Michael Tan
- hfgukd
- hfgukd
- America/Havana
- Yes
- No
smooth lighting not on snow block when dark
Furnace in a minc
erdoes not move very long when clicked with coal, in creative and survival. (i tested both and re-downloaded the game again to test it)Furnace in a mincart does not move very long when clicked with coal, in creative and survival. (i tested both and re-downloaded the game again to test it)
fire texture not displaying on mobs when directly spawned on a fire block
jungle leaves become invisible with other leaf blocks surrounding it in fancy graphics
jungle leaves become invisible with other leaf blocks surrounding it in fancy graphicsjungle leaves x-ray bug
since jungle leaves do not have a "fancy graphics" texture in fancy graphics, surrounding it with other transparent leaf blocks causes it to become invisible causing an x-ray effect
Surrounding jungle leaves with monster spawners or other transparent leaf blocks causes the
mto become invisible causingan x-ray effect to adjacentblocks. Can be reproduced using both fancy and normal graphics.Surrounding jungle leaves with monster spawners or other transparent leaf blocks causes the jungle leaves to become invisible; therefore, this causes an x-ray effect to blocks adjacent to the jungle leaves. This bug can be reproduced in fancy graphics using both monster spawners and any other transparent leaf block to completely surround jungle leaves, or in fast graphics using only monster spawners to conpletely surround jungle leaves.
Surrounding jungle leaves with monster spawners or other transparent leaf blocks causes the jungle leaves to become invisible; therefore, this causes an x-ray effect to blocks adjacent to the jungle leaves. This bug can be reproduced in fancy graphics using both monster spawners and any other transparent leaf block to completely surround jungle leaves, or in fast graphics using only monster spawners to co
npletely surround jungle leaves.Surrounding jungle leaves with monster spawners or other transparent leaf blocks causes the jungle leaves to become invisible; therefore, this causes an x-ray effect to blocks adjacent to the jungle leaves. This bug can be reproduced in fancy graphics using both monster spawners and any other transparent leaf block to completely surround jungle leaves, or in fast graphics using only monster spawners to completely surround jungle leaves.
Using double tall blocks such as peony, tall grass, rose bush, sunflower, etc. causes any block to dissappear. Having a 1 block high gap between two blocks causes the upper block to disappear when placing these tall blocks, and therefore the upper block disappears. and if blocks are on top of the upper blocks such as torches, signs, etc., destroying bottom half of tall blocks causes the blocks to float and no block update is triggered.
Using double tall blocks such as peony, tall grass, rose bush, sunflower, etc. causes any block to dissappear. Having a 1 block high gap between two blocks causes the upper block to disappear when placing these tall blocks, and therefore the upper block disappears. and if blocks are on top of the upper blocks such as torches, signs, etc., destroying specifically the BOTTOM half of tall blocks causes the blocks to float and no block
update is triggered.
at (x,0,y), top of the texture of the block shows whereas the sides are invisibleat (x,1,y), top of the texture of the block shows whereas the sides are invisible
at (x,1,y), top of the texture of the block shows whereas the sides are invisibleat (x,0,y), top of the texture of the block shows whereas the sides are invisible
Placing trap doors on a non full block such as stairs and slabs causes the back of the trap door texture to be glitchy. Also against all leaves
Powered rails aren't alligned with regular rails
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Confirmed on iOS 8.3. Also occurs with trap doors
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I found that this also occurs in worlds that are not super flat
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Door knobs on doors from both sides do not match
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This bug is a duplicate of
MCPE-9737. Please remember to perform a search when creating new bugs.
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Michael Smith, please report your issues in seperate tickets.
Michael Tan, this ticket can be resolved as Invalid.































how do i send a screenshot?
nvm
The standard ice block, not the packed ice block, the normal transparent one
Lol yes my mac keeps autocorrecting "tnt" as tent
Using acacia logs and possibly other logs (i did it before but i don't know what the log is called) in creative, try making a really tall log totem and hold forward when falling down against the logs (test it on all 4 sides), it will slow the player down
Affecting 0.10.4 and 0.10.5
*works with any double tall block
Also look at the sequence of photos from bottom to top
Duplicate
In this example i used glowstone, but also works with ice and glass, etc.
