Iron bars hitbox is wrong
When you're looking at a wall made of Iron Bars, you can see that the hitbox of the Iron Bars is wrong. But that only happends if the other side is made out of slime blocks. This bug is similar to this Zombie Hunter's report: https://bugs.mojang.com/browse/MC-9553
Environment
I'm playing Minecraft in my desktop computer which has 16 GB of memory, NVIDIA GeForce GTX 670 and Windows 8-Pro (64 bit). I use Java 7.51
Created Issue:
Iron bars hitbox is wrong
When you're looking at a wall made of Iron Bars, you can see that the hitbox of the Iron Bars is wrong. But that only happends if the other side is made out of slime blocks.
Environment
I'm playing Minecraft in my desktop computer which has 16 GB of memory, NVIDIA GeForce GTX 670 and Windows 8-Pro (64 bit). I use Java 7.51
When you're looking at a wall made of Iron Bars, you can see that the hitbox of the Iron Bars is wrong. But that only happends if the other side is made out of slime blocks.
When you're looking at a wall made of Iron Bars, you can see that the hitbox of the Iron Bars is wrong. But that only happends if the other side is made out of slime blocks. This bug is similar to this Zombie Hunter's report: https://bugs.mojang.com/browse/MC-9553



I think the issue is related to this one:
MC-9553Yeah, when I reported this bug I didn't check that old report, but I'll add a link refering to that one.
Yep, definitely a dublicate of
MC-9553, the rendering order problem again (>>> hitboxes render behind transparent blocks). Not restricted to slime blocks and iron bars, happens with all hitboxes in front of transparent blocks like ice, stained glass, etc.