Player's position, gamemode, inventory, effects gets reset to an older point upon re-entering a worldsave
Upon entering a world in 18w19a I entered the last time in 18w16a, my player inventory (incl. worn armour or a block on my head like e.g. a carved pumpkin), gamemode, effects as well as my character's position and full rotation in the worldsave gets always reset to one specific point. This solely applies to the player, blocks which were already changed in that world, or e.g. dropped items (which are below the despawn time) persist if you re-enter that world.
If the player had effects applied (in my case it is nightvision) this effect is also persistent, even if you removed it before you logout and reenter the world.
It only seems to happen in:
- worldsaves which I entered the last time in 1.12.2.
- worldsaves which I entered the last time in 18w16a, but it does, for example, not happen in a world I entered the last time in 18w05 as well as not in another world of 18w01.
(haven't checked 1.11 and 1.10 yet)
Video showing the issue:
Also, I'd like to add that any builds you've made in a world which you entered the last time in 18w16a vanish upon entering that world in 18w19a (as well as 19b, but this is known to Mojang [ProfMobius tweets, just mentioning it for those reading this bugpost and not knowing]); but if you enter in worlds you entered last time in an older 1.13 snapshot version, e.g. 18w01, the builds will still be in there.
Linked Issues
is duplicated by6
Created Issue:
Player's position, gamemode, inventory gets reset upon re-entering a worldsave
Upon entering a world I entered the last time in 18w16a, my player inventory, gamemode as well as position gets always reset to one specific point.
It happens so far in 2 worldsaves, will test a few more, also worldsaves I entered last time in a release version.
Will add a video in a bit, showing the issue.
Upon entering a world I entered the last time in 18w16a, my player inventory, gamemode as well as position gets always reset to one specific point.
It happens so far in 2 worldsaves, will test a few more, also worldsaves I entered last time in a release version, and also 1.13-snapshot-worldsaves which I did not enter in 16a, etc.
Will add a video in a bit, showing the issue.
is duplicated by
Upon entering a world I entered the last time in 18w16a, my player inventory, gamemode as well as position gets always reset to one specific point.
It happens so far in 2 worldsaves, will test a few more, also worldsaves I entered last time in a release version, and also 1.13-snapshot-worldsaves which I did not enter in 16a, etc.
Will add a video in a bit, showing the issue.
Upon entering a world I entered the last time in 18w16a, my player inventory, gamemode as well as position gets always reset to one specific point.
It happens so far in 2 worldsaves, will test a few more, also worldsaves I entered last time in a release version, and also 1.13-snapshot-worldsaves which I did not enter in 16a, etc.
Video showing the issue:
Upon entering a world in 18w19a I entered the last time in 18w16a, my player inventory, gamemode as well as position gets always reset to one specific point.
It happens so far in 2 worldsaves, will test a few more, also worldsaves I entered last time in a release version, and also 1.13-snapshot-worldsaves which I did not enter in 16a, etc.
Video showing the issue:
Player's position, gamemode, inventory gets reset to an older point upon re-entering a worldsave
Upon entering a world in 18w19a I entered the last time in 18w16a, my player inventory, gamemode as well as position gets always reset to one specific point.
It
happens so far in 2 worldsaves, will test a few more, alsoworldsaves I entered last time ina release version, and also 1.13-snapshot-worldsaves which I did not enter in 16a, etc.Video showing the issue:
Upon entering a world in 18w19a I entered the last time in 18w16a, my player inventory, gamemode as well as position gets always reset to one specific point.
It only seems to happen in worldsaves which I entered the last time in 18w16a, it does, for example, not happen in a world I entered the last time in 18w05.
Video showing the issue:
Upon entering a world in 18w19a I entered the last time in 18w16a, my player inventory, gamemode as well as position gets always reset to one specific point.
It only seems to happen in worldsaves which I entered the last time in 18w16a, it does, for example, not happen in a world I entered the last time in 18w05.
Video showing the issue:
Upon entering a world in 18w19a I entered the last time in 18w16a, my player inventory, gamemode as well as position gets always reset to one specific point.
