Little X
- BFDI
- JIRAUSER666446
- Europe/Stockholm
- No
- No
11 issues
Key
Summary
Status
Reporter
Assignee
Created
Changed Description:
Both raw and cooked salmon have a coloring inconsistency, the outline bottom outline is green instead of dark red.
The screenshot will help you what's the bug.
Here I made some fixed versions of how it should look.
Added Labels: cooked-salmon salmon
Added Attachments:
Changed Description:
Changed Description:
Changed Description:
Added Labels: blaze cauldron lava-cauldron logic
Added Attachments:
Removed Attachments:
Changed Description:
Added Affects Versions: 21w37a
Changed Summary:
Purple glazed terracotta still uses old sword design
Added Affects Versions: 1.18.1-pre1
Added Affects Versions: 1.18.1-rc2











Also the raw salmon uses the cooked outline at the top.
This is not a bug, the updated Steve is ONLY from the character creator, meaning this works as intended.
The default one is the old Steve we all know.
The title should be changed to "Steve's Clothes No Longer Matches Zombie"
Also I provided an updated Steve texture that matches zombie and has his beard back.
Edit: This still affects 1.17.1
Can confirm in 1.17.1
Duplicate of
MCPE-38111, please be sure to search before reportingThis report is incomplete, there isn't enough information on this ticket, meaning we won't be able to understand and reproduce the bug.
Can confirm in 1.17.1
This report is invalid, you're using OptiFine, which is unsupported on the bug tracker, try reproducing the bug in an unmodded version of the game.
This is invalid, we can't take issues from the 1.18 experimental snapshot.
Also 1.18 Experimental Snapshot isn't supported here.
Can confirm in 1.17.1
Still in 1.17.1, pls JAPPA, update most of the textures you forgot to update.
Can confirm for 1.17.1.
Is MoJIRA dead or what????
Why is this still open??????? This should be a duplicate now!!!!!!!!
Ok, thanks for clearing up!
I know that MoJIRA staff can be busy, so I'll have to wait until this ticket is resolved as a duplicate.
Can confirm.
This also affects blazes.
Yep, it only applies to wild axolotls.
They're kinda massive and common, because when I play 1.17.1 without the 1.18 preview data pack iron is extremely common and I got like 40 raw iron easily.
Witches are neither illagers nor villagers.
I suggest changing the title to: "Lush caves' grass color are inconsistent doesn't match Java Edition."
And also, add the labels "Inconsistency"
This report is invalid and is likely to be deleted due to spam.
Can confirm, this is totally inconsistent
TBH Bedrock's nether stem tops are better than Java's.
Wind callers and ravagers are illagers, but this is intentional with witches since they aren't considered illagers.
Duplicate of
MC-228166Have you explored all of your world? The chest is likely to be hidden somewhere else or is too far from your spawn point.
If you're on badlands (or mesa on Bedrock) biomes, gold generates on higher levels and is common on these types of biomes.
Can confirm for 1.17.1
I'm pretty sure that sand should not be in the hotbar because the texture updates point is to posterize and make textures a bit more realistic, in this case the hotbar should use a plain translucent gray square.
This report is invalid, mods aren't supported in this bug tracker, ask the mod creator to fix this.
You're on the wrong project, please go to the Bedrock Edition one instead. And besides, this is an issue relating to 3rd party content, contact the map creator please.
Was the pillager spawned on an ambush?
Bug reports are only accepted in English, sorry........
You're using Pojav launcher, which is unsupported here and it may contain malware, therefore making this ticket invalid.
Can confirm this for 1.17.1, this is not a misplaced pixel, it's using the wrong color.
[Mod] Avoma, I attached an image representing the incorrectly colored pixels.
Also, keep in mind that the Minecraft Wiki is not an official source, always check the changelogs in minecraft.net please.
I'm pretty sure this is intentional, savanna plateaus are similar to normal savannas but in hill version.
The pack.mcmeta is incorrectly written, please double check what's wrong.
This issue is absolutely annoying because you won't be able to beat the game!
302.100 73.00000 386.897
Yeah, this needs to be fixed because users may confuse them as ice spikes.
