Anon Imos
- MrMeep
- mrmeep
- Europe/Stockholm
- Yes
- No
When you look at a cloud from the outside it shows it's natural shape but when you go inside the cloud it is made of a bunch of boxes linked together. When you look inside it does not match the shape of the cloud outside because it is made of separate squares joined together.
I generated a world with the seed "tester" without quotation marks and there is an ocean biome which is grass. I checked all around the area and the biome is ocean. coordinates shown in picture. also sometimes river biomes can generate without any actual rivers
in the world I have 2 command blocks. one says /clear @p [x=-140,y=67,z=-22,r=2] 278 (when you are within 2 blocks of coordinate -140,67,-22 you will have a diamond pickaxe taken away from you) and the other says /tp @p [x=-140,y=67,z=-22,r=2] -147 192 -17 (so when you are within 2 blocks of coordinates -140,67,-22 you will be teleported to -147,192,-17). they are both activated at the same time, but you only get teleported to -147,192,-17 and you don't get the diamond pickaxe taken away from you. also it looks like the coordinates are links on this website
when a one tick clock is connected to a series of redstone repeaters (all set to one tick) and the output of each repeater is connected to redstone lamps the signal is first shown as 2 or 3 ticks and then one tick. just reproduce the setup in the screenshot. place redstone wire to connect the first repeater in the chain to the clock and observe the signal output. I may have observed it to occasionaly do 4 or even 5 ticks at first.
make the timer in the screenshot. all redstone repeaters are set to one tick. to start the clock, place down a redstone torch next to the redstone wire and break it very quickly (may not work on slower computers). the repeater on the right will not show the correct timing unless you place down redstone wire on the output of it. Also WHY ARE YOU CHECKING ISSUES POSTED AFTER MINE FIRST?
if you break a block right when it is being moved by a piston, piston head particles will appear. it is tricky to reproduce because you have to break at just the right moment. in the picture I have a stone generator (the sandstone box) with the extruded stone. I broke the stone block right as it was moved and piston particles came out.















Yeah I noticed that when you place a block diagonal to a water source block the edge of the water seems to rise up slightly.
no, its not mc7882. its a different bug not about corners not connected.
Clouds are constructed of multiple rectangular prisms (i'll use the 3D shape to avoid confusion). its not about the individual 2D squares' corners not being connected, it's that when you go inside a cloud you can't see the whole thing like it looks on the outside, you can only see one of the blocks the cloud is made of. in the left picture you can see the shape of the cloud. the right picture is the view from inside the cloud (looking the same direction at the same x and z coordinates. you can't see the whole cloud, just one of the prisms it is made out of.
no. the villages are not generating oddly, its just that the doors are inconsistent. just look at the picture. the church has the door on the inside while the house has it on the outside.
well, I don't know the actual code it in minecraft, so I can't say entirely for sure, but it sure looks like one.
its not in just one seed, its basicly any village. just look at the doors. but if you look at the doors in superflat seed 5757 at coordinates x -450 z 750 you can look and see
Ooh, look at me! I have enchanted DIRT!! Hahaha!!
what about fire particles? the smoke particles don't go through the block above, they hang on the bottom. try it out.
yes it is intended, but it is impossible to escape which makes the world useless. I was creating a knowledge challenge and I ended up having to delete it because I was stuck in one spot and could not move.
you don't really have a 30million x 30million block radius to build. its more like 8.4million by 8.4million because after coordinate 8388608 some features do not work properly. but that still is a very large range.
intended bug? you purposely put the bug in the game?
this also works with creepers. if a creeper is against a cobblestone wall he will not chase you.
Welcome players to Minecraft, a wonderful world full of blocks! Available tools include wood, stone, iron, gold, diamond, and... lapis lazuli?
this is NOT a duplicate, it sure is related, but not a duplicate.
MC-3073is about tall grass being off-center, which works as intended. this issue,MC-19005, is about the fact that some grass is SO off-center that the bottom of the tall grass appears through blocks placed next to it. these issues are similar, but NOT the same. I understand that grass being off center is the cause of it appearing at the bottom of blocks placed next to it, but these are different issues. one way to fix it is to make it not so off-center (still a bit, just not to the point where it appears through blocks placed next to it). Another way to fix it is to raise the tall grass a slight amount so the texture does not intersect the block. I hope you realize the difference between this issue andMC-3073also why do you check issues posted after mine first? my issues
MC-19001andMC-19002are unchecked whileMC-19004is.try downloading the vid to actual youtube, not the virus/hacker filled youtu.be
yes, It is still a concern.
yes, it is still a concern.
this is NOT a concern anymore. apparently it was fixed.
its not really a duplicate, its more related. mobs turning upsidedown is intended. the real bug is that riding an upsidedown horse crashes the game.
if you know the location of the fireball (sometimes you can see it for a while before it crashes) you can brew a speed potion 2, run up to it, and punch it or shoot it with an arrow.
this still works in 1.7.4
I did not mean this to be rude. I guess caps make it rude so sorry. I was just wondering why since it seems like they would check my order, not by relevancy, but I guess they do. sry.
still in 1.7.4