Some blocks use an inconsistent brightness gamma in blocks.json
Although these oddities were always present, the fix for MCPE-167836 in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix for MCPE-167836 was correct and should not be reverted.
List of affected blocks:
- Sand, Red Sand -
Brighter, inconsistent with Suspicious Sand(Fixed in 1.21.50.25) - Sandstone, Red Sandstone and all of their variants - Updated: Single Sandstone Slab don't have the component "ambient_occlusion_exponent" : 0.70 set like the rest of the block set. Red Sandstone blocks are fully fixed in latest preview (Almost fixed in 1.21.50.25)
- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022 - Nether Brick -
Slightly brighter, inconsistent with all of its variants(fixed in 1.21.50.25) - Red Nether Brick and Red Nether Brick Stairs -
Inconsistent with the slab and wall versions(fixed in 1.21.50.25) - Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349
A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1. (Creator: You can also just delete the "ambient_occlusion_exponent" component from the block)
Linked Issues
relates to4
Created Issue:
Some block's use a inconsistent brightness gamma in blocks.json
There are some blocks which use the correct brightness gamma in game, while having the incorrect value displayed in blocks.json. When the bug got fixed in the latest preview all the unused incorrect values started to take effect.
A list of blocks that use a inconsistent brightness gamma in blocks.json
Sand / Red Sand
Sandstone and Red Sandstone block Variants ( Normal/Smooth/Cut/Chiseled ) This does not effect Slabs and Double Slabs
Obsidian
Leaves
Snow Block and Snow Layer --> (Took effect in Latest Preview)
Nether Brick and Red Nether Brick Block / Red Nether Brick Stairs --> (Took effect in Latest Preview)
There are some blocks which use the correct brightness gamma in game, while having the incorrect value displayed in blocks.json. When the bug got fixed in the latest preview all the unused incorrect values started to take effect.
A list of blocks that use a inconsistent brightness gamma in blocks.json
Sand / Red Sand
Sandstone and Red Sandstone block Variants ( Normal/Smooth/Cut/Chiseled ) This does not effect Slabs and Double Slabs
Obsidian
Leaves
Snow Block and Snow Layer --> (Took effect in Latest Preview)
Nether Brick and Red Nether Brick Block / Red Nether Brick Stairs --> (Took effect in Latest Preview)There are some blocks which use the correct brightness gamma in game, while having the incorrect value displayed in blocks.json. When the bug got fixed in the latest preview all the unused incorrect values started to take effect.
A list of blocks that use a inconsistent brightness gamma in blocks.json
Sand / Red Sand
Sandstone and Red Sandstone block Variants ( Normal/Smooth/Cut/Chiseled ) This does not effect Slabs and Double Slabs
Obsidian
Leaves
Snow Block and Snow Layer --> (Took effect in Latest Preview)
Nether Brick and Red Nether Brick Block / Red Nether Brick Stairs --> (Took effect in Latest Preview)A simple fix for these would be to set those blocks in blocks.json to brightness_gamma: 1.0
There are some blocks which use the correct brightness gamma in game, while having the incorrect value displayed in blocks.json. When the bug got fixed in the latest preview all the unused incorrect values started to take effect.
A list of blocks that use a inconsistent brightness gamma in blocks.json
Sand / Red Sand
Sandstone and Red Sandstone block Variants ( Normal/Smooth/Cut/Chiseled ) This does not effect Slabs and Double Slabs
Obsidian
Leaves
Snow Block and Snow Layer --> (Took effect in Latest Preview)
Nether Brick and Red Nether Brick Block / Red Nether Brick Stairs --> (Took effect in Latest Preview)A simple fix for these would be to set those blocks in blocks.json to brightness_gamma: 1.0
There are some blocks which uses a inconsistent brightness gamma.
A list of blocks that use a inconsistent brightness gamma in blocks.json
Sand / Red Sand
Sandstone and Red Sandstone block Variants ( Normal/Smooth/Cut/Chiseled ) This does not effect Slabs and Double Slabs
Obsidian
Leaves
Snow Block and Snow Layer --> (Took effect in Latest Preview)
Nether Brick and Red Nether Brick Block / Red Nether Brick Stairs --> (Took effect in Latest Preview)A simple fix for these would be to set those blocks in blocks.json to brightness_gamma: 1.0
There are some blocks which uses a inconsistent brightness gamma.
