Overworld nether portals outside of the world border (up to ~128m from the border) are considered valid
The Bug
When travelling from the Nether to the overworld, it is usually the case that portals outside of the world border are considered invalid, and therefore a new portal inside the world border is created so players are safe.
But this is not the case for outside portals that are outside of the world border by ~128m or less. These portals will let the player use them, and then the player will instantly die.
How to Reproduce:
- Create a world and input these 3 commands:
/worldborder center 0 0 /worldborder set 2000 /tp @s 1000 70 0
- Build a portal and go to the nether.
- Input:
/execute in overworld run worldborder set 1780
Your overworld portal is now ~110m from the border, on the wrong side. We had to use an execute command because without it we'd only be affecting the nether's world border and not the overworld's. See
MC-121997. - /gamemode survival and return to the overworld.
-> "Player suffocated in a wall."
If you repeat these steps and use 1750 instead of 1780, you'll find that a new portal is created, as intended.
- Fixed
Paint- 38
- 11
- Confirmed
Important
- Player
- mojang_internal_1 nether_portal world-border
1.11.2 - 1.16.2-pre1
1.11.2 17w06a 17w13a 17w13b 17w14a 17w15a 17w16a 17w16b 17w17a 17w17b 17w18a 17w18b 1.12-pre1 1.12-pre2 1.12-pre3 1.12-pre4 1.12-pre5 1.12-pre6 1.12 1.12.1-pre1 1.12.1 1.12.2-pre1 1.12.2-pre2 1.12.2 17w43a 17w43b 17w45a 17w45b 17w46a 17w47a 17w47b 17w48a 17w49a 17w49b 17w50a 18w01a 18w02a 18w03b 18w05a 18w06a 18w07c 18w08a 18w10c 18w11a 18w14a 18w14b 18w20c 18w21b 18w22c 1.13-pre1 1.13-pre2 1.13-pre3 1.13-pre6 1.13-pre9 1.13 18w30a 18w30b 18w31a 18w32a 18w33a 1.13.1-pre1 1.13.1-pre2 1.13.1 1.13.2 18w43b 18w43c 18w44a 18w45a 18w46a 1.14 1.14.4 19w34a 19w36a 19w37a 19w38b 19w39a 19w40a 19w42a 19w44a 19w45a 19w45b 1.15-pre1 1.15-pre2 1.15-pre3 1.15-pre4 1.15 1.15.1 1.15.1-pre1 1.15.2-pre2 1.15.2 20w06a 20w07a 20w09a 20w10a 20w11a 20w12a 20w13a 20w14a 20w15a 20w16a 20w20a 20w22a 1.16.1 1.16.2-pre1- 21w14a
Created Issue:
Overworld nether portals outside of the world border (up to ~112m) are considered valid.
When travelling from the Nether to the overworld, it is usually the case that portals outside of the world border are considered invalid, and therefore a new portal inside the world border is created so players are safe.
But this is not the case for outside portals that are outside of the world border by ~112m or less, according to my experiments. These portals will let the player use them, and then the player will instantly die.
Follow these steps:
1. Create a world and center the world border on 0,0
/worldborder center 0 0
2. /worldborder set 2000
3. /tp @p 1000 70 0
4. Build a portal and go to the nether.
5. /worldborder set 1780 (your overworld portal is now 110m from the border, on the wrong side)
6. /gamemode 0 and return to the overworld.
7. "Player suffocated in a wall."If you repeat these steps and use 1770 instead of 1780, you'll find that a new portal is created, as intended.
Overworld nether portals outside of the world border (up to ~112m from the border) are considered valid.
Overworld nether portals outside of the world border (up to ~112m from the border) are considered valid.Overworld nether portals outside of the world border (up to ~128m from the border) are considered valid.
When travelling from the Nether to the overworld, it is usually the case that portals outside of the world border are considered invalid, and therefore a new portal inside the world border is created so players are safe.
But this is not the case for outside portals that are outside of the world border by ~1
12m or less, according to my experiments. These portals will let the player use them, and then the player will instantly die.Follow these steps:
1. Create a world and center the world border on 0,0
/worldborder center 0 0
2. /worldborder set 2000
3. /tp @p 1000 70 0
4. Build a portal and go to the nether.
5. /worldborder set 1780 (your overworld portal is now 110m from the border, on the wrong side)
6. /gamemode 0 and return to the overworld.
