Realm kick out after exactly 10 minutes
I signed up for the realm trial so that myself and my son could play, i am the realm owner. My son seemed to have a flawless connection via his ipad, however I consistently was kicked out of the session. I assumed it was because I was running a non rooted amazon kindle fire HD 8, with Amazons own flavour of android interface, so I killed as many background apps as I could, and retried. Same result. I soon started noticing that there was a time limit of 10 minutes. 10 minutes of game-play followed by a black screen, and back to android home screen.
I thought that I would try it on another device, but as I do not own one, I thought why not do it on an emulated session. I utilised the Nox android emulator on my PC and tried it, and the same thing happened... 10 minutes and out.
I accept that you will not support emulated sessions as a true environment, but it does prove a point in that two environments had the same 10 minute time limit.
Please note that this only seems to apply to realms, the standard minecraft world, with local lan hosting for my son to join seems to have no issues.
Any suggestions?
Environment
Tested on two environments (Amazon Kindle Fire 8, and NOX Android Emulator on Laptop), and two internet connections (Sky and Vodafone). Both versions v1.2.11
Created Issue:
Realm kick out or crash
I signed up for the realm trial so that myself and my son could play, i am the realm owner. My son seemed to have a flawless connection via his ipad, however I consistently was kicked out of the session. I assumed it was because I was running a non rooted amazon kindle fire HD 8, with Amazons own flavour of android interface, so I killed as many background apps as I could, and retried. Same result. I soon started noticing that there was a time limit of 10 minutes. 10 minutes of game-play followed by a black screen, and back to android home screen.
I thought that I would try it on another device, but as I do not own one, I thought why not do it on an emulated session. I utilised the Nox android emulator on my PC and tried it, and the same thing happened... 10 minutes and out.
I accept that you will not support emulated sessions as a true environment, but it does prove a point in that two environments had the same 10 minute time limit.
Please note that this only seems to apply to realms, the standard minecraft world, with local lan hosting for my son to join seems to have no issues.
Any suggestions?
Environment
Tested on two environments (Amazon Kindle Fire 8, and NOX Android Emulator on Laptop), and two internet connections (Sky and Vodafone). Both versions v1.2.11
Realm kick outor crashRealm kick out after exactly 10 minutes
While I was on my realms, after defeating the Ender Dragon (which was fun) me and my friend jumped in the portal to read the End Credits and return to the overworld. During my beautiful narration of the End Credits, Realms kicked both me and my friend off for being AFK. I understand that there is an anti-idle kick after 10 minutes. However, when an idle kick causes conflicts with game features and intentions, that's what I would say is a bug.
I would suggest firstly to allow /setidletimetimeout on Realms and perhaps allow scheduling of the server maintenance and/or allow players to automatically rejoin the realms after a serve maintenance. Yes, it's a 'good' idea to keep resources available by disabling the command and setting a hard idle timeout time, but here's a few things:
1) Perhaps most obviously, many players rely on AFK Farming to gather resources and whatnot. Yes, you can usually 'bypass' the idle timeout by doing something such as opening/closing a trapdoor or hitting a noteblock and so on, but sometimes this doesn't work and is quite frankly annoying to deal with.
2) Some people will leave to go to travel, go to a camp, and so on where they know exactly how long they will be gone. Being that AFK farms generate various useful things and that people can need an extensive supply of resources for various projects, if one could use the time that they will be gone wisely, that would be very beneficial. Although, I would recommend capping the idle kickoff time to about 1-2 months.
3) You get kicked on the END CREDITS! C'mon. At least set the idle time to allow game features to run and finish! A minimum time of 20 minutes would probably be 'enough.'
4) Most likely, most people wouldn't even touch the command at all, so the idle timeout would usually be set at default (again, refer to 2)
5) Sometimes people just need to step away for a little while and don't quite know how long. I doubt people would step away for more than an hour and usually not even that long. Perhaps everyday life should be considered.
Secondly, if the server maintenance must needs be done once everyday or at certain times and /setidletimetimeout can not be instated, match the idle time with the time between server maintenance. Again, I would advice allowing scheduling of the server maintenance and/or allowing players to automatically reconnect to the realms after a maintenance.
AT A MINIMUM, the idle time timeout MUST be increased by AT LEAST 5-10 minutes (see 3)
I will be sending this in as a feature suggestion, but nonetheless THIS IS A BUG.
(Sorry about the long bug report. I could not find a show/hide text button option)
The following bug reports the kick/timeout during the End Credits:
REALMS-1624
The following bug reports /setidletimetimeout not working/request for it to work/request a method to prevent being idle kicked/the actual idle kick timeout:
REALMS-266
REALMS-40
MC-112204
REALMS-1592
REALMS-198
The following bug report requests core server features to be included (such as /setidletimetimeout):
REALMS-72
The following bug could be related to the idle timeout:
REALMS-957
Hello! There have been a few issues reported regarding being kicked off Realms. You can take a look at the original ticket here:
REALMS-107. Maybe your problem is the same as one of the one the report is duplicated by. What error message do you get when being kicked?no error on the kindle fire... display briefly freezes, then goes black... after about 2 3 seconds android is bumped back to the home screen. when you try to rejoin it takes several attempts to get back onto the realm, delay between 1 and 2 minutes.
with regard to the other ticket that you provided, mine seems to be a definitive timeframe of 10 minutes, it doesn't appear to be by chance... there couldn't be a time limit set against a trial membership, or something set against my microsoft profile?
I did consider that it could be my profile, so I have purchased the windows 10 version and tried that... and that appears absolutely fine.
regarding an error message, is there a log file stored in the android file structure which I could interrogate?
Do you know when Realms-206 will be resolved? Any luck with finding out what is causing it?
Is there any update on this ticket? The error still remains. you play for 10 minutes - get kicked out. Restart. you play for 10 minutes and get kicked out.
This is apparent on different host platforms, and the exact 10 minute time-frame does indicate a set parameter somewhere.
Graeme.
a recent update, and it appears that I am no longer being kicked out. Good news, however, I do wonder if this post made any difference whatsoever.
Minecraft Realms has an AFK Auto-Kick which kicks you after 10 minutes of inactivity. This may have be related to your problem