A list of blocks that use a inconsistent brightness gamma inblocks.jsonSand / Red Sand
Sandstone and Red Sandstone block Variants ( Normal/Smooth/Cut/Chiseled ) This does not effect Slabs and Double Slabs
Obsidian
Leaves
Snow Block and Snow Layer --> (Took effect in Latest Preview)
Nether Brick and Red Nether Brick Block / Red Nether Brick Stairs --> (Took effect in Latest Preview)A simple fix for these would be to set those blocks in blocks.json to brightness_gamma: 1.0
When
MCPE-167836was fixed in 1.20.60.22, all the unused, incorrect brightness_gamma values in blocks.json are now visible in-game. These incorrect values were not visible in-game previously due toMCPE-167836. The root cause of the issue is in blocks.json. The fix forMCPE-167836in 1.20.60.22 was correct and should not be reverted.A list of blocks that use a inconsistent brightness gamma in blocks.json
Sand / Red Sand
Sandstone and Red Sandstone block Variants ( Normal/Smooth/Cut/Chiseled ) This does not effect Slabs and Double Slabs
Obsidian
Leaves
Snow Block and Snow Layer --> (Took effect in Latest Preview)
Nether Brick and Red Nether Brick Block / Red Nether Brick Stairs --> (Took effect in Latest Preview)A simple fix for these would be to set those blocks in blocks.json to brightness_gamma: 1.0
When
MCPE-167836was fixed in 1.20.60.22, all the unused, incorrect brightness_gamma values in blocks.json are now visible in-game. These incorrect values were not visible in-game previously due toMCPE-167836. The root cause of the issue is in blocks.json. The fix forMCPE-167836in 1.20.60.22 was correct and should not be reverted.A list of blocks that use a inconsistent brightness gamma in blocks.json
Sand / Red Sand
Sandstone and Red Sandstone block Variants ( Normal/Smooth/Cut/Chiseled ) This does not effect Slabs and Double Slabs
Obsidian
Leaves
Snow Block and Snow Layer --> (Took effect in Latest Preview)
Nether Brick and Red Nether Brick Block / Red Nether Brick Stairs --> (Took effect in Latest Preview)A simple fix for these would be to set th
ose blocksinblocks.json to brightness_gamma: 1.0Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
- Sand, Red Sand - Inconsistent with Suspicious Sand
- Sandstone, Red Sandstone and all of their variants - Inconsistent with the stairs, slab and wall versions of these blocks (Partial cause of MCPE-54410)
- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick - Slightly brighter, inconsistent with all of its variants (New issue in 1.20.60.22)
- Red Nether Brick and Red Nether Brick Stairs - Inconsistent with Red Nether Brick Slab (New issue in 1.20.60.22)
- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1.
Some block's use a inconsistent brightness gamma in blocks.jsonSome blocks use an inconsistent brightness gamma in blocks.json
relates to
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
- Sand, Red Sand - Inconsistent with Suspicious Sand
- Sandstone, Red Sandstone and
all of theirvariants - Inconsistent with the stairs, slab and wall versions of these blocks (Partial cause of MCPE-54410)- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick - Slightly brighter, inconsistent with all of its variants (New issue in 1.20.60.22)
- Red Nether Brick and Red Nether Brick Stairs - Inconsistent with Red Nether Brick Slab (New issue in 1.20.60.22)
- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1.
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
- Sand, Red Sand - Inconsistent with Suspicious Sand
- Sandstone, Red Sandstone and all of their variants - Inconsistent with the stairs, slab and wall versions of these blocks (Partial cause of MCPE-54410)
- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick - Slightly brighter, inconsistent with all of its variants (New issue in 1.20.60.22)
- Red Nether Brick and Red Nether Brick Stairs - Inconsistent with Red Nether Brick Slab (New issue in 1.20.60.22)
- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1.
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
- Sand, Red Sand -
Inconsistent with Suspicious Sand- Sandstone, Red Sandstone and all of their variants -
Inconsistent with the stairs, slab and wall versions of these blocks (Partial cause of MCPE-54410)- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick - Slightly brighter, inconsistent with all of its variants (New issue in 1.20.60.22)
- Red Nether Brick and Red Nether Brick Stairs - Inconsistent with Red Nether Brick Slab (New issue in 1.20.60.22)
- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1.