7. "Player suffocated in a wall."If you repeat these steps and use 17
70 instead of 1780, you'll find that a new portal is created, as intended.When travelling from the Nether to the overworld, it is usually the case that portals outside of the world border are considered invalid, and therefore a new portal inside the world border is created so players are safe.
But this is not the case for outside portals that are outside of the world border by ~128m or less, according to my experiments (There's some wiggle-room because of how portals don't usually build themselves on the exact corresponding co-ordinates). These portals will let the player use them, and then the player will instantly die.
Follow these steps:
1. Create a world and center the world border on 0,0
/worldborder center 0 0
2. /worldborder set 2000
3. /tp @p 1000 70 0
4. Build a portal and go to the nether.
5. /worldborder set 1780 (your overworld portal is now 110m from the border, on the wrong side)
6. /gamemode 0 and return to the overworld.
7. "Player suffocated in a wall."If you repeat these steps and use 1750 instead of 1780, you'll find that a new portal is created, as intended.
When travelling from the Nether to the overworld, it is usually the case that portals outside of the world border are considered invalid, and therefore a new portal inside the world border is created so players are safe.
But this is not the case for outside portals that are outside of the world border by ~128m or less, according to my experiments (There's some wiggle-room because of how portals don't usually build themselves on the exact corresponding co-ordinates). These portals will let the player use them, and then the player will instantly die.
Follow these steps:
1. Create a world and center the world border on 0,0
/worldborder center 0 0
2. /worldborder set 2000
3. /tp @p 1000 70 0
4. Build a portal and go to the nether.
5. /worldborder set 1780 (your overworld portal is now 110m from the border, on the wrong side)
6. /gamemode0and return to the overworld.
7. "Player suffocated in a wall."If you repeat these steps and use 1750 instead of 1780, you'll find that a new portal is created, as intended.
When travelling from the Nether to the overworld, it is usually the case that portals outside of the world border are considered invalid, and therefore a new portal inside the world border is created so players are safe.
But this is not the case for outside portals that are outside of the world border by ~128m or less, according to my experiments (There's some wiggle-room because of how portals don't usually build themselves on the exact corresponding co-ordinates). These portals will let the player use them, and then the player will instantly die.
Follow these steps:
1. Create a world and center the world border on 0,0
/worldborder center 0 0
2. /worldborder set 2000
3. /tp @p 1000 70 0
4. Build a portal and go to the nether.
5. /worldborder set 1780 (your overworld portal is now 110m from the border, on the wrong side)
6. /gamemode survival and return to the overworld.
7. "Player suffocated in a wall."If you repeat these steps and use 1750 instead of 1780, you'll find that a new portal is created, as intended.
Overworld nether portals outside of the world border (up to ~128m from the border) are considered valid.
When travelling from the Nether to the overworld, it is usually the case that portals outside of the world border are considered invalid, and therefore a new portal inside the world border is created so players are safe.
But this is not the case for outside portals that are outside of the world border by ~128m or less
, according to my experiments (There's some wiggle-room because of how portals don't usually build themselves on the exact corresponding co-ordinates). These portals will let the player use them, and then the player will instantly die.Follow these steps:
1. Create a world and
center the world border on 0,0
/worldborder center 0 0
2. /worldborder set 2000
3. /tp @p1000 70 0
4. Build a portal and go to the nether.
5. /worldborder set 1780 (your overworld portal is now 110m from the border, on the wrong side)
6. /gamemode survival and return to the overworld.
7. "Player suffocated in a wall."If you repeat these steps and use 1750 instead of 1780, you'll find that a new portal is created, as intended.
The Bug
When travelling from the Nether to the overworld, it is usually the case that portals outside of the world border are considered invalid, and therefore a new portal inside the world border is created so players are safe.
But this is not the case for outside portals that are outside of the world border by ~128m or less. These portals will let the player use them, and then the player will instantly die.
How to Reproduce:
1. Create a world and input these 3 commands:
noformat
/worldborder center 0 0
/worldborder set 2000
/tp @s 1000 70 0
4. Build a portal and go to the nether.
5. /worldborder set 1780 (your overworld portal is now 110m from the border, on the wrong side)
6. /gamemode survival and return to the overworld.
7. "Player suffocated in a wall."If you repeat these steps and use 1750 instead of 1780, you'll find that a new portal is created, as intended.
