Performing a mace smash attack on an entity that is standing on top of a shulker entity does not produce particles
(This issue originates from snapshot 24w13a, when the smash attack particles were added)
If the player performs a smash attack onto a player (or entity in general) that is standing on top of a shulker entity, no particles will be created. This is unexpected, as the "crackling" sounds are created, indicating the attacked entity is standing on solid ground.
Steps to Reproduce:
- Spawn a shulker with NoAI
/summon shulker ~ ~ ~ {NoAI:1b} - Place a player or entity on top of the shulker
- With a mace, fall far enough to perform a smash attack onto the targeted entity
Observed Behavior:
The smash attack sound, and the crackling block sounds will play, the entity will take damage, but no particles will be produced.
Expected Result:
Because shulkers appear as blocks, and their actual block counterparts produce particles, it would be expected that shulkers also would create particles, as they are a solid surface that the player can stand on.
Screenshots/Videos:
Notes:
Related to:
MC-129795 MC-101950 MC-112653 MC-269370 MC-269379
Linked Issues
relates to5
Created Issue:
Preforming a mace smash attack onto an entity standing on a shulker entity does not produce particles
(This issue originates from snapshot 24w13a, when the smash attack particles were added)
If the player preforms a smash attack onto a player (or entity in general) that is standing on top of a shulker entity, no particles will be created. This is unexpected, as the "crackling" sounds are created, indicating the attacked entity is standing on solid ground.Steps to Reproduce:
- Spawn a shulker with NoAI
/summon shulker ~ ~ ~ {NoAI:1b}- Place a player or entity on top of the shulker
- With a mace, fall far enough to preforma a smash attack onto the targeted entity
Observed Behavior:
The smash attack sound, and the crackling block sounds will play, the entity will take damage, but no particles will be produced.
Expected Result:
Because shulkers appear as blocks, and their actual block counterparts produce particles, it would be expected that shulkers also would create particles, as they are a solid surface that the player can stand on.
Screenshots/Videos:
Notes:
Related to:
MC-129795MC-101950 MC-112653MC-269370MC-269379
Preforming a mace smash attack ontoan entity standing on a shulker entity does not produce particlesPreforming a mace smash attack on an entity that is standing on top of a shulker entity does not produce particles
Preforming a mace smash attack on an entity that is standing on top of a shulker entity does not produce particlesPerforming a mace smash attack on an entity that is standing on top of a shulker entity does not produce particles
(This issue originates from snapshot 24w13a, when the smash attack particles were added)
If the player preforms a smash attack onto a player (or entity in general) that is standing on top of a shulker entity, no particles will be created. This is unexpected, as the "crackling" sounds are created, indicating the attacked entity is standing on solid ground.Steps to Reproduce:
- Spawn a shulker with NoAI
/summon shulker ~ ~ ~ {NoAI:1b}- Place a player or entity on top of the shulker
- With a mace, fall far enough to p
reformaa smash attack onto the targeted entityObserved Behavior:
The smash attack sound, and the crackling block sounds will play, the entity will take damage, but no particles will be produced.
Expected Result:
Because shulkers appear as blocks, and their actual block counterparts produce particles, it would be expected that shulkers also would create particles, as they are a solid surface that the player can stand on.
Screenshots/Videos:
Notes:
Related to:
MC-129795MC-101950 MC-112653MC-269370MC-269379(This issue originates from snapshot 24w13a, when the smash attack particles were added)
If the player performs a smash attack onto a player (or entity in general) that is standing on top of a shulker entity, no particles will be created. This is unexpected, as the "crackling" sounds are created, indicating the attacked entity is standing on solid ground.Steps to Reproduce:
- Spawn a shulker with NoAI
/summon shulker ~ ~ ~ {NoAI:1b}- Place a player or entity on top of the shulker
- With a mace, fall far enough to perform a smash attack onto the targeted entity
Observed Behavior:
The smash attack sound, and the crackling block sounds will play, the entity will take damage, but no particles will be produced.
Expected Result:
Because shulkers appear as blocks, and their actual block counterparts produce particles, it would be expected that shulkers also would create particles, as they are a solid surface that the player can stand on.
Screenshots/Videos:
Notes:
Related to:
MC-129795MC-101950 MC-112653MC-269370MC-269379
relates to
relates to
relates to
When pushing a shulker using a piston next to the world border, the piston glitches into the shulker.
How to reproduce
Start by summoning a shulker using the following command:
/summon shulker ~ ~ ~ {NoAI:1b}
- Place a piston next to the shulker in an attempt to push the shulker outside the world border.
- Place a block of redstone to activate the piston and observe.
Observations and Expectations
Observation: Piston seems to glitch inside the shulker when pushed next to the world border.
Expectations: Piston shouldn't glitch inside the shulker even if its forbidden for the block/mob to exit the world border.
Notes: Discovered while testing MC-271320.
Relates to MC-82010.
This occurs because the warden mob you're performing a smash attack on is far enough off of the center of the block that it is considered to be above "air" instead of the grass block. Since air is not a valid particle, nothing shows.
Here is a visual demonstration:
Using the first command block, it summons a pig entity as far off the center of the grass block as it can, to the point where it's still technically above it.
2024-11-26_12-16-03.mp4
In the next example, the pig is summoned at the edge of the command block, this time being just far enough away to be considered above an air block.
2024-11-26_12-16-43.mp4
I will opt to confirm this report, however it is arguably not a valid issue, unless you can find a way for the particles to not show when the warden is on top of a block directly.
This also closely relates to MC-271320 and MC-270819
Confirmed. can confirm..mp4
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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