Zatherz
- dark3125
- dark3125
- Europe/Stockholm
- Yes
- No
The dispenser looks like a furnace and the ball of fire looks like a diamond helmet.
The dispenser looks like a furnace and the ball of fire looks like a diamond helmet.
PS. No, i don't use any texturepack, this is the defeault.
When placing a Command Block Minecart and pushing it on powered activator rails within ANY command, all players will be kicked with the reason:
Internal exception: java.io.IOException: Received string length longer than maximum allowed (88 > 64)
and will be unable to connect to the server (every time it will kick with the same reason). Doesn't happen in Singleplayer.Probably the only way to restore server world within backup is to manually delete the minecart with a program like MCEdit.When placing a Command Block Minecart and pushing it on powered activator rails within ANY command, all players will be kicked with the reason:
Internal exception: java.io.IOException: Received string length longer than maximum allowed (88 > 64)
and will be unable to connect to the server (every time it will kick with the same reason). Doesn't happen in Singleplayer.
The best way to fix the problem is to download the world, open it with MCEdit and delete the minecart with command block.
When placing a Command Block Minecart and pushing it on powered activator rails within ANY command, all players will be kicked with the reason:
Internal exception: java.io.IOException: Received string length longer than maximum allowed (88 > 64)
and will be unable to connect to the server (every time it will kick with the same reason). Doesn't happen in Singleplayer.
The best way to fix the problem is to download the world, open it with MCEdit and delete the minecart with command block.
I've also tried
When placing a Command Block Minecart and pushing it on powered activator rails within ANY command, all players will be kicked with the reason:
Internal exception: java.io.IOException: Received string length longer than maximum allowed (88 > 64)
and will be unable to connect to the server (every time it will kick with the same reason). Doesn't happen in Singleplayer.
The best way to fix the problem is to download the world, open it with MCEdit and delete the minecart with command block.
I've also tried this command in command block minecart:/summon FireworksRocketEntity 95 68 -156 {LifeTime:0,FireworksItem:{id:401,Count:1,tag:{Fireworks:{Explosions:[
Unknown macro: {Flicker}]}}}}
and it showed a similiar error.
When placing a Command Block Minecart and pushing it on powered activator rails within ANY command, all players will be kicked with the reason:
Internal exception: java.io.IOException: Received string length longer than maximum allowed (88 > 64)
and will be unable to connect to the server (every time it will kick with the same reason). Doesn't happen in Singleplayer.
The best way to fix the problem is to download the world, open it with MCEdit and delete the minecart with command block.
I've also tried this command in command block minecart:/summon FireworksRocketEntity 95 68 -156 {LifeTime:0,FireworksItem:{id:401,Count:1,tag:{Fireworks:{Explosions:[
Unknown macro: {Flicker}]}}}}
and it showed a similiar error.
When placing a Command Block Minecart and pushing it on powered activator rails within ANY command, all players will be kicked with the reason:
Internal exception: java.io.IOException: Received string length longer than maximum allowed (88 > 64)
and will be unable to connect to the server (every time it will kick with the same reason). Doesn't happen in Singleplayer.
The best way to fix the problem is to download the world, open it with MCEdit and delete the minecart with command block.
I've also tried this command in command block minecart:
/summon FireworksRocketEntity 95 68 -156 {LifeTime:0,FireworksItem:{id:401,Count:1,tag:{Fireworks:{Explosions:[ {Flicker:1,Trail:1,Type:1,Colors:[40000],FadeColors:[0]}]}}}}
and it showed a similiar error.
When placing a Command Block Minecart and pushing it on powered activator rails within ANY command, all players will be kicked with the reason:
Internal exception: java.io.IOException: Received string length longer than maximum allowed (88 > 64)
and will be unable to connect to the server (every time it will kick with the same reason). Doesn't happen in Singleplayer.
The best way to fix the problem is to download the world, open it with MCEdit and delete the minecart with command block.
I've also tried this command in command block minecart:
/summon FireworksRocketEntity 95 68 -156 {LifeTime:0,FireworksItem:{id:401,Count:1,tag:{Fireworks:{Explosions:[ {Flicker:1,Trail:1,Type:1,Colors:[40000],FadeColors:[0]}]}}}}
and it showed a similiar error.When placing a Command Block Minecart and pushing it on powered activator rails within ANY command, all players will be kicked with the reason:
Internal exception: java.io.IOException: Received string length longer than maximum allowed (88 > 64)
and will be unable to connect to the server (every time it will kick with the same reason). Doesn't happen in Singleplayer.
