Mojira Archive

Labels

bogged issues

23 issues
Key
Summary
Status
Reporter
Assignee
Created
Minecraft: Java EditionMC-14539
Skeletons, bogged, and strays can shoot behind themselves when their movement speed attribute is set to zero
LowLow
Minecraft: Java EditionMC-87093
Skeleton, wither skeleton, stray and bogged arm animation glitch if they can't reach you
LowLow
Minecraft: Java EditionMC-260003
Skeleton, stray, wither skeleton, bogged and illusioner will not adjust its aiming height due to the hitbox size of the target
LowLow
Minecraft: Java EditionMC-268557
Z-fighting occurs around the shoulders of bogged
LowLow
Minecraft: Java EditionMC-268560
Looting doesn't work on Bogged
Works As Intended
Minecraft: Java EditionMC-268561
Bogged ones spawn in the swamp along with regular Skeletons
Works As Intended
Minecraft: Java EditionMC-268566
When summoned with no AI the Bogged does not carry a bow
Duplicate
Minecraft: Java EditionMC-268571
Bogged is listed in biomes in vanilla datapack, not update_1_21
Fixed
Minecraft: Java EditionMC-268574
Boggeds can spawn in caves
NormalNormal
Minecraft: Java EditionMC-268578
Bogged mob sits wrong in boats
Fixed
Minecraft: Java EditionMC-268594
Stray and bogged with melee weapons won't apply the corresponding effect to target
Works As Intended
Minecraft: Java EditionMC-268595
Shoot cooldown for bogged is unaffected by difficulty
Cannot Reproduce
Minecraft: Java EditionMC-268598
The "weight" of skeletons in swamp biomes is too high causing less bogged spawns
Fixed
Minecraft (Bedrock codebase)MCPE-178881
Z-fighting occurs around the shoulders of bogged
Confirmed
Minecraft (Bedrock codebase)MCPE-178928
Bogged only spawn on the surface
Confirmed
Minecraft: Java EditionMC-268629
Changing world difficulty does not update firing speed of existing skeletons
LowLow
Minecraft: Java EditionMC-268636
Heads and skulls are misaligned with the heads of strays and boggeds when worn
NormalNormal
Minecraft (Bedrock codebase)MCPE-179283
Bogged's model and texture does not match Java Edition
Fixed
Minecraft: Java EditionMC-271233
Outer skull and moss layer on invisible bogged don't render at all like other model parts
LowLow
Minecraft: Java EditionMC-271236
Mushrooms on invisible bogged do not render when viewed from certain angles
LowLow
Minecraft: Java EditionMC-271773
The right/left arms and legs of all skeleton variants cannot be independently retextured
Community Consensus
Minecraft: Java EditionMC-271782
Stray and bogged overlays do not support translucent pixels
Community Consensus
Minecraft: Java EditionMC-274418
Inconsistent "sheared" entity data name between sheep and bogged
Invalid