Can confirm for 21w37a.
Stop duplicating your own issues.
Can confirm for 21w37a, also, may I ownership this ticket, because the owner is inactive since December, so I can keep this ticket alive.
Duplicate of
MCPE-72076Duplicate of
MCPE-125919This also doesn't make any sense at all cuz caves below 0 are absolutely deepslate.
Duplicate of
MC-135407Also the image is totally not yours! You took it from Planet Minecraft right?
Brent is right, candles, bundles and sculk sensors were removed from the creative inventory and their recipes since snapshot 21w19a and can only be obtained with commands.
They were brought and crafted again in 1.18 experimental snapshot 1 but removed once again in 21w37a.
Duplicate of
MC-16132You probably made the process incorrectly, water is supposed to be on top of the lava in order to create obsidian, not below the lava, as it will create stone instead.
Don't worry, that happens to us the first time we report a bug, just remember to search before reporting.
That's because 2 biomes cannot appear in the F3 screen at the same time, this works as intended.
Do you have them on?
If your Xbox overheats, that means that your console needs some deep cleaning.
As stated by Avoma, shields in Bedrock work by crouching, while in Java you just need to right-click, simple as that!
Can confirm, this also applies to Pigstep.
Can confirm in 1.17.1 and 1.18 Pre-release 1.
Can confirm in 1.17.1 and 1.18 Pre-release 1.
Can confirm in 1.18 Pre-release 1.
I attached a fixed texture. Basically the glass pane top but recolored with new glass palette.
Can confirm in 1.18 Pre-release 1.
Also could I ownership this ticket? Since the creator has been inactive since June 2020.
Can confirm in 1.18 Pre-release 1.
Can confirm in 1.18 Pre-release 1.
Also I attached a fixed version.
Can confirm in 1.18 Pre-release 1.
I attached a fixed version.
Also the log color was left out and made inconsistent with the top texture.
I cannot reproduce this bug, are you sure your game 100% Vanilla?
[Mod] Anthony Cicinelli, how do you know?
Thanks for telling me Mark!
Still in 1.18 Pre-release 5
If they're fixing this, it would be the one from Bedrock since it's cool and fits with the game.
Duplicate of MC-140727
Beds cannot be either burned or waterlogged.
No
Duplicate of MC-236649
This also affects shields.
They should have the shield wood instead of planks.
Can confirm for 1.18 Pre-release 1
Can confirm!
Also this may relate to
MC-144327Can confirm in 1.18 Pre-release 5.
This appears to be a duplicate of
MC-165595This report is invalid, as this is a feature request and not a bug.
Also, everyone would be sad if wolves were removed, since these are the most iconic pets in the entire game.
This report is invalid, every parity issue must be from either Java 1.15 or Bedrock 1.14 and up and if they don't follow the stated rules, they're considered feature requests.
Duplicate of
MCPE-130262Yeah, both editions don't have animated textures for nether stems, but they should in 1.19.
Still in 1.18 Pre-release 6.
I think this will get fixed on 1.18 Pre-7 or if that's the last pre-release of 1.18, probably in the first snapshot of 1.19.
Duplicate of MCPE-116094
This is likely to be a duplicate of MC-239446
Well, I can confirm, but also, this clones
MC-139694Golden carrots are not only food, but also used for brewing, which makes night vision potions.
The stick was only changed, but the flame still doesn't match campfire.
They have been always like this.
Yeah, so this report may be invalid or WAI since they have been always like this and to be honest pumpkins are important, cuz of security reasons.
Can confirm in 1.18 Release Candidate 3.
Just a reminder, the wiki is not an official source for info, but you're right.
Probably a duplicate of MC-172449.
Duplicate of MCPE-149197
You could just go to a savannah for more resources, since savannah biomes generate near deserts, so this works as intended.
Can confirm in 1.18.1
This report is invalid, mods are not supported in the bug tracker, including OptiFine.
Can confirm in 1.18.1
They also spawn if you place water, cuz I built the Fox Lodge in-game and glow squid started to spawn in the small pond, while they didn't spawn in the toilet, since the water is at a higher level.
Can confirm.
Did you hit one of the villagers?