The best way to fix the problem is to download the world, open it with MCEdit and delete the minecart with command block.
I've also tried this command in command block minecart:/summon FireworksRocketEntity 95 68 -156 {LifeTime:0,FireworksItem:{id:401,Count:1,tag:{Fireworks:{Explosions: [{Flicker:1,Trail:1,Type:1,Colors:[40000],FadeColors:[0]}] }}}}
and it showed a similiar error.
But... can't you actually /setblock a painting spawner in vanilla?
I used this command:
/clear @p tripwire_hook 0 1 {display:{Name:"Chest Key"}}in a command block, however after running it, I saw this error:
Data tag parsing failed: unbalanced quotation: {display:{Name:"ChestThis means that when using data tags on /clear, writing a space inside of a data tag informs the /clear command to go to the next possible command parameter, which doesn't exist here, so it just doesn't use it. No problems with this command:
/clear @p tripwire_hook 0 1 {display:{Name:"Key"}}As a map maker, I would like to see a fix before 14w03a. That chest key stuff is awesome, the only problem currently is that I need to use the "Key" name, however I can't use names like "Chest Key" or "Key #2".
When trying to summon an item frame, the command does nothing and displays a warning in the chat:
An unknown error occured while attempting to perform this commandIt shows the same message, even if I try to change the NBT data/item inside/coordinates.
When trying to summon an item frame, the command does nothing and displays a warning in the chat:
bq. An unknown error occured while attempting to perform this commandIt shows the same message, even if I try to change the NBT data/item inside/coordinates.
When trying to summon an item frame, the command does nothing and displays a warning in the chat:
bq. An unknown error occured while attempting to perform this commandIt shows the same message, even if I try to change the NBT data/item inside/coordinates.
When trying to summon an item frame, the command does nothing and displays a warning in the chat:
An unknown error occured while attempting to perform this commandIt shows the same message, even if I try to change the NBT data/item inside/coordinates.
When trying to summon an item frame, the command does nothing and displays a warning in the chat:
An unknown error occured while attempting to perform this commandIt shows the same message, even if I try to change the NBT data/item inside/coordinates.
When trying to summon an item frame, the command does nothing and displays a warning in the chat:
{color:red} An unknown error occured while attempting to perform this command {color}It shows the same message, even if I try to change the NBT data/item inside/coordinates.
When trying to summon an item frame, the command does nothing and displays a warning in the chat:
{color:red}An unknown error occured while attempting to perform this command{color}It shows the same message, even if I try to change the NBT data/item inside/coordinates.
When trying to summon an item frame, the command does nothing and displays a warning in the chat:
An unknown error occured while attempting to perform this commandIt shows the same message, even if I try to change the NBT data/item inside/coordinates.
When trying to summon an item frame, the command does nothing and displays a warning in the chat:
An unknown error occured while attempting to perform this commandIt shows the same message, even if I try to change the NBT data/item inside/coordinates.
java version"1.8.0_51"
Java(TM) SE Runtime Environment (build 1.8.0_51-b16)
Java HotSpot(TM) 64-Bit Server VM (build 25.51-b03, mixed mode)
Arch Linux x86_64 (64-bit)
KDE Plasma 5.3.2Java version 1.8.0_51
Java(TM) SE Runtime Environment (build 1.8.0_51-b16)
Java HotSpot(TM) 64-Bit Server VM (build 25.51-b03, mixed mode)
Arch Linux x86_64 (64-bit)
KDE Plasma 5.3.2
What I expected to happen was...
Throwing a Lingering or Splash Potion of Regeneration at a Zombie, Skeleton, Wither or other mobs considered "undead" would poison them, similiar to how the Instant Health potion harms them.What actually happened was...
The health of the target mobs didn't change.Steps to Reproduce
1./summon WitherBoss2.
/summon Zombie3.
/summon Skeleton4.
/summon PigZombie4.
/give @p splash_potion 1 0 {Potion:regeneration}5. Throw the potion at the spawned mobs
Extra: Observe the Wither's health bar to note that the problem isn't in the animation, but in the mobs actually not losing health due to the potion. Instead, their health is increased just as usual. This makes it impossible to inflict Poison on these mobs.