also in minecraft pc
this is a duplicate
duplicate of
MCPE-7895i reported that bug in
MCPE-7891These features have not been implemented yet, this is not a bug!!! Lol My name is michael and your name is michael
Your english is very hard to understand, please edit your description
Minecraft pe doesn't have a save button
Tommaso checchi stated in a tweet that people were having trouble spawning hostile mobs so his solution was to add them to peaceful mode. I guess this is intended
In fancy graphics there is smooth lighting on water, and the colour of water is darker. this was added as a shader, however in non fancy graphics the water is very light
Duplicate of
MCPE-7922Also please edit your description, its the pencil in a box option
It doesn't necessarily have to be next to water, it just happens to be there lol, but if the rails are curved they are aligned properly, if they are straight then they don't align. Either this isnthe cause or it is the device
Confirmed on ipad 3 ios 8.1.3
This feature has not been implemented yet, the AI of villagers are currently being worked on. This is not a bug
Resolved in 0.11.0 https://twitter.com/shoghicp/status/578222112676188160
also this is related to
MCPE-8040I was just adding a comment, this issue was already resolved.
Can you be more specific with the term, "in the water like normal chickens"?
Can you provide a picture when it is dark?
Can confirm on Ipad 3, iOS 8.2
I don't think that this is a bug, however this may be due to the fact that carpet raises the height of the player by 1/16 of a block because carpets have a 1/16 block thickness, similar to walking on top of half slabs but on a smaller scale. This feature was added since 0.9.0. I think this works as intended.
Its fine
Confirmed on IOS 8.2, ipad 3
There is another way of placing the player in different coordinates using a software that could open the levelDB files.
Also there are many known glitches/bugs that correlates with distance; for example the "far lands" where moving is nearly impossible
I can't use mods, i do not have an android and my device is not jail broken
This bug may be related to
MCPE-7977I can confirm on IOS 8.2 on iPad 3
Sorry, reported this a while ago when i did not know how to correctly report bugs
In minecraft pocket edition, players do not suffocate in leaves. In case you did not know, dogs will always attempt to teleport to the owner which is an intended feature.
entities do not suffocate in leaves too, such as pigs, cows, chickens, etc.
Do you mean redstone ore?
Do you mean redstone ore?
The seed option is only used to show the seed, i don't think you are supposed to be able to edit the seed
Fire charges and ghasts do not exist in minecraft pocket edition yet; they have not been implemented into the game itself although they are already in the game.
This is a feature hat works as intended, you are not supposed to be able to fire projectiles at endermen.
don't you mean 11.0.1?
Confirmed on iPad, iOS 8.3
Confirmed on iOS 8.3, iPad; however the ice spikes on my device are not as dark
I believe this has been persistent throughout beta build 8, but I am pretty sure the change log stated that the ghast egg had been already added, however it did not state that it was actually added into the creative inventory.
Maybe this will help: https://twitter.com/shoghicp/status/606573175766401024
This isn't a bug, it is a feature. Changelog right here: https://plus.google.com/112518133011799486490/posts/1rY2RTRAg4t Scroll down to beta build 10. This works as intended
Is this occurring in creative mode or survival?
This may help: https://twitter.com/shoghicp/status/606573175766401024
This may help: https://twitter.com/shoghicp/status/606573175766401024 By the way, this bug is a duplicate of
MCPE-8736This may help: https://twitter.com/shoghicp/status/606573175766401024 This is a duplicate of
MCPE-8736This may help: https://twitter.com/shoghicp/status/606573175766401024 This bug is also a duplicate of
MCPE-8736This may help: https://twitter.com/shoghicp/status/606573175766401024 This bug is also a duplicate of
MCPE-8736Duplicate of
MCPE-8705Confirmed on iOS 8.3
Also a duplicate
MCPE-8522and works as intendedConfirmed on iOS 8.3, version 0.11.1, however "affects versions" doesn't allow 0.11.1; instead i put that it affects 0.11.0
Also a duplicate of
MCPE-8392Confirmed on iOS 8.3. Also occurs with trap doors
You can just fly up and dig your way out
This is still occuring, i tested it just now on version 0.11.1, i think it could be due to the type of device.
I added two screenshots from 0.11.1
May be linked to
MCPE-8929andMCPE-8864Confirmed on iPhone 5s iOS 8.3, and iPad 3 iOS 8.3
Dupe of
MCPE-8864The effects window, when it is tapped it does not open; in order to open it you tap slightly lower and to the left of the button itself, therefore the way to open the effects window is to tap in the wrong place, where the button is not supposed to be.
Duplicate of
MCPE-9313Duplicate of
MCPE-9313Duplicate of
MCPE-9313Duplicate of
MCPE-9315This ticket may be resolved as "works as intended"
This still affects 0.12.1 on Ios 9 ipad 3
This ticket is resolved as a duplicate of
MCPE-9555. Please perform a search before you report a bug, Thank you!