Game crashes when saving after teleporting a leashed entity to another dimension
Steps to reproduce:
1.Create a nether portal or end portal.
2.Do some inventory changes.
3.Lead a boat/boat with chest to the portal, until it disappears.
4.Do some inventory changes different from Step #2.
5.Wait for the game to crash.
6.Reopen the world and Step #4 will not be saved.
Created Issue:
Game crashes when saving after teleporting a leashed boat to another dimension
Steps to reproduce:
1.Create a nether portal or end portal.
2.Do some inventory changes.
3.Lead a boat/boat with chest to the portal, until it disappears.
4.Do some inventory changes different from Step #2.
5.Wait for the game to crash.
6.Reopen the world and Step #4 will not be saved.
Also, in my testing, it took around 5 seconds for the crash to occur.
Game crashes when saving after teleporting a leashedboatto another dimensionGame crashes when saving after teleporting a leashed entity to another dimension
is duplicated by
is cloned by
MC-272633
relates to
MC-272633
is cloned by
MC-272633
relates to
Thank you for your report!
We're tracking this issue in MC-272625, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as Fixed. Please check the Fix Version/s field in that ticket to see in which version this behavior was or will be fixed.
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Summary
When an entity other than LivingEntity or leash knot (such as boats, minecarts, end crystals) uses a lead, the game crashes upon saving. (Relates to MC-272625)
Steps to Reproduce
- Summon a Pig.
- Summon an End Crystal.
- Copy the UUID of the End Crystal with /data get entity @n[type=end_crystal] UUID.
- Run /data merge entity @n[type=pig] {leash:{UUID:(insert UUID of end crystal).
- The end crystal now leashes the pig.
- Pause the game.
Can confirm; the issue isn't specific to boats but to any leashable entity.
The following command reproduces the issue:
/summon minecraft:cow ~ ~ ~ {leash: {UUID:[I; 0, 0, 0, 0]}}