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
- Sand, Red Sand - Brighter, inconsistent with Suspicious Sand
- Sandstone, Red Sandstone and all of their variants - Slightly brighter, inconsistent with the stairs, slab and wall versions of these blocks (Partial cause of MCPE-54410)
- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick - Slightly brighter, inconsistent with all of its variants (New issue in 1.20.60.22)
- Red Nether Brick and Red Nether Brick Stairs - Inconsistent with Red Nether Brick Slab (New issue in 1.20.60.22)
- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1.
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
- Sand, Red Sand - Brighter, inconsistent with Suspicious Sand
- Sandstone, Red Sandstone and all of their variants - Slightly brighter, inconsistent with the stairs, slab and wall versions of these blocks (Partial cause of MCPE-54410)
- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick - Slightly brighter, inconsistent with all of its variants (New issue in 1.20.60.22)
- Red Nether Brick and Red Nether Brick Stairs - Inconsistent with
Red Nether Brick Slab(New issue in 1.20.60.22)- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1.
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
- Sand, Red Sand - Brighter, inconsistent with Suspicious Sand
- Sandstone, Red Sandstone and all of their variants - Slightly brighter, inconsistent with the stairs, slab and wall versions of these blocks (Partial cause of MCPE-54410)
- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick - Slightly brighter, inconsistent with all of its variants (New issue in 1.20.60.22)
- Red Nether Brick and Red Nether Brick Stairs - Inconsistent with the slab and wall versions (New issue in 1.20.60.22)
- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1.
is blocked by
relates to
Cherry Leaves also have a hard-coded brightness_gamma of 0.80, like other leaf blocks. Like suspicious sand, this value is not included in the 1.20.0 blocks.json.
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
- Sand, Red Sand - Brighter, inconsistent with Suspicious Sand
- Sandstone, Red Sandstone and all of their variants - Slightly brighter, inconsistent with the stairs, slab and wall versions of these blocks (Partial cause of MCPE-54410)
- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick - Slightly brighter, inconsistent with all of its variants (New issue in 1.20.60.22)
- Red Nether Brick and Red Nether Brick Stairs - Inconsistent with the slab and wall versions (New issue in 1.20.60.22)
- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1.
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
Sand, Red Sand - Brighter, inconsistent with Suspicious Sand(Fixed in 1.21.50.25)- Sandstone, Red Sandstone and all of their variants - Slightly brighter, inconsistent with the stairs, slab and wall versions of these blocks (Partial cause of MCPE-54410)
- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick - Slightly brighter, inconsistent with all of its variants (New issue in 1.20.60.22)
- Red Nether Brick and Red Nether Brick Stairs - Inconsistent with the slab and wall versions (New issue in 1.20.60.22)
- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1. (Creator: You can also just delete the "ambient_occlusion_exponent" component from the block)
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
Sand, Red Sand - Brighter, inconsistent with Suspicious Sand(Fixed in 1.21.50.25)- Sandstone, Red Sandstone and all of their variants -
Slightly brighter, inconsistent with the stairs, slab and wall versionsof theseblocks(Partial cause ofMCPE-54410)- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick - Slightly brighter, inconsistent with all of its variants (New issue in 1.20.60.22)
- Red Nether Brick and Red Nether Brick Stairs - Inconsistent with the slab and wall versions (New issue in 1.20.60.22)
- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1. (Creator: You can also just delete the "ambient_occlusion_exponent" component from the block)
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
- Sand, Red Sand -
Brighter, inconsistent with Suspicious Sand(Fixed in 1.21.50.25)- Sandstone, Red Sandstone and all of their variants - Updated: Single sandstone slabs and all their variants don't have the component "ambient_occlusion_exponent" : 0.70 set like the rest of the blocks. This does not effect any red sandstone blocks (1.21.50.25)
- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick - Slightly brighter, inconsistent with all of its variants (New issue in 1.20.60.22)
- Red Nether Brick and Red Nether Brick Stairs - Inconsistent with the slab and wall versions (New issue in 1.20.60.22)
- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1. (Creator: You can also just delete the "ambient_occlusion_exponent" component from the block)