It only seems to happen in worldsaves which I entered the last time in 18w16a, it does, for example, not happen in a world I entered the last time in 18w05. (Will do more testing with old worldsaves.)
Video showing the issue:
Upon entering a world in 18w19a I entered the last time in 18w16a, my player inventory, gamemode as well as position gets always reset to one specific point. This solely applies to the player, blocks which were already changed in that world, or e.g. dropped items (which are below the despawn time) persist if you re-enter that world.
It only seems to happen in worldsaves which I entered the last time in 18w16a, it does, for example, not happen in a world I entered the last time in 18w05. (Will do more testing with old worldsaves.)
Video showing the issue:
Upon entering a world in 18w19a I entered the last time in 18w16a, my player inventory, gamemode as well as position gets always reset to one specific point. This solely applies to the player, blocks which were already changed in that world, or e.g. dropped items (which are below the despawn time) persist if you re-enter that world.
It only seems to happen in worldsaves which I entered the last time in 18w16a, it does, for example, not happen in a world I entered the last time in 18w05. (Will do more testing with old worldsaves.)
Video showing the issue:
Upon entering a world in 18w19a I entered the last time in 18w16a, my player inventory, gamemode as well as position gets always reset to one specific point. This solely applies to the player, blocks which were already changed in that world, or e.g. dropped items (which are below the despawn time) persist if you re-enter that world.
It only seems to happen in worldsaves which I entered the last time in 18w16a, it does, for example, not happen in a world I entered the last time in 18w05 as well as not in another world of 18w01.
Video showing the issue:
Also, I'd like to add that any builds you've made in a world which you entered the last time in 18w16a vanish upon entering that world in 18w19a; but if you enter in worlds you entered last time in an older 1.13 snapshot version, e.g. 18w01, the builds will still be in there.
Upon entering a world in 18w19a I entered the last time in 18w16a, my player inventory, gamemode as well as position gets always reset to one specific point. This solely applies to the player, blocks which were already changed in that world, or e.g. dropped items (which are below the despawn time) persist if you re-enter that world.
It only seems to happen in worldsaves which I entered the last time in 18w16a, it does, for example, not happen in a world I entered the last time in 18w05 as well as not in another world of 18w01.
Video showing the issue:
Also, I'd like to add that any builds you've made in a world which you entered the last time in 18w16a vanish upon entering that world in 18w19a; but if you enter in worlds you entered last time in an older 1.13 snapshot version, e.g. 18w01, the builds will still be in there.
Upon entering a world in 18w19a I entered the last time in 18w16a, my player inventory, gamemode as well as position gets always reset to one specific point. This solely applies to the player, blocks which were already changed in that world, or e.g. dropped items (which are below the despawn time) persist if you re-enter that world.
It only seems to happen in:
- worldsaves which I entered last time in 1.12.2.
- worldsaves which I entered the last time in 18w16a, but it does, for example, not happen in a world I entered the last time in 18w05 as well as not in another world of 18w01.*
(haven't checked 1.11 and 1.10 yet)
Video showing the issue:
Also, I'd like to add that any builds you've made in a world which you entered the last time in 18w16a vanish upon entering that world in 18w19a; but if you enter in worlds you entered last time in an older 1.13 snapshot version, e.g. 18w01, the builds will still be in there.
Upon entering a world in 18w19a I entered the last time in 18w16a, my player inventory, gamemode as well as position gets always reset to one specific point. This solely applies to the player, blocks which were already changed in that world, or e.g. dropped items (which are below the despawn time) persist if you re-enter that world.
It only seems to happen in:
- worldsaves which I entered last time in 1.12.2.
- worldsaves which I entered the last time in 18w16a, but it does, for example, not happen in a world I entered the last time in 18w05 as well as not in another world of 18w01.
*(haven't checked 1.11 and 1.10 yet)
Video showing the issue:
Also, I'd like to add that any builds you've made in a world which you entered the last time in 18w16a vanish upon entering that world in 18w19a; but if you enter in worlds you entered last time in an older 1.13 snapshot version, e.g. 18w01, the builds will still be in there.
