Mobs are missing their walking sounds.
Zombies, Zombie Villagers, Zombie Pigman, Husks, all of their baby counterparts, Skeletons, Strays, and Wither Skeletons are missing their walking sounds, instead they have walking sounds made from players.
Created Issue:
Undead Mobs don't have their proper walking sounds.
Zombies, Zombie Villagers, Zombie Pigman, Husks, all of their baby counterparts, Skeletons, Strays, and Wither Skeletons do not make their proper walking sounds, instead they have walking sounds made from players.
relates to
is duplicated by
relates to
relates to
Zombies, Zombie Villagers, Zombie Pigman, Husks, all of their baby counterparts, Skeletons, Strays, and Wither Skeletons
do not make their proper walking sounds, instead they have walking sounds made from players.Zombies, Zombie Villagers, Zombie Pigman, Husks, all of their baby counterparts, Skeletons, Strays, and Wither Skeletons are missing their walking sounds, instead they have walking sounds made from players.
Undead Mobsdon't have their proper walking sounds.Undead Mobs are missing their walking sounds.
Fixed as of 1.0.5.0.
Update:
-Slimes seem to be affected as well.
Still affected in Beta Build 2
(I believe slimes/magma cubes are also affected too, as they doesn't make the 'squishy/jump' sounds)
Beta Build 3 is affected.
Affecting 1.0.0.
Affecting 1.0.3.0.
Affects 1.0.4.0.
Affects 1.0.4.1.
Affects 1.0.4.11.
UndeadMobs are missing their walking sounds.
This issue is related to MCPE-17403; in that bug, however, the undead mobs make player sounds.
After some testing, I can confirm that skeletons, wither skeletons, & strays all DO make walking sounds, but they use the player walking sounds and not their own. Therefore, this issue will now be resolved as a duplicate of MCPE-17403.
WingDing The undead mobs lacking their proper sounds bug has already been reported separately as MCPE-17403. Removing duplicate info from this ticket...
Does this bug still affect the full release of 0.16.0 or the beta for 1.0.0? If so, please respond.
Yes, they're also missing more sounds again (player hurt sounds are made) in the 1.0/0.17.0.1 Beta.
This is a bulk resolve of issues that haven't been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as "Cannot Reproduce". Thank You!
Please update the affects version as it still occurs in 1.0.0.7 as well!
This is fixed in 1.0.5.0.
Enderman still missing his stare sound
and baby zombies/baby husks
Both are separate issues, the latter of which I reported as well; ALL baby mobs are bugged (no idle sounds).
Please reopen this.
All mobs from 1.1.0.0 are missing their walking sounds.
Fixed in 1.1.0.9.