Enchanted chests do not display an enchantment glint when equipped on donkeys, mules or llamas
The bug
If a chest with an enchantment glint is equipped on a mob which can have a chest equipped, the enchantment glint will not play. This is unlike saddles, which correctly show the enchant glint.
How to reproduce
- Tame a donkey
/give @s saddle[minecraft:enchantment_glint_override=true]/give @s chest[minecraft:enchantment_glint_override=true]- Equip both on the donkey
Expected results
Both the saddle and chest would display the enchantment glint.
Actual results
The saddle correctly displays the enchantment glint, but the chest does not.
How to fix
Make the chest rendering be handled by the equipment system; this would also fix MC-279508.
Further notes
Chests as items do not display the enchantment glint due to a bug; see MC-69683. This could be fixed by reopening and actually fixing MC-276877, as the item would then no longer be using the block entity rendering system.
Created Issue:
Enchanted chests do not display an enchantment glint when equipped on donkeys, mules or llamas
Relates to MC-279508.
The bug
If a chest with an enchantment glint is equipped on a mob which can have a chest equipped, the enchantment glint will not play. This is unlike saddles, which correctly show the enchant glint.
How to reproduce
- Tame a donkey
/give @s saddle[minecraft:enchantment_glint_override=true]/give @s chest[minecraft:enchantment_glint_override=true]- Equip both on the donkey
Expected results
Both the saddle and chest would display the enchantment glint.
Actual results
The saddle correctly displays the enchantment glint, but the chest does not.
How to fix
Make the chest rendering be handled by the equipment system; this would also fix MC-279508.
Further notes
Chests as items do not display the enchantment glint due to a bug; see MC-69683. This could be fixed by reopening and actually fixing
MC-276877, as the item would then no longer be using the block entity rendering system.
relates to
Relates to MC-279508.
The bug
If a chest with an enchantment glint is equipped on a mob which can have a chest equipped, the enchantment glint will not play. This is unlike saddles, which correctly show the enchant glint.
How to reproduce
- Tame a donkey
/give @s saddle[minecraft:enchantment_glint_override=true] /give @s chest[minecraft:enchantment_glint_override=true]- Equip both on the donkey
Expected results
Both the saddle and chest would display the enchantment glint.
Actual results
The saddle correctly displays the enchantment glint, but the chest does not.
How to fix
Make the chest rendering be handled by the equipment system; this would also fix MC-279508.
Further notes
Chests as items do not display the enchantment glint due to a bug; see MC-69683. This could be fixed by reopening and actually fixing
MC-276877, as the item would then no longer be using the block entity rendering system.
Relates to MC-224886.
The bug
If a chest with an enchantment glint is equipped on a mob which can have a chest equipped, the enchantment glint will not play. This is unlike saddles, which correctly show the enchant glint.
How to reproduce
- Tame a donkey
/give @s saddle[minecraft:enchantment_glint_override=true] /give @s chest[minecraft:enchantment_glint_override=true]- Equip both on the donkey
Expected results
Both the saddle and chest would display the enchantment glint.
Actual results
The saddle correctly displays the enchantment glint, but the chest does not.
How to fix
Make the chest rendering be handled by the equipment system; this would also fix MC-279508.
Further notes
Chests as items do not display the enchantment glint due to a bug; see MC-69683. This could be fixed by reopening and actually fixing
MC-276877, as the item would then no longer be using the block entity rendering system.
relates to
Relates to MC-224886.
The bug
If a chest with an enchantment glint is equipped on a mob which can have a chest equipped, the enchantment glint will not play. This is unlike saddles, which correctly show the enchant glint.
How to reproduce
- Tame a donkey
/give @s saddle[minecraft:enchantment_glint_override=true] /give @s chest[minecraft:enchantment_glint_override=true]- Equip both on the donkey
Expected results
Both the saddle and chest would display the enchantment glint.
Actual results
The saddle correctly displays the enchantment glint, but the chest does not.
How to fix
Make the chest rendering be handled by the equipment system; this would also fix MC-279508.
Further notes
Chests as items do not display the enchantment glint due to a bug; see MC-69683. This could be fixed by reopening and actually fixing
MC-276877, as the item would then no longer be using the block entity rendering system.
The bug
If a chest with a custom name or other important component data is equipped on a donkey, mule or llama, and then said donkey, mule or llama dies, a normal chest will be dropped with none of the properties of the chest that was actually equipped.
This issue also affected saddles until 25w03a, in which this problem was fixed. It still affecting chests is a bad thing.
How to reproduce
- Give a chest a name
- Equip it on a donkey
- Kill the donkey
Expected results
When you get the chest back, it has a name.
Actual results
This chest has no name.
How to fix
Make chests classified as a type of "equipment": instead of toggling a boolean, using a chest on one of these animals would place the chest item in an invisible "chest slot". This way, when the animal dies, instead of dropping "a chest" it drops the item in its chest slot, complete with all its associated data.
This would also fix the issues MC-224886, MC-279508 and MC-279564.
Relates to: MC-224886 MC-279508 MC-279564 MC-279690
The bug
The chests that appear on donkeys, mules and llamas are part of the texture maps for these mobs themselves.
This is inconsistent with saddles: as of 25w03a, the saddle textures are separate files.
This results in issues such as MC-224886 and MC-279508.
How to reproduce
Check the texture files for these mobs; copies are attached.
Expected results
These textures would not include the chest textures; the chest textures would be in a separate file.
Actual results
These textures are indeed part of the file.
How to fix
Remove them from the animal textures, and relocate them to their own dedicated files. They should be applied as "equipment", much like saddles are as of 25w03a, in order to fix this issue as well as the four related issues.




Can confirm.
Thank you for your report!
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...and how, exactly, is this a feature request?
Chest item stacks aren't even saved when equipped by donkeys.
This being labeled as a feature request makes no sense
Haykam, make a separate report for that, the whole item data is lost as a result of it just being a boolean. The chest is dropped at death, so it is reasonable to expect it to keep its data.