Hunger Bar Drains too fast when taking damage.
Steps to reproduce:
1.start a new world in survival
2. Mine 17 blocks of dirt
3. Stack yourself up with the dirt.
4. Jump off the pillar.
Expected result:
Health regenerates fully without the hunger bar affected in major ways
Actual Result:
The entirety of a player's saturation is removed in less than half a minute, and the hunger bar depletes to 16 without health fully regenerating.
This is a major issue that makes it much harder to start a survival world as even a single hit from a mob can make it impossible to regenerate more health afterward, forcing the player to desperately look for food instead of doing almost anything else, such as looking for ore in caves for better equipment.
Linked Issues
Created Issue:
Hunger Bar Drains too fast when taking damage.
Steps to reproduce:
1.start a new world in survival
2. Mine 17 blocks of dirt
3. Stack yourself up with the dirt.
4. Jump off the pillar.
Expected result:
Health regenerates without the hunger bar affected in major ways
Actual Result:
The entirety of a player's saturations is removed in less than half a minute, and the hunger bar depletes to 18
- Unresolved
- Open
- Unconfirmed
- Multiple
- Android 11
- 1.19.51
Steps to reproduce:
1.start a new world in survival
2. Mine 17 blocks of dirt
3. Stack yourself up with the dirt.
4. Jump off the pillar.
Expected result:
Health regenerates without the hunger bar affected in major ways
Actual Result:
The entirety of a player's saturationsis removed in less than half a minute, and the hunger bar depletes to 18Steps to reproduce:
1.start a new world in survival
2. Mine 17 blocks of dirt
3. Stack yourself up with the dirt.
4. Jump off the pillar.
Expected result:
Health regenerates without the hunger bar affected in major ways
Actual Result:
The entirety of a player's saturation is removed in less than half a minute, and the hunger bar depletes to 18 without health fully regenerating.
Steps to reproduce:
1.start a new world in survival
2. Mine 17 blocks of dirt
3. Stack yourself up with the dirt.
4. Jump off the pillar.
Expected result:
Health regenerates without the hunger bar affected in major ways
Actual Result:
The entirety of a player's saturation is removed in less than half a minute, and the hunger bar depletes to 18without health fully regenerating.Steps to reproduce:
1.start a new world in survival
2. Mine 17 blocks of dirt
3. Stack yourself up with the dirt.
4. Jump off the pillar.
Expected result:
Health regenerates without the hunger bar affected in major ways
Actual Result:
The entirety of a player's saturation is removed in less than half a minute, and the hunger bar depletes to 16 without health fully regenerating.
Steps to reproduce:
1.start a new world in survival
2. Mine 17 blocks of dirt
3. Stack yourself up with the dirt.
4. Jump off the pillar.
Expected result:
Health regenerates fully without the hunger bar affected in major ways
Actual Result:
The entirety of a player's saturation is removed in less than half a minute, and the hunger bar depletes to 16 without health fully regenerating.
Steps to reproduce:
1.start a new world in survival
2. Mine 17 blocks of dirt
3. Stack yourself up with the dirt.
4. Jump off the pillar.
Expected result:
Health regenerates fully without the hunger bar affected in major ways
Actual Result:
The entirety of a player's saturation is removed in less than half a minute, and the hunger bar depletes to 16 without health fully regenerating.This is a major issue that makes it much harder to start a survival world as even a single hit from a mob can make it impossible to regenerate more health afterward, forcing the player to desperately look for food instead of doing almost anything else, such as looking for ore in caves for better equipment.
is duplicated by
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Does MCPE-165424 describe your issue?
This ticket will automatically reopen when you reply.
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I think MCPE-165424 describes a situation:
In the Java version, if you fall from 17 bars you will recover all health first, but in the bedrock version you will use up saturation first and can't recover all health value, which should be different from this article.
Thank you for your report!
We're tracking this issue in MCPE-165424, so this ticket is being resolved and linked as a duplicate.
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I can confirm this has been fixed in 1.21.60.23, as world now generates more grass, like Java does.
Thank you so much for fixing this! Now please fix MCPE-121708, MCPE-165424, MCPE-188463, MCPE-188479, MCPE-46176 and MCPE-7990 and I will play again daily ; )





I can confirm that the reproduction steps produce the observed result, but I will let Mojang decide if this is a bug. I think the behavior is working as intended.
In survival mode you start with a full day to find food and make basic tools and shelter before mobs spawn at night. You aren't meant to be able to rush into dangerous caves and get iron gear in the first few minutes. When I created a world to test this report, I had animals walking next to me by the time I got the 17 dirt, and I could have easily killed them for food instead of building a dangerously high pillar.
Confirming because it is a parity issue with Java.
Can confirm 1.21.60.23.