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
- Sand, Red Sand -
Brighter, inconsistent with Suspicious Sand(Fixed in 1.21.50.25)- Sandstone, Red Sandstone and all of their variants - Updated: Single sandstone slabs and all their variants don't have the component "ambient_occlusion_exponent" : 0.70 set like the rest of the blocks. This does not effect any red sandstone blocks (1.21.50.25)
- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick - Slightly brighter, inconsistent with all of its variants (New issue in 1.20.60.22)
- Red Nether Brick and Red Nether Brick Stairs
-Inconsistent with the slab and wall versions(New issue in 1.20.60.22)- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1. (Creator: You can also just delete the "ambient_occlusion_exponent" component from the block)
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
- Sand, Red Sand -
Brighter, inconsistent with Suspicious Sand(Fixed in 1.21.50.25)- Sandstone, Red Sandstone and all of their variants - Updated: Single sandstone slabs and all their variants don't have the component "ambient_occlusion_exponent" : 0.70 set like the rest of the blocks. This does not effect any red sandstone blocks (1.21.50.25)
- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick - Slightly brighter, inconsistent with all of its variants (New issue in 1.20.60.22)
- Red Nether Brick and Red Nether Brick Stairs -
Inconsistent with the slab and wall versions(fixed in 1.21.50.25)- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1. (Creator: You can also just delete the "ambient_occlusion_exponent" component from the block)
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
- Sand, Red Sand -
Brighter, inconsistent with Suspicious Sand(Fixed in 1.21.50.25)- Sandstone, Red Sandstone and all of their variants - Updated: Single sandstone slabs and all their variants don't have the component "ambient_occlusion_exponent" : 0.70 set like the rest of the block
s. This does not effect any red sandstone blocks (1.21.50.25)- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick
-Slightly brighter, inconsistent with all of its variants(New issue in 1.20.60.22)- Red Nether Brick and Red Nether Brick Stairs -
Inconsistent with the slab and wall versions(fixed in 1.21.50.25)- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1. (Creator: You can also just delete the "ambient_occlusion_exponent" component from the block)
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
- Sand, Red Sand -
Brighter, inconsistent with Suspicious Sand(Fixed in 1.21.50.25)- Sandstone, Red Sandstone and all of their variants - Updated: Single sandstone slabs and all their variants don't have the component "ambient_occlusion_exponent" : 0.70 set like the rest of the block set. This does not effect any red sandstone blocks (1.21.50.25)
- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick -
Slightly brighter, inconsistent with all of its variants(fixed in 1.21.50.25)- Red Nether Brick and Red Nether Brick Stairs -
Inconsistent with the slab and wall versions(fixed in 1.21.50.25)- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1. (Creator: You can also just delete the "ambient_occlusion_exponent" component from the block)
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
- Sand, Red Sand -
Brighter, inconsistent with Suspicious Sand(Fixed in 1.21.50.25)- Sandstone, Red Sandstone and all of their variants - Updated: Single sandstone slabs and all their variants don't have the component "ambient_occlusion_exponent" : 0.70 set like the rest of the block set. This does not effect any red sandstone blocks (almost fixed in 1.21.50.25)
- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick -
Slightly brighter, inconsistent with all of its variants(fixed in 1.21.50.25)- Red Nether Brick and Red Nether Brick Stairs -
Inconsistent with the slab and wall versions(fixed in 1.21.50.25)- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1. (Creator: You can also just delete the "ambient_occlusion_exponent" component from the block)
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
- Sand, Red Sand -
Brighter, inconsistent with Suspicious Sand(Fixed in 1.21.50.25)- Sandstone, Red Sandstone and all of their variants - Updated: Single sandstone slabs and all their variants don't have the component "ambient_occlusion_exponent" : 0.70 set like the rest of the block set. This does not effect any red sandstone blocks (
almost fixed in 1.21.50.25)- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick -
Slightly brighter, inconsistent with all of its variants(fixed in 1.21.50.25)- Red Nether Brick and Red Nether Brick Stairs -
Inconsistent with the slab and wall versions(fixed in 1.21.50.25)- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1. (Creator: You can also just delete the "ambient_occlusion_exponent" component from the block)
