CAROLINE BRADY
- Oursonsyh224
- JIRAUSER466278
- Europe/Stockholm
- Yes
- No
6 issues
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Hi, we are new to Minecraft so please forgive my rubbish description. My children have been playing on their ipads for a while and i finally succumbed to joining in the minecraft craze (ok I am glad I did it!!) - however, we attempted to do a multiplayer thingy so we can build together, and then rob each other after hiding jewels - anyway - my son and daughter (both ipad ) I am laptop and that is the game hosting point - when they go near each other duplicate the skins. I do not seem to affect them at all or be affected. However, my son is only 7 and knows much more than me and my daughter is autistic and has struggled with Minecraft although she is getting there so they can't help. It puts her in a meltdown everytime it happens as she worked really hard to get the look she wanted - and then becomes her brother!!! if they play away from each other in the game they are fine - as soon as they come close the switch / duplication happens (I don't think they often swap, they both become the same, either hers or his skin). Once swapped they stay swapped, although we are getting around it by pursuading my 7 yr old (who likes to wind his sister up) to stay away from her - or for her to close out of the game and rejoin. But it is an absolute nightmare - if she wasn't Autistic we could live with it, but it is stressing her out so any help would be great. I did see about an update?? is it possible 1 ipad is updated and the other not?? Thanks, a troubled mum.
Hi, I have just added a report for a multiple of items, this is one of them but thought I would add to this as it is exactly the same. Yesterday 11.03.21 I walked through a portal I have used several times from the over - nether and was sent miles away to the East of the original location (I only know that as I had a map.) I was not given a return portal. I eventually died after passing a bastion and fortress. I returned again and it was reset and fine, but I have been unable to find the location by searching - It must have been quite a distance away. Bedrock, Win 10, survival normal, no cheats, multiplayer.. Thanks CJSGOOSE
Hi, I had the same thing happen and I didn't understand what happened. I was working at height about 60ish up, and was suddenly hit by something I think a zombie. I expected to die, did not have an apple, did not have the totem. I am in; Bedrock, win 10, survival, no cheats, multi (rarely). I didn't die and gained an extra row with one empty heart and at the end of my normal heart row I had a golden heart and all others were full. I did have feather falling IV. I didn't die, nor received the damage I should have done. When the golden heart and extra row with one heart left I had one empty heart remaining which wouldn't fill up despite eating. It eventually came back when I closed out and re-entered. this happened on 11.03.21
Hi, I have just been redirected to this thread. I have had around 5 minecart hoppers / chests disappear in my world in the last month Feb / March 2021. I am in Bedrock, Win 10, survival normal, no cheats, multi (rarely). I have some tracks over long distances, but one track I was standing on, a short one, my cart went past me and never came back. I notice there is a lot of talk about 'chunks' but I have no idea how to work out if it is near a chunk border.
Hi, I have been redirected here. Yesterday I entered my nether portal from the overworld to a safe location used many times and encased in a room so no chance of ghast damage. I ended up in a totally random location miles away from my destination. I know I was East, and a long way as I had a map so tried to locate the intended portal. I found a bastion and fortress along the way, then died. When I went back through, I entered where I should have done. I proceeded to try and find the fortress and headed off a very long way to find nothing. I gave up in the end. However, today, I have just entered another of my portals, also in a safe location with a building surrounding it so no ghast damage. I have again been dumped in a totally random location right next to a fortress. I am in Bedrock, Win 10, survival normal, multi (rarely). What makes it worse is I have no map this time so will likely have to die to return, and on both occasions I am not given a return portal. 12/13.03.21
Hi, thank you for the re-directions, I am new here and I did try to look but couldn't find the correct matches, I also wondered though if it was relevant all of these issues are happening in the same game hence mentioning them together. I have noted each occurrence on the tickets provided above, and the nether issue has happened to me again today in a different portal (I have reported it). Thanks, CJSGOOSE
Hi again, I have just done some investigating using copies of my world and turning on coordinates. This first image shows the location of the actual portal in its Nether position, as you can see it is in a safe place with no Ghast issues. Please note this is the issue described as today's. Yesterday was a different portal but the same issue - same game - same player.