Upon entering a world in 18w19a I entered the last time in 18w16a, my player inventory, gamemode as well as position gets always reset to one specific point. This solely applies to the player, blocks which were already changed in that world, or e.g. dropped items (which are below the despawn time) persist if you re-enter that world.
It only seems to happen in:
- worldsaves which I entered the last time in 1.12.2.
- worldsaves which I entered the last time in 18w16a, but it does, for example, not happen in a world I entered the last time in 18w05 as well as not in another world of 18w01.
(haven't checked 1.11 and 1.10 yet)
Video showing the issue:
Also, I'd like to add that any builds you've made in a world which you entered the last time in 18w16a vanish upon entering that world in 18w19a; but if you enter in worlds you entered last time in an older 1.13 snapshot version, e.g. 18w01, the builds will still be in there.
Upon entering a world in 18w19a I entered the last time in 18w16a, my player inventory, gamemode as well as position gets always reset to one specific point. This solely applies to the player, blocks which were already changed in that world, or e.g. dropped items (which are below the despawn time) persist if you re-enter that world.
It only seems to happen in:
- worldsaves which I entered the last time in 1.12.2.
- worldsaves which I entered the last time in 18w16a, but it does, for example, not happen in a world I entered the last time in 18w05 as well as not in another world of 18w01.
(haven't checked 1.11 and 1.10 yet)
Video showing the issue:
Also, I'd like to add that any builds you've made in a world which you entered the last time in 18w16a vanish upon entering that world in 18w19a (as well as 19b, but is known); but if you enter in worlds you entered last time in an older 1.13 snapshot version, e.g. 18w01, the builds will still be in there.
Player's position, gamemode, inventory, effects gets reset to an older point upon re-entering a worldsave
Upon entering a world in 18w19a I entered the last time in 18w16a, my player inventory, gamemode as well as position gets always reset to one specific point. This solely applies to the player, blocks which were already changed in that world, or e.g. dropped items (which are below the despawn time) persist if you re-enter that world.
If the player had effects applied (in my case it is nightvision) this effect is also persistent, even if you removed it before you logout and reenter the world.
It only seems to happen in:
- worldsaves which I entered the last time in 1.12.2.
- worldsaves which I entered the last time in 18w16a, but it does, for example, not happen in a world I entered the last time in 18w05 as well as not in another world of 18w01.
(haven't checked 1.11 and 1.10 yet)
Video showing the issue:
Also, I'd like to add that any builds you've made in a world which you entered the last time in 18w16a vanish upon entering that world in 18w19a (as well as 19b, but is known); but if you enter in worlds you entered last time in an older 1.13 snapshot version, e.g. 18w01, the builds will still be in there.
Upon entering a world in 18w19a I entered the last time in 18w16a, my player inventory, gamemode as well as
positiongets always reset to one specific point. This solely applies to the player, blocks which were already changed in that world, or e.g. dropped items (which are below the despawn time) persist if you re-enter that world.If the player had effects applied (in my case it is nightvision) this effect is also persistent, even if you removed it before you logout and reenter the world.
It only seems to happen in:
- worldsaves which I entered the last time in 1.12.2.
- worldsaves which I entered the last time in 18w16a, but it does, for example, not happen in a world I entered the last time in 18w05 as well as not in another world of 18w01.
(haven't checked 1.11 and 1.10 yet)
Video showing the issue:
Also, I'd like to add that any builds you've made in a world which you entered the last time in 18w16a vanish upon entering that world in 18w19a (as well as 19b, but is known); but if you enter in worlds you entered last time in an older 1.13 snapshot version, e.g. 18w01, the builds will still be in there.
Upon entering a world in 18w19a I entered the last time in 18w16a, my player inventory (incl. worn armour or a block on my head like e.g. a carved pumpkin), gamemode, effects as well as my character's position and full rotation in the worldsave gets always reset to one specific point. This solely applies to the player, blocks which were already changed in that world, or e.g. dropped items (which are below the despawn time) persist if you re-enter that world.
If the player had effects applied (in my case it is nightvision) this effect is also persistent, even if you removed it before you logout and reenter the world.
It only seems to happen in:
- worldsaves which I entered the last time in 1.12.2.
