Villager & Illager necks are inconsistent
[Note this also effects Bedrock Edition and Earth]
The necks of Villagers, Zombie Villagers, and Illagers are inconsistent with the updated necks. Even Steve has been updated in Bedrock and Earth to not have a pure black neck yet it still remains on the textures for all Villagers and Illagers. 
Created Issue:
Villager neck is inconsistent with other necks in-game
(Note that this doesn't only effect JE but also BE and Earth)
Before the texture update all the necks in-game were pure black, and kinda made for a sorta "boxhead" look if you will, but when the texture update came around that was changed to look more natural, with just a very dark color for the neck. This was done for both Steve and zombie yet the Villager remains with the old style black neck, despite being already texture updated. (This of course applies to all Villager textures in-game)
(Note that this doesn't only effect JE but also BE and Earth)
Before the texture update all the necks in-game were pure black, and kinda made for a sorta "boxhead" look if you will, but when the texture update came around that was changed to look more natural, with just a very dark color for the neck. This was done for
both Steve and zombieyet the Villager remains with the old style black neck, despite being already texture updated. (This of course applies to all Villager textures in-game)(Note that this doesn't only effect JE but also BE and Earth)
Before the texture update all the necks in-game were pure black, and kinda made for a sorta "boxhead" look if you will, but when the texture update came around that was changed to look more natural, with just a very dark color for the neck. This was done for Steve, Zombie, and every other character with a neck in-game, yet the Villager remains with the old style black neck, despite being already texture updated. (This of course applies to all Villager textures in-game)
(Note that this doesn't only effect JE but also BE and Earth)
Before the texture update all the necks in-game were pure black, and kinda made for a sorta "boxhead" look if you will, but when the texture update came around that was changed to look more natural, with just a very dark color for the neck. This was done for Steve, Zombie, and every other character with a neck in-game, yet the Villager remains with the old style black neck, despite being already texture updated. (This of course applies to all Villager textures in-game)
[Note this also effects Bedrock Edition and Earth]
The necks of Villagers, Zombie Villagers, and Illagers are inconsistent with the updated necks. Even Steve has been updated in Bedrock and Earth to not have a pure black neck yet it still remains on the textures for all Villagers and Illagers.
Villagerneck is inconsistent with other necks in-gameVillager & Illager necks are inconsistent
We have removed it and added the latest released version
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I'm not sure this is a bug, since its more of a texture mistake than a glitch, it would be nice if they changed it for consistencies sake though.
Texture inconsistencies are considered bugs, most of the texture fixes come from here. I just hope this gets fixed since it's really strange
Can confirm for 1.17.1.
How did this become not fixed when I don't even have an assignee on this report? I can only hope that someday when enough texture fixes are added, bugs like these will get reopened. Or maybe these will get fixed in-game and make the report being closed entirely obsolete.
Can confirm for 1.18