Skeleton, stray, wither skeleton, bogged and illusioner will not adjust its aiming height due to the hitbox size of the target
The bug
Skeleton, stray, wither skeleton, bogged and illusioner will not adjust its aiming height due to the hitbox size of the target.
After they hit the target for the first time, they often adjust their aiming height to that of the average player, making it impossible for them to hit mobs lower than a block.
Reproduce steps
- Give yourself a skeleton spawn egg.
/give @p skeleton_spawn_egg[entity_data={id:skeleton,equipment:{mainhand:{id:'minecraft:bow'},head:{id:'minecraft:skeleton_skull'}}}] 1 - Give yourself a baby turtal spawn egg.
/give @p turtle_spawn_egg[entity_data={id:turtle,Age:-999999}] 1 - Spawning a skeleton.
- Spawning a baby turtle on the third block from the skeleton.
- It is found that the skeleton will not be able to hit the baby turtle again after hitting it for the first time.
Linked Issues
relates to5
- Unresolved
[Mod] Les3awe- 9
- 7
- Confirmed
Low
- Platform
- Mob behaviour
- bogged illusioner skeleton stray wither_skeleton
1.19.3 - 25w05a
1.19.3 23w06a 23w07a 1.19.4-pre1 1.19.4-pre2 1.19.4-pre3 1.19.4-pre4 1.19.4-rc1 1.19.4-rc3 1.19.4 23w12a 23w13a 23w14a 23w16a 23w17a 23w18a 1.20-pre1 1.20-pre2 1.20-pre3 1.20-pre4 1.20-pre5 1.20-pre6 1.20-pre7 1.20-rc1 1.20 1.20.1-rc1 1.20.1 23w31a 23w32a 23w33a 23w35a 1.20.2-pre2 1.20.2-rc1 1.20.2 23w40a 23w41a 23w42a 23w43b 23w44a 23w45a 23w46a 1.20.3-pre2 1.20.3-rc1 1.20.4 23w51b 24w03b 24w04a 24w05b 24w06a 24w07a 24w09a 24w11a 24w12a 24w13a 24w14a 1.20.5-pre1 1.20.5-pre3 1.20.5-rc2 1.20.5 1.20.6-rc1 1.20.6 24w18a 24w21b 1.21-pre2 1.21-pre4 1.21 24w33a 1.21.1 24w34a 24w35a 24w36a 24w37a 24w38a 24w39a 1.21.2-pre3 24w44a 1.21.3 1.21.4 25w02a 25w03a 25w05a
Created Issue:
Skeleton, stray, wither skeleton and illusioner will not adjust its aiming height due to the hitbox size of the target
The bug
Skeleton, stray, wither skeleton and illusioner will not adjust its aiming height due to the hitbox size of the target.
After they hit the target for the first time, they often adjust their aiming height to that of the average player, making it impossible for them to hit mobs lower than a block.Reproduce steps
- Give yourself a skeleton spawn egg.
/give @p skeleton_spawn_egg{EntityTag:{id:"minecraft:skeleton",ArmorItems:[{},{},{},{id:skeleton_skull,Count:1b}]}}- Give yourself a baby turtal spawn egg.
/give @p turtle_spawn_egg{EntityTag:{id:"minecraft:turtle",Age:-999999}}- Spawning a skeleton.
- Spawning a baby turtle on the third block from the skeleton.
- It is found that the skeleton will not be able to hit the baby turtle again after hitting it for the first time.
clones
relates to
relates to
relates to
relates to
The bug
Skeleton, stray, wither skeleton, bogged and illusioner will not adjust its aiming height due to the hitbox size of the target.
After they hit the target for the first time, they often adjust their aiming height to that of the average player, making it impossible for them to hit mobs lower than a block.Reproduce steps
- Give yourself a skeleton spawn egg.
/give @p skeleton_spawn_egg{EntityTag:{id:"minecraft:skeleton",ArmorItems:[{},{},{},{id:skeleton_skull,Count:1b}]}}- Give yourself a baby turtal spawn egg.
/give @p turtle_spawn_egg{EntityTag:{id:"minecraft:turtle",Age:-999999}}- Spawning a skeleton.
- Spawning a baby turtle on the third block from the skeleton.
- It is found that the skeleton will not be able to hit the baby turtle again after hitting it for the first time.
Skeleton, stray, wither skeleton, bogged and illusioner will not adjust its aiming height due to the hitbox size of the target
relates to
The bug
Skeleton, stray, wither skeleton, bogged and illusioner will not adjust its aiming height due to the hitbox size of the target.
After they hit the target for the first time, they often adjust their aiming height to that of the average player, making it impossible for them to hit mobs lower than a block.Reproduce steps
- Give yourself a skeleton spawn egg.
/give @p skeleton_spawn_egg{EntityTag:{id:"minecraft:skeleton",ArmorItems:[{},{},{},{id:skeleton_skull,Count:1b}]}}- Give yourself a baby turtal spawn egg.
/give @p turtle_spawn_egg{EntityTag:{id:"minecraft:turtle",Age:-999999}}- Spawning a skeleton.
- Spawning a baby turtle on the third block from the skeleton.
- It is found that the skeleton will not be able to hit the baby turtle again after hitting it for the first time.
The bug
Skeleton, stray, wither skeleton, bogged and illusioner will not adjust its aiming height due to the hitbox size of the target.
After they hit the target for the first time, they often adjust their aiming height to that of the average player, making it impossible for them to hit mobs lower than a block.Reproduce steps
- Give yourself a skeleton spawn egg.
/give @p skeleton_spawn_egg[entity_data={id:skeleton,equipment:{mainhand:{id:'minecraft:bow'},head:{id:'minecraft:skeleton_skull'}}}] 1- Give yourself a baby turtal spawn egg.
/give @p turtle_spawn_egg[entity_data={id:turtle,Age:-999999}] 1- Spawning a skeleton.
- Spawning a baby turtle on the third block from the skeleton.
- It is found that the skeleton will not be able to hit the baby turtle again after hitting it for the first time.
The bug
Pillagers and piglins can hardly hit the mobs lower than a block with a crossbow.
Unlike MC-260003, the pillagers and piglins will try to aim downward, but the angle of aiming downward is still not enough.
Reproduce steps
- Give yourself a pillager spawn egg.
- Give yourself a piglin spawn egg.
/give @p piglin_spawn_egg[entity_data={id:piglin,IsImmuneToZombification:1,IsBaby:0,equipment:{mainhand:{id:'minecraft:crossbow'}}}] 1 - Give yourself a baby turtal spawn egg.
/give @p turtle_spawn_egg[entity_data={id:turtle,Age:-999999}] 1 - Spawning a pillager or piglin.
- Spawning a baby turtle on the third block from the pillager or piglin.
- Use the following command:
Pillager
/damage @e[type=minecraft:pillager,limit=1] 1 minecraft:generic by @e[type=minecraft:turtle,limit=1] from @e[type=minecraft:turtle,limit=1]Piglin/damage @e[type=minecraft:piglin,limit=1] 1 minecraft:generic by @e[type=minecraft:turtle,limit=1] from @e[type=minecraft:turtle,limit=1] - Found out that the pillager or piglin is difficult to hit the target.



This can be fixed by making mobs that shoot projectiles aim at the eyes, not the feet, of their target.