This is where I have been sent - I have moved a small distance maybe 20 or so blocks. As you can see I am around 3200 blocks away although only really affected by the first coordinate.
Thank you, hope it helps so it can be resolved.
I have been having the same issue for well over a year / two years now and did mention it in the past I believe. My Minecarts / Minecart Hoppers are always disappearing. I generally always log out of the game properly. I am in the game and notice they are gone although I don't always notice straight away. I am trying a technical build and the minecarts are essential. I have 3 - 4 different minecart hoppers that constantly disappear all in different locations, although nearby around 50 - 100 block radius. I have even tried naming them and that didn't work. I have lost two today and two in the same area over the last couple of days. I can't afford the iron and I want to make something that will spread quite far and involves many minecarts connecting different systems. Feeling like giving up. I can't work within a specific chunk which is hard on Bedrock survival no cheats anyway as the system will need to cross over 100's of blocks when finished. Steps to reproduce are, I have no idea why it happens. I log in and notice they are missing. Observed results are my Minecart Hoppers randomly and seemingly for no reason just vanish, all minecart hoppers I think. Expected results are the MH remains on its loop of track returning from point A - B with its load continuously. please help.
I have just tried to do this as this is a feature I really wish to use in my survival non-cheat world. I went into a creative one and the armour just pops out of the dispenser into a heap on the floor. I have tried encasing the villager in a dirt box with roof, using a button, and a 2 x 1 with a pressure plate. Neither work. I also tried placing the dispenser on the side at feet and head level, also from above the head and below the feet pointing directly towards the villager. Is this a feature that is supposed to work? As I thought it was. I am in 1.19 Bedrock. Thank you CJSGOOSE 18.06.22
I am also trying to use the playsound and cannot hear anything as of 05.04.23
/playsound armour.equip_iron @p ~ ~ ~ 1
I have entered this into the command block, I have it on repeat in case I missed it and have tried increasing the volume to 2 to expand the area. I am standing next to the command block so this should not be required. The command block states it has played the sound to myself and the chat pours out with played sound to CJSGOOSE, but I cannot hear anything. I have tried altering my settings in case they were interfering. I can hear my own block placements, so it shouldn't be an issue if it was. I really need the sound for a game I am creating. I am on Windows 10 v 1.19.73. I also tried the anvil sound, again as before it says it played, but I cannot hear it.
I just tried it in the chat text as well, again, it accepts the command, says it played, yet I hear nothing. Please help?
Hi again, Update - I have just been on someone's Discord and discussing this matter. They suggested trying the bell sound. block.bell.hit and it works. So it seems that some sounds work and others do not.
I tried this yesterday in my survival world and my coral died. I have just checked on a creative world and it only appears to affect the fan varieties. 1.20.40 Screen shot showing waterlogged slabs and the fans die the second they are placed, no delay of being alive and then dying, it is as though you are placing a dead coral straight away.

The water sounds are unbearably loud in Bedrock edition 1.21.21 They have been for quite some time, but I didn't think of it as a bug until now. If I turn down other sounds it does not adjust the water. But if I turn down the main volume then 'everything' is quieter which is annoying. Could we either turn the water sounds down [particularly the getting in and out of water, which I tend to do a lot of] or add a separate sound button to allow us to control it? I notice it mostly when collecting clay and working on anything in water, it is the action of going into and out of the water that is the worst. Thank you
I have noticed since the previous update 1:20 that if you take a new anvil and use it, you can put it back with your other new anvils, therefore making it have infinite use. It is still possible in 1.21.21
What I did: Take one of my 24 'new' anvils, place one in inventory. Place it down to use. Fix a bow at 9 cost. Break anvil back into inventory. Add anvil back to pile - creating a new 24 stack of anvils.
Hopefully I have added this to the correct place?
I have numbered the images to show the correct order.
Hi, I do not believe so. I can’t remember it raining at the time. I was in a Taiga biome (the one with the tall spruce trees and mossy blocks everywhere). I was on land and not near a water source. I can try to recreate it if I find another chicken if you would like?
