Mobs with bows can't shoot players in boats
Skeletons & strays can't shoot entities that are in the same boat as them, but only when the boat is facing north, south, east, or west? Instead, the arrow only appears briefly behind the skeleton's head and makes the "twack" sound despite not hurting the player or sticking into any nearby blocks.
Same thing happens if you put a baby turtle in the boat with it, but that also makes the skeleton's arms look weird.
Orienting the boat northeast, northwest, southeast, or southwest seems to fix this (??)
Seems like unintended behavior since most mobs (including other bow-weilding ones - pillagers) can attack players from within boats.
How to reproduce:
1) Spawn a skeleton in a boat
2A) Board the boat and enter survival mode
2B) Put a baby turtle in there with it
(make sure you're aligned with either the X or Z axis)
Linked Issues
is duplicated by2
relates to4
Created Issue:
Skeletons can't shoot players in boats
Skeletons & strays can't shoot entities that are in the same boat as them, but only when the boat is facing north, south, east, or west? Instead, the arrow only appears briefly behind the skeleton's head and makes the "twack" sound despite not hurting the player or sticking into any nearby blocks.
Same thing happens if you put a baby turtle in the boat with it, but that also makes the skeleton's arms look weird.
Orienting the boat northeast, northwest, southeast, or southwest seems to fix this (??)
How to reproduce:
1) Spawn a skeleton in a boat
2A) Board the boat and enter survival mode
2B) Put a baby turtle in there with it
(make sure you're aligned with either the X or Z axis)
relates to
Skeletons & strays can't shoot entities that are in the same boat as them, but only when the boat is facing north, south, east, or west? Instead, the arrow only appears briefly behind the skeleton's head and makes the "twack" sound despite not hurting the player or sticking into any nearby blocks.
Same thing happens if you put a baby turtle in the boat with it, but that also makes the skeleton's arms look weird.
Orienting the boat northeast, northwest, southeast, or southwest seems to fix this (??)
Seems like unintended behavior since most mobs (including other bow-weilding ones - pillagers) can attack players from within boats.
How to reproduce:
1) Spawn a skeleton in a boat
2A) Board the boat and enter survival mode
2B) Put a baby turtle in there with it
(make sure you're aligned with either the X or Z axis)
is duplicated by
Skeletons can't shoot players in boatsMobs with bows can't shoot players in boats
is duplicated by
Thank you for your report!
However, we're actually already tracking this issue in MC-154608.
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Thank you for your report!
We're tracking this issue in MC-154608, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

In 20w11a
In 20w12a
In 1.16 Pre 3
affects 1.16.2-pre1
Can confirm in 21w06a.
Can confirm in 1.16.5 and 21w08b. Video attached.
Isn't this a duplicate of MC-125936?
Can confirm in 1.17.
Axis does not seem to matter
isnt this good? tbh its possible to carry a skeleton in a boat and not get killed (dont ask me why would u do that)
@Bedwarer_ good point you could go on a romantic cruise with a skeleton. Honestly I was just combing thru the game to find if there was any weird behavior with boats so I could report it and feel like I'm helping
This can be fixed by making mobs that shoot projectiles aim at the eyes, not the feet, of their target.