ArduFish123
- ArduFish123
- JIRAUSER759443
- Europe/Bucharest
- Yes
- No
The death message from a breeze's wind projectile is <player> was slain by Breeze due to the fact that there is no damage source for a breeze wind projectile.
I would suggest as a death message <player> was blown away by Breeze
The death message from a breeze's wind projectile is <player> was slain by Breeze due to the fact that there is no damage source for a breeze wind projectile.
I would suggest as a death message <player> was blown away by Breeze
The death message from a breeze's wind projectile is <player> was slain by Breeze due to the fact that there is no damage source for a breeze wind
projectile.The death message from a breeze's wind projectile is <player> was slain by Breeze due to the fact that there is no damage source for a breeze wind charge.
Also applies to player-shot wind charges.
The death message from a breeze's wind projectile is <player> was slain by Breeze due to the fact that there is no damage source for a breeze wind charge.
Also applies to player-shot wind charges.
I would suggest "<player> was blown away by <entity>" as a death message.
If it wasn't obvious, breezes are not blazes®
The death message from a breeze's wind projectile is <player> was slain by Breeze due to the fact that there is no damage source for a breeze wind charge. The death message is weird especially knowing that, unlike blazes, breezes don't have a melee attack.
Also applies to player-shot wind charges.
I would suggest "<player> was blown away by <entity>" as a death message.
If it wasn't obvious, breezes are not blazes®
The death message from a breeze's wind projectile is <player> was slain by Breeze due to the fact that there is no damage source for a breeze wind charge. The death message is weird especially knowing that, unlike blazes, breezes don't have a melee attack.
Also applies to player-shot wind charges.
I would suggest "<player> was blown away by <entity>" as a death message.
Breezes are not blazes, is it not obvious®?
The death message from a breeze's wind projectile is <player> was slain by Breeze due to the fact that there is no damage source for a breeze wind charge. The death message is weird especially knowing that, unlike blazes, breezes don't have a melee attack.
Also applies to player-shot wind charges.
I would suggest "<player> was blown away by <entity>" as a death message.
@Viradex Forge for 1.21 is not released yet.
When I try to edit a version I click on edit, delete or duplicate nothing happens and a bug happens when I try to change the version. I leave you a video to see what happens.
The same buttons work when pressing enter.
Launcher log: https://gist.github.com/ArduFish123/5c1822f5a500707162212c84fe248e4b
[Linux] Can't edit versions in Minecraft Launcher
When I try to edit a version I click on edit, delete or duplicate nothing happens and a bug happens when I try to change the version. I leave you a video to see what happens.
The same buttons work when pressing enter.
Launcher log: https://gist.github.com/ArduFish123/
5c1822f5a500707162212c84fe248e4bWhen I try to edit a version I click on edit, delete or duplicate nothing happens and a bug happens when I try to change the version. I leave you a video to see what happens.
The same buttons work when pressing enter.
Launcher log: https://gist.github.com/ArduFish123/c836b9d0c0b211680e118b59f86d35dd#file-gistfile1-txt
@crasysmc water bottles are technically potions.
Nearly impossible to fix, I guess.
On the change skin page on minecraft.net, when a skin is selected, it states "Selected model : <skin model> " instead of "Selected model: <skin model> ". The page is https://www.minecraft.net/en-us/msaprofile/mygames/editskin { } { }
On the change Java Edition skin page on minecraft.net, when a skin is selected, it states "Selected model : <skin model> " instead of "Selected model: <skin model> ". The page is https://www.minecraft.net/en-us/msaprofile/mygames/editskin
Incorrectly placed colon when changing Java Edition skin
ArduFish123 There is no need to comment "Can confirm in <the latest version>" if it is already listed in the Affects Version/s field of a report. Also, in regards to MC-268411, please do not leave comments on reports resolved as Works As Intended.






Evoker fangs really shouldn't be in Friendly Creatures
Can confirm in 1.20.2
Can confirm in 1.20.2
Can confirm in 1.20.2
Reply from [Mod] turbo:
Please don't confirm reports for outdated versions. 1.20.4 is the only version we are currently accepting issues for, and the only version we can add as affected.
Can confirm in 1.20.4
Can confirm in 1.20.4
I liked it...
Illusioners get bug fixes but don't spawn naturally? Bruh.
Mojang fixed the original bug. A bit too much.
The totem activates after death
Duplicate of
MC-267933Can confirm in 1.20.4
Give them an item first and it will work
Can confirm in 1.21
Can confirm in 1.21
Can confirm in 1.21
Can confirm in 1.21
Can confirm.
Feature request, not bug.
You do not have to include "Addons/Resource Packs: No", as bug reports have to be made on Vanilla Minecraft.
Can confirm in
Launcher
Linux 6.8.0-36-generic 2.26.2
Tuesday, June 4, 2024, 9:58:40 PM
99e6702334ad55fcb28703d4477da6590206c72a
This seems like a CEF issue and should be reported at https://github.com/chromiumembedded/cef/issues
The launcher log is https://gist.github.com/ArduFish123/5c1822f5a500707162212c84fe248e4b
This happens with the Vanilla launcher.
Vanilla Launcher log: https://gist.github.com/ArduFish123/c836b9d0c0b211680e118b59f86d35dd#file-gistfile1-txt
Code analysis on a version of Minecraft 1.21 decompiled with Mojang Mappings:
The damage source is null, which causes it to fall back to the standard death message.
Water resets fall damage.
@crazysmc water bottles are technically potions.
Can confirm in 1.21.1
Can confirm in 1.21.3.
Can confirm.
Can confirm in 1.21.4 pre-3.
Invalid
Works as intended
Fixed.