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
- Sand, Red Sand -
Brighter, inconsistent with Suspicious Sand(Fixed in 1.21.50.25)- Sandstone, Red Sandstone and all of their variants - Updated: Single sandstone slabs and all their variants don't have the component "ambient_occlusion_exponent" : 0.70 set like the rest of the block set. This does not effect any red sandstone blocks (Almost fixed in 1.21.50.25)
- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick -
Slightly brighter, inconsistent with all of its variants(fixed in 1.21.50.25)- Red Nether Brick and Red Nether Brick Stairs -
Inconsistent with the slab and wall versions(fixed in 1.21.50.25)- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1. (Creator: You can also just delete the "ambient_occlusion_exponent" component from the block)
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
- Sand, Red Sand -
Brighter, inconsistent with Suspicious Sand(Fixed in 1.21.50.25)- Sandstone, Red Sandstone and all of their variants - Updated: Single
sandstoneslabs and all their variants don't have the component "ambient_occlusion_exponent" : 0.70 set like the rest of the block set.This does not effect any redsandstone blocks (Almost fixed in 1.21.50.25)- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick -
Slightly brighter, inconsistent with all of its variants(fixed in 1.21.50.25)- Red Nether Brick and Red Nether Brick Stairs -
Inconsistent with the slab and wall versions(fixed in 1.21.50.25)- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1. (Creator: You can also just delete the "ambient_occlusion_exponent" component from the block)
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
- Sand, Red Sand -
Brighter, inconsistent with Suspicious Sand(Fixed in 1.21.50.25)- Sandstone, Red Sandstone and all of their variants - Updated: Single Sandstone Slabs and all their variants don't have the component "ambient_occlusion_exponent" : 0.70 set like the rest of the block set. Red Sandstone blocks are fully fixed in latest preview (Almost fixed in 1.21.50.25)
- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick -
Slightly brighter, inconsistent with all of its variants(fixed in 1.21.50.25)- Red Nether Brick and Red Nether Brick Stairs -
Inconsistent with the slab and wall versions(fixed in 1.21.50.25)- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1. (Creator: You can also just delete the "ambient_occlusion_exponent" component from the block)
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
- Sand, Red Sand -
Brighter, inconsistent with Suspicious Sand(Fixed in 1.21.50.25)- Sandstone, Red Sandstone and all of their variants - Updated: Single Sandstone Slabs
and all their variantsdon't have the component "ambient_occlusion_exponent" : 0.70 set like the rest of the block set. Red Sandstone blocks are fully fixed in latest preview (Almost fixed in 1.21.50.25)- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick -
Slightly brighter, inconsistent with all of its variants(fixed in 1.21.50.25)- Red Nether Brick and Red Nether Brick Stairs -
Inconsistent with the slab and wall versions(fixed in 1.21.50.25)- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1. (Creator: You can also just delete the "ambient_occlusion_exponent" component from the block)
Although these oddities were always present, the fix for
MCPE-167836in 1.20.60.22 allows all of the brightness_gamma values in blocks.json to be changed, having a direct effect on the appearance of blocks in-game. This has both exposed new issues, and made older ones easier to fix. The fix forMCPE-167836was correct and should not be reverted.List of affected blocks:
- Sand, Red Sand -
Brighter, inconsistent with Suspicious Sand(Fixed in 1.21.50.25)- Sandstone, Red Sandstone and all of their variants - Updated: Single Sandstone Slab
sdon't have the component "ambient_occlusion_exponent" : 0.70 set like the rest of the block set. Red Sandstone blocks are fully fixed in latest preview (Almost fixed in 1.21.50.25)- Snow Block and Snow Layer - Brighter, regression of
MCPE-57022- Nether Brick -
Slightly brighter, inconsistent with all of its variants(fixed in 1.21.50.25)- Red Nether Brick and Red Nether Brick Stairs -
Inconsistent with the slab and wall versions(fixed in 1.21.50.25)- Oak, Birch, Spruce, Jungle, Acacia, Dark Oak and Mangrove Leaves - Slightly brighter, probably intentional
- Obsidian - Slightly darker, probably intentional
- Crying Obsidian and Glowing Obsidian - No effect in-game due to
MCPE-177349A simple fix for these would be to set these blocks' brightness_gamma component in blocks.json to the default value, which is 1. (Creator: You can also just delete the "ambient_occlusion_exponent" component from the block)
The regression of this issue is being tracked at MCPE-177356.