The Bug
When travelling from the Nether to the overworld, it is usually the case that portals outside of the world border are considered invalid, and therefore a new portal inside the world border is created so players are safe.
But this is not the case for outside portals that are outside of the world border by ~128m or less. These portals will let the player use them, and then the player will instantly die.
How to Reproduce:
1. Create a world and input these 3 commands:
noformat
/worldborder center 0 0
/worldborder set 2000
/tp @s 1000 70 0
4. Build a portal and go to the nether.
5. /worldborder set 1780 (your overworld portal is now 110m from the border, on the wrong side)
6. /gamemode survival and return to the overworld.
7. "Player suffocated in a wall."If you repeat these steps and use 1750 instead of 1780, you'll find that a new portal is created, as intended.
The Bug
When travelling from the Nether to the overworld, it is usually the case that portals outside of the world border are considered invalid, and therefore a new portal inside the world border is created so players are safe.
But this is not the case for outside portals that are outside of the world border by ~128m or less. These portals will let the player use them, and then the player will instantly die.
How to Reproduce:
- Create a world and input these 3 commands:
/worldborder center 0 0 /worldborder set 2000 /tp @s 1000 70 0- Build a portal and go to the nether.
- Input:
/execute in overworld run worldborder set 1780Your overworld portal is now ~110m from the border, on the wrong side. We had to use an execute command because each without we'd only be affecting the nether's world border and not the overworld's. See
MC-121997.- /gamemode survival and return to the overworld.
-> "Player suffocated in a wall."If you repeat these steps and use 1750 instead of 1780, you'll find that a new portal is created, as intended.
The Bug
When travelling from the Nether to the overworld, it is usually the case that portals outside of the world border are considered invalid, and therefore a new portal inside the world border is created so players are safe.
But this is not the case for outside portals that are outside of the world border by ~128m or less. These portals will let the player use them, and then the player will instantly die.
How to Reproduce:
- Create a world and input these 3 commands:
/worldborder center 0 0 /worldborder set 2000 /tp @s 1000 70 0- Build a portal and go to the nether.
- Input:
/execute in overworld run worldborder set 1780Your overworld portal is now ~110m from the border, on the wrong side. We had to use an execute command because
eachwithout we'd only be affecting the nether's world border and not the overworld's. SeeMC-121997.- /gamemode survival and return to the overworld.
-> "Player suffocated in a wall."If you repeat these steps and use 1750 instead of 1780, you'll find that a new portal is created, as intended.
The Bug
When travelling from the Nether to the overworld, it is usually the case that portals outside of the world border are considered invalid, and therefore a new portal inside the world border is created so players are safe.
But this is not the case for outside portals that are outside of the world border by ~128m or less. These portals will let the player use them, and then the player will instantly die.
How to Reproduce:
- Create a world and input these 3 commands:
/worldborder center 0 0 /worldborder set 2000 /tp @s 1000 70 0- Build a portal and go to the nether.
- Input:
/execute in overworld run worldborder set 1780Your overworld portal is now ~110m from the border, on the wrong side. We had to use an execute command because without it we'd only be affecting the nether's world border and not the overworld's. See
MC-121997.- /gamemode survival and return to the overworld.
-> "Player suffocated in a wall."If you repeat these steps and use 1750 instead of 1780, you'll find that a new portal is created, as intended.
is duplicated by
relates to
relates to
Thank you for your report!
We're actually already tracking this issue in MC-114796, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.
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Confirmed for 1.10.2.
Pebble, you don't need to confirm for old versions:
Sorry about that SunCat, it is however confirmed for 17w06a.
Please do not mark unreleased versions as affected.
You don't have access to them yet.
Affects 1.14
Affects 1.16, 1.16.1, 1.16.2 pre-release 1. (probably all the snapshots between em) And i dont think that the issue is if its close enough to the world border its still valid, In a survival world on a server (wb at 4000) in nether the portal took me to 12000 killed instantly. Nether portals now just kill you if you go outside the border, they are not aware of the world border, and punish the player for not being aware of it either.
Worldborder should either be set to be much smaller in the nether to match the overworlds, set independently then the overworld, the nether portal should just not light if it cannot find a location that wont instant kill you, or it should send you as far as it can, i.e. on the world border... Not even dealing with linking, The game shouldnt just auto kill you, and remove any chance of recovering stuff unless you have access to creative.