No fall damage.
What I expected to happen was...:
Dropping from y=200 should cause death regardless of enchants as it does in 1.14.60.
What actually happened was...:
With just leather boots with feather falling 4 and protection 4 only 5 hearts of damage is taken, none with an additional protection 4 item.
Steps to Reproduce:
- Equip any boots with feather falling and jump from y=200
- Notice you are no longer living
- Apply protection 4 to the boots (in addition to feather falling) and jump again
- Note barely any damage is taken and health is regained extremely quickly
Notes:
- Works with any type of boots (leather through netherite)
MCPE-74826posits that protection is somehow amplifying the feather falling in 1.16- Doesn't appear to work with any other form of protection (ie projectile)
Simply, there is no fall damage, with or without feather falling.
Steps to reproduce the bug:
1- Get your Elytra.
2-Fly up to the sky and stop flying.
3-Falls off xD.
Here's a video that shows the bug:
https://youtu.be/6aKkJgDa3ig
My phone is a AX1077+
Thanks for your work and attention!.😃
Linked Issues
is duplicated by7
relates to1
Created Issue:
No fall damage.
Simply, there is no fall damage, with or without feather falling.
Steps to reproduce the bug:
1- Get your Elytra.
2-Fly up to the sky and stop flying.
3-Falls off xD.
Here's a video that shows the bug:
My phone is a AX1077+
Thanks for your work and attention!.😃
- Unresolved
- Open
- Unconfirmed
- Android
- Android 8.1
- 1.16.0.59 Beta
Simply, there is no fall damage, with or without feather falling.
Steps to reproduce the bug:
1- Get your Elytra.
2-Fly up to the sky and stop flying.
3-Falls off xD.
Here's a video that shows the bug:
My phone is a AX1077+
Thanks for your work and attention!.😃
Repro StepsWhat I expected to happen was...:
Dropping from y=200 should cause death regardless of enchants as it does in 1.14.60.What actually happened was...:
With just leather boots with feather falling 4 and protection 4 only 5 hearts of damage is taken, none with an additional protection 4 item.Steps to Reproduce:
- Equip any boots with feather falling and jump from y=200
- Notice you are no longer living
- Apply protection 4 to the boots (in addition to feather falling) and jump again
- Note barely any damage is taken and health is regained extremely quickly
Notes:
- Works with any type of boots (leather through netherite)
MCPE-74826posits that protection is somehow amplifying the feather falling in 1.16- Doesn't appear to work with any other form of protection (ie projectile)
Simply, there is no fall damage, with or without feather falling.
Steps to reproduce the bug:
1- Get your Elytra.
2-Fly up to the sky and stop flying.
3-Falls off xD.
Here's a video that shows the bug:
https://youtu.be/6aKkJgDa3igMy phone is a AX1077+
Thanks for your work and attention!.😃
is duplicated by
is duplicated by
relates to
is duplicated by
is duplicated by
is duplicated by
Thank you for your report!
We're actually already tracking this issue at MCPE-74561.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
Please don't forget to use the search feature before logging a bug report to see if the bug has already been mentioned. The less time the volunteers spend linking duplicates the more time we can spend confirming and updating bugs.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
We're actually already tracking this issue at MCPE-74561.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
Please don't forget to use the search feature before logging a bug report to see if the bug has already been mentioned. The less time the volunteers spend linking duplicates the more time we can spend confirming and updating bugs.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
We're actually already tracking this issue at MCPE-74561, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
We're tracking this issue as MCPE-74561, so this ticket is being resolved and linked as a duplicate.
Please note though, you have raised this report under the wrong project, this project is for the Bedrock Dedicated Server software only. For bug reports related to Minecraft Bedrock please head over to the Minecraft (Bedrock codebase) project.
If you aren't already, please don't forget to use the search feature, the less time volunteers spend linking duplicates the more time we have to update new reports.
Voting on an existing report has a greater impact on getting the bugs most important to you fixed!
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 BDS Wiki – 📖 FAQs
We're tracking this issue as MCPE-74561, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you aren't already, please don't forget to use the search feature, the less time volunteers spend linking duplicates the more time we have to update new reports.
Voting on an existing report has a greater impact on getting the bugs most important to you fixed!
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're actually already tracking this issue at MCPE-74561, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
We're tracking this issue as MCPE-74561, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you aren't already, please don't forget to use the search feature, the less time volunteers spend linking duplicates the more time we have to update new reports.
Voting on an existing report has a greater impact on getting the bugs most important to you fixed!
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
This sounds like bugs that have been fixed in the past (MCPE-74561, MCPE-43356). Please verify that you are playing on the most recent version of the game. You may need to re-download from the store where you purchased it.
If the issue persists after doing the above, please reply with any detail you can provide, such as the fall distance, where you land, whether you are riding anything, etc. A video would be especially helpful. The ticket will automatically reopen when updated.
Hi Kevin,
I'm unable to replicate this. Can you replicate it on a new world?
If not, can you try removing items and stuff slowly to try and find what could be causing this for you.
Ionic
You have both the jump boost and the resistance status effects in addition to protection and feather falling, all of which reduce fall damage. It’s conceivable they could stack to 100% damage reduction, depending on the exact formula and rounding effects, as damage values are rounded down in Bedrock Edition. In the final fall the effects wear off before you land, but they might still apply based on being in effect when while you were in the air, ie at the time your fall height began to be counted.
Hey Ionic and GoldenHelmet, you both are right!, removing objects from my inventory was a great idea and this extreme fall damage reduction it's related with protection and feather falling, the protection strangely (At least for me xD) reduce damage in a linear way.
With protection 4 in helmet, chestplate and leggings made of every material in game reduce your fall damage, combined with just feather falling 4 to zero even without resistance 2, jump boost 2 and regeneration.
So thanks to your advice I think that title isn't: no fall damage but a extreme reduction in fall damage.
Here's a link to reproduce the bug in another world:
https://youtu.be/zGEXcO87zXs
I even survived a 10,000 blocks fall with full protection 4 excepts boots with just feather falling 4.
I forget to mention that in the previous beta, in the same conditions, I've effectively receive fall damage from the same heights.
PD. Sorry for my bad English 😥.
I managed to reproduce quite easily once we worked out enchants were involved.
I also noticed my health recharges after the drop with only boots far faster than I would expect. Possibly related.
@IonicEcko was your health regenerating more quickly because you were in peaceful mode?
Here is some further info/hypotheses:
Since, as you say, this issue only occurs in the beta, it would appear that the procedure for stacking protection enchants has been changed to apply each enchant to base damage separately before adding up the final damage amount. So, the new calculation seems to be
Whereas the old calculation would have been
The change in calculation could be a result of
Peaceful mode was likely the cause, I never use it outside of my testing world so ignore that piece
send an attachment of what happened to me also
Was about to report this and a related issue. It seems that once you get protection up to 20 for any kind of damage it is 100% prevented. So when wearing full netherite armour as follows:
Helm: Fire Protection IV
Chest: Protection IV
Legs: Protection IV
Boots: Protection IV + Feather Falling IV
I think my resists should be 12 (Protection) + 8 (Fire) + 12 (Fall) + 4 (Blast)
However, I take no fall damage and no fire damage.