- worldsaves which I entered the last time in 18w16a, but it does, for example, not happen in a world I entered the last time in 18w05 as well as not in another world of 18w01.
(haven't checked 1.11 and 1.10 yet)
Video showing the issue:
Also, I'd like to add that any builds you've made in a world which you entered the last time in 18w16a vanish upon entering that world in 18w19a (as well as 19b, but this is known to Mojang [ProfMobius tweets, just mentioning it for those reading this bugpost and not knowing]); but if you enter in worlds you entered last time in an older 1.13 snapshot version, e.g. 18w01, the builds will still be in there.
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Confirmed for 18w19a
This also happens from a world created in the latest stable release - 1.12.2 when updating to 18w19a
Inventory and player position are always reset to state during previous loaded version
Steps to reproduce:
qmagnet Hello Mr. Q, I'm very happy to see you around
Thank you very much for the help, I didn't get to test 1.12 worlds (or prior to those) yet, there's just too many bugs in this snapshot version. The setback also happens for me with 1.12.2 worlds, but, oddly, not in worlds I've been last time in 18w05 or 18w01.
Thank you again, have a wonderful week.
This happened to me, except upon switching to 18w19b, my position and inventory remained the same, but world generation was reset, so any changes I made to the world in the older snapshot were basically undone.
Aaron Rhodes In which MC version did you enter said resetting world for the last time? 18w16a?
If so, Professor Mobius tweetet that the issue of a "wiped" world, if it was entered last time in 16a, is still not fixed! It is solely fixed for worlds prior to 16a.
Looks like the level.dat file doesn't get saved/loaded.
Aaron Rhodes See
MC-129383Happens to me too in 18w19b -> Confirmed
Hey Everyone, I know how to fix the resetting inventory/position issue!
First, back up your world, (obviously)
Open your world in NBT Explorer
Go to the level.dat -> Data ->
And delete the entire "Player" Compound tag that you will see.
Your inventory and position will now stay changed the next time you log in!
It looks like the new format that 18w19 is using solely the external playerdata folder in the saves now, and having the outdated Player compound tag in the level.dat causes the playerdata data to be overwritten with the outdated data that is in the level.dat
You may wish to make a backup of the level.dat just in case they decide to use it again.
This looks like it's not an issue anymore in 18w20a. Can somebody confirm?
I confirm it is fixed from loading 1.12 world into new snapshots for game mode and inventory
My 18w16a worlds (last opened in that snapshot) load including all their content, builds as well as entities, in 18w20a for me as well, seems to be fixed. Didn't check 1.12 worlds, but if Mr. Q says so, then it should be fixed for them as well and this bugpost can be resolved.
Oh, I just saw, the content/commands inside my commandblocks are wiped though.
New bugpost, or is there no chance one can get those transferred over as well?
I'll check a few other worlds that had CBs inside including 1.12.x worlds, and if their CBs are all wiped, I'd have to tweet that so those who still use CBs know.
Command Blocks only become wiped if they are powered when loading the chunk during a 1.13 conversion, as far as I've tested. My command blocks remain intact, as long as they are not powered.
My command blocks were not powered, I usually trigger them with a redstone block that I always have ready in my hotbar, or with a button that's attached to them or a block in their vicinity.
I just asked on Twitter, maybe someone can give feedback.
I just conducted a test, created a new world in 1.12.2, added 2 CBs, an unpowered ICB and a powered/always active RCB with "say test". Upon loading that 1.12.2 world in 18w20a, both CBs still had their commands, so for whatever reason, only the worlds I loaded in 18w16a seem to have that issue.
I'll test a bit more.
May be chunk related to areas away from spawn?
I already reported it, and it’s all command blocks for me, powered, unpowered, impulse, chain, repeating, every single one of them. (
MC-129615)I'd say this specific bug is fixed though
Yup, seems fixed.
Just quickly @ Mr Q: No, they are nearly all at spawn, I just conducted a test with a 18w16a loaded world and could reproduce it (I proof-recorded it); interestingly, an ICB that I had saved pickblocked in my hotbar still got his command, whereas allothers (ICB + CCB + RCB, one powered, one not) with the command "say test" were wiped upon loading them in 18w20a.