Hi, I have tried to recreate this in my survival world, but I couldn't due to lack of chickens and the only ones I found the foxes ate before I could reach them. So, I tried it in creative mode. I could not recreate it again when dry, however, when raining sometimes they were raw and others cooked - I am assuming depending on whether under a tree or not? So I am not sure if this is intended game play as the rain counter acts the fire aspect?
I did not think it was raining when I killed the original chicken but maybe it was?
I used the same Taiga biome for comparison.
I can confirm this also on Windows 11 1.21.21. I didn't realise it was a bug until now but it is very annoying. I have a circle on my locator map not showing the direction I need to head. I hope it isn't a parity with Java as Bedrock's Arrow is much better.
Thank you, I did search, but didn't find the one you mentioned. Would you like me to add these comments / images to the other report?
I have just opened MC after a few days of not having the PC and the Minecart had stopped again in the lighthouse. It is in a chunk, so that is not an issue. The other one in the Iron / Guardian farm had also stopped, again in a chunk. Upon restarting both mcarts they seem fine for now.
I have had this issue for some time and keep meaning to log it. It happens at random times, I haven't noticed a pattern. Except it does seem to often involve a stack of 62 items and when relogging it is actually a full stack. I try to remove / move the stack in my inventory and it flashes but doesn't allow me to pick it up - or move it. It just stays in the same slot. It is always in my inventory, not from the chests etc. I am playing Win 11 v1.21.31 survival mode - no cheats or mods and I have noticed it for around 1 - 2 months on and off. The only way I can fix it is to exit the game and return back into it. Then you can move them. This time I had a stack of 62 and a stack of 3 crimson stem which I thought odd, but is the same bug. I tried to join them together but they wont. After relogging the full stack appears - stack of 64 not 62 and can be moved again. See pictures attached.
In case anyone else comes across this, I have been taxing my brain as to why the villager spawn egg, spawns all types of villagers, but no matter how I try they will not connect to a workbench, even one they are currently shown as for example a cleric with a brewing stand. 'GoldenHelmet' mentions trying to add a bed. I did that in a completely new creative world, and yes, it worked after a slight delay. So if you are struggling. try adding a bed. Not sure why I never had this issue before though.
Thanks, CJSGOOSE
Hi again - I couldn't find the add button and had placed the details on the other report prior to writing this one - I have copied them over for you here;
Observed results - I have a 12+k day survival world and over the last week I have had 1 villager (named and traded with) disappear. He was trapped in a one block area linked to bed and workstation. I have just logged on and returned to the trading area to find 3 more have disappeared - also traded and named in the same set up. I have been Afking for a while lower down and logged out, plus moved out of the area, so I am not sure when it happened. These were also converted natural zombie villagers not regular ones nor ones that I forced into a zombie state, or from a spawner. You can see the missing three [spaces] here. The villager marked [B] is the replacement for the other one. I have been losing villagers a lot in another trading area but I assumed they were somehow falling through the walls when waking up into the farm below as I had seen a couple in there. But now wondering if this is a problem with them just disappearing as well. Bedrock v 1.21.51 Thank you Cjsgoose
I do not know how to reproduce the issue, it is something I have noticed, but don't know why it happens.
What should happen - Villagers that are named should not despawn, villagers that are traded with should not despawn, I believe zombie villagers converted should not despawn. I have done all three of these.
Still a problem in v1.21.51 However, I have noticed something else. If you leave the inventory alone of the item affected, for 1 minute, the problem fixes itself. I was breaking and collecting blocks this time and then placed a shulker box down, tried to remove all diorite from my shulker to my inventory and to an empty shulker. Most moved, hower, 5 remained in the original shulker and 63 in my inventory. I left those alone and collected more blocks of another type. I came back to it after one minute and had 5 diorite still in the shulker and 64 in my inventory. I do not know what affected those 5 blocks as I had space to take them.
You do not need to close MC to fix the issue. I have tested this several times now. It does happen with shulker transfers, but also inventory alone.
This image shows I had space to take the 5 in the shulker, but they would not move, and the 63 remained also.
After I opened my inventory 1 minute later and collected some other blocks, the 63 was now 64 and the 5 unchanged. Upon making some space, the 5 were movable as were the 64.