you for your report!
However, this issue has been closed as a Duplicate of * MCPE-16347*
It has been linked to this report. If you have additional information, please add it to that report.
Please search before reporting, as it's likely that one exists already.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Confirmed the anvil sound bug.
Slightly off-topic - I'm also noticing some inconsistencies in the network protocol concerning anvils (I am a server dev) - PE sends container change packets telling the server what's in the anvil, Win10 does not.
This is a bulk resolve of issues that haven't been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as "Cannot Reproduce". Thank You!
Updated title to reflect remaining issue.
I've just tried combining two fishing rods in the version 1.2.0.2 beta build on Windows 10 and there was no sound when the rods were combined.