FallingSand Bug (riding a villager)
When you summon a FallingSand entity which rides a villager (time of FallingSand is not 0), the block of sand will fall down after about 10 seconds, for example:
/summon FallingSand ~ ~4 ~ {DropItem:0,Time:1,Riding:{id:Villager,CustomName:Spieler1,ActiveEffects:[{Id:14,Amplifier:2,Duration:1000000,Ambient:1},{Id:2,Amplifier:50,Duration:1000000,Ambient:1},{Id:8,Amplifier:200,Duration:1000000,Ambient:1},{Id:11,Amplifier:50,Duration:1000000,Ambient:1}]}}
Yes also happens with Time:1
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FallingSand Bug (riding a villager)
When you summon a FallingSand entity which rides a villager (time of FallingSand is not 0), the block of sand will fall down after about 10 seconds, for example:
{Id:14,Amplifier:2,Duration:1000000,Ambient:1}
/summon FallingSand ~ ~4 ~ {DropItem:0,Time:-1,Riding:{id:Villager,CustomName:Spieler1,ActiveEffects:[,
{Id:2,Amplifier:50,Duration:1000000,Ambient:1},
{Id:8,Amplifier:200,Duration:1000000,Ambient:1},
{Id:11,Amplifier:50,Duration:1000000,Ambient:1}]}}
When you summon a FallingSand entity which rides a villager (time of FallingSand is not 0), the block of sand will fall down after about 10 seconds, for example:
{Id:14,Amplifier:2,Duration:1000000,Ambient:1}
/summon FallingSand ~ ~4 ~ {DropItem:0,Time:-1,Riding:{id:Villager,CustomName:Spieler1,ActiveEffects:[,
{Id:2,Amplifier:50,Duration:1000000,Ambient:1},
{Id:8,Amplifier:200,Duration:1000000,Ambient:1},
{Id:11,Amplifier:50,Duration:1000000,Ambient:1}]}}
When you summon a FallingSand entity which rides a villager (time of FallingSand is not 0), the block of sand will fall down after about 10 seconds, for example:
/summon FallingSand ~ ~4 ~ {DropItem:0,Time:-1,Riding:{id:Villager,CustomName:Spieler1,ActiveEffects:[{Id:14,Amplifier:2,Duration:1000000,Ambient:1},{Id:2,Amplifier:50,Duration:1000000,Ambient:1},{Id:8,Amplifier:200,Duration:1000000,Ambient:1},{Id:11,Amplifier:50,Duration:1000000,Ambient:1}]}}
When you summon a FallingSand entity which rides a villager (time of FallingSand is not 0), the block of sand will fall down after about 10 seconds, for example:
/summon FallingSand ~ ~4 ~ {DropItem:0,Time:-1,Riding:{id:Villager,CustomName:Spieler1,ActiveEffects:[{Id:14,Amplifier:2,Duration:1000000,Ambient:1},{Id:2,Amplifier:50,Duration:1000000,Ambient:1},{Id:8,Amplifier:200,Duration:1000000,Ambient:1},{Id:11,Amplifier:50,Duration:1000000,Ambient:1}]}}
When you summon a FallingSand entity which rides a villager (time of FallingSand is not 0), the block of sand will fall down after about 10 seconds, for example:
/summon FallingSand ~ ~4 ~ {DropItem:0,Time:-1,Riding:{id:Villager,CustomName:Spieler1,ActiveEffects:[{Id:14,Amplifier:2,Duration:1000000,Ambient:1},{Id:2,Amplifier:50,Duration:1000000,Ambient:1},{Id:8,Amplifier:200,Duration:1000000,Ambient:1},{Id:11,Amplifier:50,Duration:1000000,Ambient:1}]}}Yes also happens with Time:1
When you summon a FallingSand entity which rides a villager (time of FallingSand is not 0), the block of sand will fall down after about 10 seconds, for example:
