Realms lacking core server features
This was supposed to be labeled as an "Improvement" or "New Feature", but for some reason the dropdown for Issue Type would not allow it.
It has always been my impression that as a moderator/operator for a server, you should have access to a few things. Apparently Kicking/Banning is not one of them for Realms, although it is for LAN Server in Vanilla Minecraft.
What I would like to see, is Operator Options per user - which basic command sets an Operator can do by a series of Checkboxes.
• Kick/Ban
• Change Gamemodes/Gamerules • For other players?
• Change Time/Weather
• Invite Players
And, as Owner, of course all of this should be enabled, and able to be done from the command line, without the need to log out just to do simple tasks. As a Realms Owner, this makes me feel like I'm not even really in charge of my own world.
Environment
iMac (21.5-inch, Late 2009)
3.06 GHz Intel Core 2 Duo
16 GB 1067 MHz DDR3
500GB Data
NVIDIA GeForce 9400 256 MB
Created Issue:
Realms lacking core server features
This was supposed to be labeled as an "Improvement" or "New Feature", but for some reason the dropdown for Issue Type would not allow it.
It has always been my impression that as a moderator/operator for a server, you should have access to a few things. Apparently Kicking/Banning is not one of them for Realms, although it is for LAN Server in Vanilla Minecraft.
What I would like to see, is Operator Options per user - which basic command sets an Operator can do by a series of Checkboxes.
• Kick/Ban
• Change Gamemodes/Gamerules • For other players?
• Change Time/Weather
• Invite Players
And, as Owner, of course all of this should be enabled, and able to be done from the command line, without the need to log out just to do simple tasks. As a Realms Owner, this makes me feel like I'm not even really in charge of my own world.Environment
iMac (21.5-inch, Late 2009)
3.06 GHz Intel Core 2 Duo
16 GB 1067 MHz DDR3
500GB Data
NVIDIA GeForce 9400 256 MB
While I was on my realms, after defeating the Ender Dragon (which was fun) me and my friend jumped in the portal to read the End Credits and return to the overworld. During my beautiful narration of the End Credits, Realms kicked both me and my friend off for being AFK. I understand that there is an anti-idle kick after 10 minutes. However, when an idle kick causes conflicts with game features and intentions, that's what I would say is a bug.
I would suggest firstly to allow /setidletimetimeout on Realms and perhaps allow scheduling of the server maintenance and/or allow players to automatically rejoin the realms after a serve maintenance. Yes, it's a 'good' idea to keep resources available by disabling the command and setting a hard idle timeout time, but here's a few things:
1) Perhaps most obviously, many players rely on AFK Farming to gather resources and whatnot. Yes, you can usually 'bypass' the idle timeout by doing something such as opening/closing a trapdoor or hitting a noteblock and so on, but sometimes this doesn't work and is quite frankly annoying to deal with.
2) Some people will leave to go to travel, go to a camp, and so on where they know exactly how long they will be gone. Being that AFK farms generate various useful things and that people can need an extensive supply of resources for various projects, if one could use the time that they will be gone wisely, that would be very beneficial. Although, I would recommend capping the idle kickoff time to about 1-2 months.
3) You get kicked on the END CREDITS! C'mon. At least set the idle time to allow game features to run and finish! A minimum time of 20 minutes would probably be 'enough.'
4) Most likely, most people wouldn't even touch the command at all, so the idle timeout would usually be set at default (again, refer to 2)
5) Sometimes people just need to step away for a little while and don't quite know how long. I doubt people would step away for more than an hour and usually not even that long. Perhaps everyday life should be considered.
Secondly, if the server maintenance must needs be done once everyday or at certain times and /setidletimetimeout can not be instated, match the idle time with the time between server maintenance. Again, I would advice allowing scheduling of the server maintenance and/or allowing players to automatically reconnect to the realms after a maintenance.
AT A MINIMUM, the idle time timeout MUST be increased by AT LEAST 5-10 minutes (see 3)
I will be sending this in as a feature suggestion, but nonetheless THIS IS A BUG.
(Sorry about the long bug report. I could not find a show/hide text button option)
The following bug reports the kick/timeout during the End Credits:
REALMS-1624
The following bug reports /setidletimetimeout not working/request for it to work/request a method to prevent being idle kicked/the actual idle kick timeout:
REALMS-266
REALMS-40
MC-112204
REALMS-1592
REALMS-198
The following bug report requests core server features to be included (such as /setidletimetimeout):
REALMS-72
The following bug could be related to the idle timeout:
REALMS-957

This is only a bug tracker.
For feature suggestions or changes please see: Minecraft Suggestions on Reddit.