In 1.20.60.22 preview/beta, MCPE-167836 was fixed, allowing resource packs to modify the "brightness_gamma" property of any block. The issue reappeared in the following 1.20.60.23 preview.
As it was not listed in the changelog, this regression is likely unintentional. When MCPE-167836 is fixed once again, MCPE-177356 should also be fixed to maintain snow and nether brick visual cohesion.
UPDATE: in 1.21.50.28, the ambient_occlusion_exponent field was mistakenly removed from all vanilla resources. This is reported as MCPE-188216—until it is fixed, this bug report is blocked.
======================
In 1.21.50.25, many block IDs were given "ambient_occlusion_exponent" values (to fix MCPE-184909 and MCPE-177356).
However, a few blocks were given incorrect values, causing their shading to have an unintended look in-game.
Affected Block IDs
| Block ID | Intended Value | Current Value | Notes |
|---|---|---|---|
| cherry_leaves | 1.0 | 0.8 | Added post-Buzzy Bees - should match Java Edition brightness (1.0) |
| chiseled_nether_bricks | 1.0 | 0.8 | Added post-Buzzy Bees - should match Java Edition brightness (1.0) |
| cracked_nether_bricks | 1.0 | 0.8 | Added post-Buzzy Bees - should match Java Edition brightness (1.0) |
| mangrove_leaves | 1.0 | 0.8 | Added post-Buzzy Bees - should match Java Edition brightness (1.0) |
| nether_brick | 1.0 | 0.8 | Previously changed to use 1.0 brightness in 1.16 (Regression) - Applies to all nether bricks |
| nether_brick_double_slab | 1.0 | 0.8 | |
| nether_brick_fence | 1.0 | 0.8 | |
| nether_brick_slab | 1.0 | 0.8 | |
| nether_brick_stairs | 1.0 | 0.8 | |
| nether_brick_wall | 1.0 | 0.8 | |
| pale_oak_leaves | 1.0 | 0.8 | Added post-Buzzy Bees - should match Java Edition brightness (1.0) |
| red_nether_brick | 1.0 | 0.8 | |
| red_nether_brick_double_slab | 1.0 | 0.8 | |
| red_nether_brick_slab | 1.0 | 0.8 | |
| red_nether_brick_stairs | 1.0 | 0.8 | |
| red_nether_brick_wall | 1.0 | 0.8 | |
| sandstone_slab | 0.7 | 1.0 | Contrasts with all other sandstone blocks |
| snow | 1.0 | 0.45 | Contrasts with snowy grass side and powder snow (Regression of |
| snow_layer | 1.0 | 0.45 |
Sandstone Slab
Note: Red Sandstone Slab is already set correctly. Sandstone Double Slab is also set correctly. It is only the sandstone_slab ID which is incorrect.
Snow and Snow Layer
Note: The 0.45 values on snow and snow_layer are incorrect. Powder snow is correct. It is not possible to fix only the snowy grass block side without changing all grass block sides, so the snow must be changed instead.
Nether Bricks (Brighter than 1.16)
Expected Result
"ambient_occlusion_exponent" values are internally consistent. Blocks added post-Buzzy Bees should be consistent with Java Edition, unless they are part of an existing block set.
Observed Result
"ambient_occlusion_exponent" values are not consistent for specific block IDs. Some blocks added post-Buzzy Bees are not consistent with Java Edition.
A Note on Consistency
In the table in this bug report, consistency with other blocks was prioritized over parity with Java Edition. That is why the following blocks were not considered bugs:
- crying_obsidian: 2.0 matches obsidian
- respawn_anchor: 2.0 matches obsidian
- suspicious_sand: 0.55 matches sand
While the nether brick configuration of 0.8 is internally consistent, it also caused a regression back to the pre-1.16 Nether Bricks. This is why Nether Bricks were listed as a bug in the table, while Suspicious Sand was not.
The ambient_occlusion_exponent field in blocks.json has been completely removed from all vanilla resources in 1.21.50.28, and the broken brightness_gamma field has returned for some blocks, despite being removed in 1.21.50.25.
This causes many block sets to be inconsistent with each other, despite the previous changes from 1.21.50.25 fixing this issue. It also caused a regression of MCPE-177356 and MCPE-184909.
