Potion tooltips missing % sign on mobile
Original summary:
"%%" in the attribute.modifier.* strings isn't parsed correctly on Pocket UI
The %% in the attribute strings (such as attribute.modifier.plus.1=+%d%% %s) isn't parsed correctly and doesn't print the % character when playing with Pocket UI. This can be easily seen with speed, slowness, turtle master, and strength potions.
Tested on Android using only the default resource pack and the English US language. This is not an issue when playing with classic UI.
Also tested on Windows 10: not an issue in both classic and pocket UI settings.
Update: it seems to be an issue only when playing with touch controls. I have just tried playing on Android with a bluetooth controller on Pocket UI and the % sign showed up.
Created Issue:
"%%" in the attribute.modifier.* strings isn't parsed correctly on Pocket UI
The %% in the attribute strings (such as attribute.modifier.plus.1=+%d%% %s) isn't parsed correctly and doesn't print the % character when playing with Pocket UI. This can be easily seen with speed, slowness, strenght and weakness potions.
Tested on Android using only the default resource pack and the English US language. This is not an issue when playing with classic UI.
The %% in the attribute strings (such as attribute.modifier.plus.1=+%d%% %s) isn't parsed correctly and doesn't print the % character when playing with Pocket UI. This can be easily seen with speed, slowness, strenght
and weaknesspotions.Tested on Android using only the default resource pack and the English US language. This is not an issue when playing with classic UI.
The %% in the attribute strings (such as attribute.modifier.plus.1=+%d%% %s) isn't parsed correctly and doesn't print the % character when playing with Pocket UI. This can be easily seen with speed, slowness, and strenght potions.
Tested on Android using only the default resource pack and the English US language. This is not an issue when playing with classic UI.
The %% in the attribute strings (such as attribute.modifier.plus.1=+%d%% %s) isn't parsed correctly and doesn't print the % character when playing with Pocket UI. This can be easily seen with speed, slowness, and streng
ht potions.Tested on Android using only the default resource pack and the English US language. This is not an issue when playing with classic UI.
The %% in the attribute strings (such as attribute.modifier.plus.1=+%d%% %s) isn't parsed correctly and doesn't print the % character when playing with Pocket UI. This can be easily seen with speed, slowness, and strength potions.
Tested on Android using only the default resource pack and the English US language. This is not an issue when playing with classic UI.
Also tested on Windows 10: not an issue in both classic and pocket UI settings
The %% in the attribute strings (such as attribute.modifier.plus.1=+%d%% %s) isn't parsed correctly and doesn't print the % character when playing with Pocket UI. This can be easily seen with speed, slowness, and strength potions.
Tested on Android using only the default resource pack and the English US language. This is not an issue when playing with classic UI.
Also tested on Windows 10: not an issue in both classic and pocket UI settings.
Update: it seems to be an issue only when playing with touch controls. I have just tried playing on Android with a bluetooth controller on Pocket UI and the % sign showed up.
relates to
Original summary: "%%" in the attribute.modifier. strings isn't parsed correctly on Pocket UI*
The %% in the attribute strings (such as attribute.modifier.plus.1=+%d%% %s) isn't parsed correctly and doesn't print the % character when playing with Pocket UI. This can be easily seen with speed, slowness, and strength potions.
Tested on Android using only the default resource pack and the English US language. This is not an issue when playing with classic UI.
Also tested on Windows 10: not an issue in both classic and pocket UI settings.
Update: it seems to be an issue only when playing with touch controls. I have just tried playing on Android with a bluetooth controller on Pocket UI and the % sign showed up.
"%%" in the attribute.modifier.* strings isn't parsed correctly on Pocket UIPotion tooltips missing % sign on mobile
Original summary: "%%" in the attribute.modifier. strings isn't parsed correctly on Pocket UI*
The %% in the attribute strings (such as attribute.modifier.plus.1=+%d%% %s) isn't parsed correctly and doesn't print the % character when playing with Pocket UI. This can be easily seen with speed, slowness, and strength potions.
Tested on Android using only the default resource pack and the English US language. This is not an issue when playing with classic UI.
Also tested on Windows 10: not an issue in both classic and pocket UI settings.
Update: it seems to be an issue only when playing with touch controls. I have just tried playing on Android with a bluetooth controller on Pocket UI and the % sign showed up.
Original summary:
"%%" in the attribute.modifier.* strings isn't parsed correctly on Pocket UI
The %% in the attribute strings (such as attribute.modifier.plus.1=+%d%% %s) isn't parsed correctly and doesn't print the % character when playing with Pocket UI. This can be easily seen with speed, slowness, and strength potions.
Tested on Android using only the default resource pack and the English US language. This is not an issue when playing with classic UI.
Also tested on Windows 10: not an issue in both classic and pocket UI settings.
Update: it seems to be an issue only when playing with touch controls. I have just tried playing on Android with a bluetooth controller on Pocket UI and the % sign showed up.
Original summary:
"%%" in the attribute.modifier.* strings isn't parsed correctly on Pocket UI
The %% in the attribute strings (such as attribute.modifier.plus.1=+%d%% %s) isn't parsed correctly and doesn't print the % character when playing with Pocket UI. This can be easily seen with speed, slowness, and strength potions.
Tested on Android using only the default resource pack and the English US language. This is not an issue when playing with classic UI.
Also tested on Windows 10: not an issue in both classic and pocket UI settings.
Update: it seems to be an issue only when playing with touch controls. I have just tried playing on Android with a bluetooth controller on Pocket UI and the % sign showed up.
Original summary:
"%%" in the attribute.modifier.* strings isn't parsed correctly on Pocket UI
The %% in the attribute strings (such as attribute.modifier.plus.1=+%d%% %s) isn't parsed correctly and doesn't print the % character when playing with Pocket UI. This can be easily seen with speed, slowness, turtle master, and strength potions.
Tested on Android using only the default resource pack and the English US language. This is not an issue when playing with classic UI.
Also tested on Windows 10: not an issue in both classic and pocket UI settings.
Update: it seems to be an issue only when playing with touch controls. I have just tried playing on Android with a bluetooth controller on Pocket UI and the % sign showed up.
relates to
relates to
We are again tracking the missing % sign in other potions at MCPE-28531.


Confirmed, for touch devices the percentage symbol doesn't appear in the tooltip descriptions.
Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
No longer applies to Strength potions after the change to the Strength potion tooltip in 1.16.100 (
MCPE-49026).It still applies to speed, slowness, and turtle master.