Chicken Takes Unnecessary Damage (again)
Chicken Takes Unnecessary Damage (again)
What I expected to happen was...:When a chicken jumps through an ordinary hole in the wall, I expect it to do so easily, no harm.
The hole is a block higher from the chickens original position. The hole is only 1x1 in a wall. There are no dangers around the area. I'm on single player, so no server side lag.
What actually happened was...:When the chicken jumped through the wall, he took a quick hit of damage.
I led him in through a room with seeds, and when I put the seeds away and let him roam, he jumped into a hole in the wall and took damage. From observation, I'm guessing it's a suffocation issue. It only takes damage once. This issue cropped up in 1.10, and while it says the issue is fixed, it seems to still take damage in the snapshot. This time, instead of constant suffocation under a block, they take it when they jump up to it and the damage shortly stops.
Steps to Reproduce:
1. Build 3x3 wall with a hole in the center.
2. Grab seeds.
3. Lead chicken through hole.
4. Watch chicken take damage.
Environment
OS: Windows 10 | Java Vers. : 1.8.0_25
Linked Issues
Created Issue:
Chicken Takes Unnecessary Damage (again)
Chicken Takes Unnecessary Damage (again)
What I expected to happen was...:When a chicken jumps through an ordinary hole in the wall, I expect it to do so easily, no harm.
The hole is a block higher from the chickens original position. The hole is only 1x1 in a wall. There are no dangers around the area. I'm on single player, so no server side lag.What actually happened was...:When the chicken jumped through the wall, he took a quick hit of damage.
Describe what happened here
I led him in through a room with seeds, and when I put the seeds away and let him roam, he jumped into a hole in the wall and took damage. From observation, I'm guessing it's a suffocation issue. It only takes damage once. This issue cropped up in 1.10, and while it says the issue is fixes, it seems to still take damage in the snapshot. This time, instead of constant suffocation under a block, they take it when they jump up to it.Steps to Reproduce:
1. Build 3x3 wall with a hole in the center.
2. Grab seeds.
3. Lead chicken through hole.
4. Watch chicken take damage.Environment
OS: Windows 10 | Java Vers. : 1.8.0_25
Chicken Takes Unnecessary Damage (again)
What I expected to happen was...:When a chicken jumps through an ordinary hole in the wall, I expect it to do so easily, no harm.
The hole is a block higher from the chickens original position. The hole is only 1x1 in a wall. There are no dangers around the area. I'm on single player, so no server side lag.What actually happened was...:When the chicken jumped through the wall, he took a quick hit of damage.
Describe what happened here
I led him in through a room with seeds, and when I put the seeds away and let him roam, he jumped into a hole in the wall and took damage. From observation, I'm guessing it's a suffocation issue. It only takes damage once. This issue cropped up in 1.10, and while it says the issue is fixes, it seems to still take damage in the snapshot. This time, instead of constant suffocation under a block, they take it when they jump up to it.Steps to Reproduce:
1. Build 3x3 wall with a hole in the center.
2. Grab seeds.
3. Lead chicken through hole.
4. Watch chicken take damage.Chicken Takes Unnecessary Damage (again)
What I expected to happen was...:When a chicken jumps through an ordinary hole in the wall, I expect it to do so easily, no harm.
The hole is a block higher from the chickens original position. The hole is only 1x1 in a wall. There are no dangers around the area. I'm on single player, so no server side lag.What actually happened was...:When the chicken jumped through the wall, he took a quick hit of damage.
I led him in through a room with seeds, and when I put the seeds away and let him roam, he jumped into a hole in the wall and took damage. From observation, I'm guessing it's a suffocation issue. It only takes damage once. This issue cropped up in 1.10, and while it says the issue is fixed, it seems to still take damage in the snapshot. This time, instead of constant suffocation under a block, they take it when they jump up to it and the damage shortly stops.Steps to Reproduce:
1. Build 3x3 wall with a hole in the center.
2. Grab seeds.
3. Lead chicken through hole.
4. Watch chicken take damage.
duplicates
duplicates
duplicates
As mentioned this issue is split up from MC-50367.
The following duplicates should ideally be duplicates of this issue instead of MC-50367: MC-141479, MC-134538, MC-133517, MC-133487, MC-129765, MC-121527, MC-118161, MC-116796, MC-115333, MC-114803, MC-112231, MC-109898, MC-109044, MC-108530, MC-108017, MC-106308, MC-103748, MC-103725, MC-101823, MC-99792, MC-98667, MC-93073, MC-92789, MC-84339, MC-71543, MC-70852, MC-69595, MC-59636, MC-48215,
Also these two related issues of MC-50367 should also be related this one: MC-142711, MC-134755
If any moderator got time and/or tools to do that, that would be awesome ![]()
The length of the list of duplicates goes to show that this (clearly defined and easy to fix) part of the MC-50367 is an actual annoyance to players.

Dupe of
MC-50367