This is a regression which blocks MCPE-187777 (inconsistent AO values for certain block sets). The table below takes MCPE-187777 into account and provides consistent values for all block IDs.
List of Affected Files and Block IDs
| blocks.json File | Block IDs | Intended AO Value | Has Outdated brightness_gamma Field |
|---|---|---|---|
| vanilla | glowingobsidian leaves leaves2 nether_brick nether_brick_fence nether_brick_stairs obsidian red_nether_brick red_nether_brick_stairs red_sandstone sand sandstone snow snow_layer |
2.0 0.8 0.8 1.0 1.0 1.0 2.0 1.0 1.0 0.7 0.55 0.7 1.0 1.0 |
✅ ✅ ✅ ✅ ❌ ❌ ✅ ✅ ✅ ✅ ✅ ✅ ✅ ✅ |
| vanilla_1.16 | crying_obsidian nether_brick nether_brick_fence nether_brick_stairs red_nether_brick red_nether_brick_stairs respawn_anchor |
2.0 1.0 1.0 1.0 1.0 1.0 2.0 |
✅ ✅ ❌ ❌ ✅ ✅ ❌ |
| vanilla_1.19.0 | mangrove_leaves | 1.0 | ✅ |
| vanilla_1.20.0 | cherry_leaves suspicious_sand |
1.0 0.55 |
❌ ❌ |
| vanilla_1.20.70 | acacia_leaves birch_leaves dark_oak_leaves jungle_leaves oak_leaves spruce_leaves |
0.8 0.8 0.8 0.8 0.8 0.8 |
✅ ✅ ✅ ✅ ✅ ✅ |
| vanilla_1.21.0 | nether_brick_slab sandstone_slab |
1.0 0.7 |
❌ ❌ |
| vanilla_1.21.10 | cut_sandstone_double_slab cut_sandstone_slab cut_red_sandstone_double_slab cut_red_sandstone_slab nether_brick_double_slab red_nether_brick_double_slab red_nether_brick_slab red_sandstone_double_slab red_sandstone_slab sandstone_double_slab smooth_sandstone_double_slab smooth_sandstone_slab smooth_red_sandstone_double_slab smooth_red_sandstone_slab |
0.7 0.7 0.7 0.7 1.0 1.0 1.0 0.7 0.7 0.7 0.7 0.7 0.7 0.7 |
❌ ❌ ❌ ❌ ❌ ❌ ❌ ❌ ❌ ❌ ❌ ❌ ❌ ❌ |
| vanilla_1.21.20 | chiseled_red_sandstone chiseled_sandstone cut_red_sandstone cut_sandstone red_sand red_sandstone sand sandstone smooth_red_sandstone smooth_sandstone |
0.7 0.7 0.7 0.7 0.55 0.7 0.55 0.7 0.7 0.7 |
✅ ✅ ✅ ✅ ✅ ✅ ✅ ✅ ✅ ✅ |
| vanilla_1.21.30 | nether_brick_wall red_nether_brick_wall red_sandstone_wall sandstone_wall |
1.0 1.0 0.7 0.7 |
❌ ❌ ❌ ❌ |
| vanilla_1.21.50 | pale_oak_leaves | 1.0 | ❌ |
Expected Result
ambient_occlusion_exponent remains present in all vanilla resources on the same blocks as 1.21.50.25. brightness_gamma is not present.
Observed Result
ambient_occlusion_exponent field has vanished from all the vanilla resources, and the broken brightness_gamma field has returned.
Also, the hard-coded brightness_gamma values are back, and ambient_occlusion_exponent in a resource pack cannot overwrite them (MCPE-188221).









Updated description to be more accurate - These issues are not new to the functional brightness_gamma component.
These issues are no longer visible in-game because the fix for
MCPE-167836was incorrectly reverted, but they remain an issue today. Fortunately, it is a single line in the blocks.json file to fix each block.All blocks which were affected by this bug were given new ambient_occlusion_exponent values in 1.21.50.25! Since brightness_gamma has been officially removed from the default resources in favor of the new field (which accomplishes the same thing), this bug should be resolved as Fixed in 1.21.50.25.
Please open a new report for each of any remaining issues after the release of 1.21.50.