/summon FallingSand ~ ~4 ~ {DropItem:0,Time:-1,Riding:{id:Villager,CustomName:Spieler1,ActiveEffects:[{Id:14,Amplifier:2,Duration:1000000,Ambient:1},{Id:2,Amplifier:50,Duration:1000000,Ambient:1},{Id:8,Amplifier:200,Duration:1000000,Ambient:1},{Id:11,Amplifier:50,Duration:1000000,Ambient:1}]}}Yes also happens with Time:1
When you summon a FallingSand entity which rides a villager (time of FallingSand is not 0), the block of sand will fall down after about 10 seconds, for example:
/summon FallingSand ~ ~4 ~ {DropItem:0,Time:1,Riding:{id:Villager,CustomName:Spieler1,ActiveEffects:[{Id:14,Amplifier:2,Duration:1000000,Ambient:1},{Id:2,Amplifier:50,Duration:1000000,Ambient:1},{Id:8,Amplifier:200,Duration:1000000,Ambient:1},{Id:11,Amplifier:50,Duration:1000000,Ambient:1}]}}Yes also happens with Time:1
When you summon a FallingSand entity which rides a villager (time of FallingSand is not 0), the block of sand will fall down after about 10 seconds, for example:
-/summon FallingSand ~ ~4 ~ {DropItem:0,Time:1,Riding:{id:Villager,CustomName:Spieler1,ActiveEffects:[{Id:14,Amplifier:2,Duration:1000000,Ambient:1},{Id:2,Amplifier:50,Duration:1000000,Ambient:1},{Id:8,Amplifier:200,Duration:1000000,Ambient:1},{Id:11,Amplifier:50,Duration:1000000,Ambient:1}]}}-
Yes also happens with Time:1
When you summon a FallingSand entity which rides a villager (time of FallingSand is not 0), the block of sand will fall down after about 10 seconds, for example:
-/summon FallingSand ~ ~4 ~ {DropItem:0,Time:1,Riding:{id:Villager,CustomName:Spieler1,ActiveEffects:[{Id:14,Amplifier:2,Duration:1000000,Ambient:1},{Id:2,Amplifier:50,Duration:1000000,Ambient:1},{Id:8,Amplifier:200,Duration:1000000,Ambient:1},{Id:11,Amplifier:50,Duration:1000000,Ambient:1}]}}-
Yes also happens with Time:1When you summon a FallingSand entity which rides a villager (time of FallingSand is not 0), the block of sand will fall down after about 10 seconds, for example:
/summon FallingSand ~ ~4 ~ {DropItem:0,Time:1,Riding:{id:Villager,CustomName:Spieler1,ActiveEffects:[{Id:14,Amplifier:2,Duration:1000000,Ambient:1},{Id:2,Amplifier:50,Duration:1000000,Ambient:1},{Id:8,Amplifier:200,Duration:1000000,Ambient:1},{Id:11,Amplifier:50,Duration:1000000,Ambient:1}]}}Yes also happens with Time:1
duplicates
duplicates
duplicates
Relates to:
Is duplicated by/reason for:
I don't really understand how the whole FallingSand Time tag should work, but it is definitely pretty strange. First of all, it is a byte which decreases all possibilities in an extreme way. Maybe that should get fixed.
Special time tags:
- 0 despawn just after it was spawned, but doesn't drop an item! and replaces block if it has the same block id
- Any other number will also "replace" the block but leaves a ghost block (
MC-72248orMC-55106)
For whatever reason this happens:
- -128 is some ticks later -124
- -1 is some ticks later 3
- 1 is some ticks later 5
- 127 is some ticks later -125
I really have no clue to what it is counting down, but you can also not prevent this timer to count down...
Try to use Time:1.
Like I said it doesn't work with falling sand with a time higher or lower than 0
Is this still a concern in the current Minecraft version 14w11b / Launcher version 1.3.11 or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Confirmed for 14w19a.