What I expected to happen was...
Throwing a Lingering or Splash Potion of Regeneration at a Zombie, Skeleton, Wither or other mobs considered "undead" would poison them, similiar to how the Instant Health potion harms them.What actually happened was...
The health of the target mobs didn't change.Steps to Reproduce
1./summon WitherBoss2.
/summon Zombie3.
/summon Skeleton4.
/summon PigZombie4.
/give @p splash_potion 1 0 {Potion:regeneration}5.
Throw the potion at the spawned mobsExtra: Observe the Wither's health bar to note that the problem isn't in the animation, but in the mobs actually not losing health due to the potion. Instead, their health is increased just as usual. This makes it impossible to inflict Poison on these mobs.
What I expected to happen was...
Throwing a Lingering or Splash Potion of Regeneration at a Zombie, Skeleton, Wither or other mobs considered "undead" would poison them, similiar to how the Instant Health potion harms them.What actually happened was...
The health of the target mobs didn't change.Steps to Reproduce
1./summon WitherBoss2.
/summon Zombie3.
/summon Skeleton4.
/summon PigZombie4.
/give @p splash_potion 1 0 {Potion:regeneration}5.
Throw the potion at the spawned mobsExtra: Observe the Wither's health bar to note that the problem isn't in the animation, but in the mobs actually not losing health due to the potion. Instead, their health is increased just as usual.
This makes it impossible to inflict Poison on these mobs.
Duplicate of MC-10168
What I expected to happen was...
Throwing a Lingering or Splash Potion of Regeneration at a Zombie, Skeleton, Wither or other mobs considered "undead" would poison them, similiar to how the Instant Health potion harms them.What actually happened was...
The health of the target mobs didn't change.Steps to Reproduce
1./summon WitherBoss2.
/summon Zombie3.
/summon Skeleton4.
/summon PigZombie4.
/give @p splash_potion 1 0 {Potion:regeneration}5.
Throw the potion at the spawned mobsExtra: Observe the Wither's health bar to note that the problem isn't in the animation, but in the mobs actually not losing health due to the potion. Instead, their health is increased just as usual.










The piston bug with redstone block isn't a bug.
https://twitter.com/Dinnerbone/status/313237462757543937
It isn't a bug.
https://twitter.com/Dinnerbone/status/313237462757543937
I think that this can be caused by Respiration X. Probably, as much level you get for Respiration, as the water is brighter. When it is on 10 level, it causes a 'reversed' effect (I know some of the 'reversed' effects when using /effect command [like blocked jump, blocked hand-attacking, etc., but I don't post it as the bug because they are awesome for map-making!], but it works only when being under water.)
Confirmed. This must be fixed, because we can get pig saddles within dungeons!
Seems intended. The first lead is too short to tie to a fence, so you need a second lead.
This isn't duplicate. This report is about the buggy Horse's hitbox, not the mobs falling into ground.
(facepalm)
"The skeleton(s) should have taken damage from Splash Potions of Damage. Instead, nothing happened."
Zombies, skeletons and another "dead" mobs will be healed with potion of damage, and hurted with potion of health, similiar to the poison, it heals the dead mobs like regeneration when used on "living" mobs, and the regeneration works like poison when used on "living mobs".
MCEdit isn't modded/3rd party client/server. It doesn't modify the base of Minecraft, but the SAVE file. However, it's still invalid, as of we can't normally put levers on sides of redstone block.
Like Dinnerbone said, pistons CAN be powered with 2 blocks away, and not only with redstone blocks. Try to create something like that:
.... -> Redstone wire
[[]] -> Any solid block
[]I -> Piston (any type)
i -> Any thing that can activate redstone (redstone torch here)
i ........
[[]][[]][[]]
[]I
(^ Those spaces are white-spaces, because you can't use more than one space at once in the comments.)
Try to build it in ANY versions after the version where the pistons are added (1.7 probably?)
It should retract the piston.
Mods, come on and mark this as Works as Intended. If the developer says that this is intended, this IS intended. Even if someone likes it or not.
For those saying that this is a bug - this is a feature of pistons in Minecraft.
THE END
@up You mean 13w25a?
From my tries:
Works for:
Cave Game
Don't works for:
Beta 1.7
Someone just need to test the rest of versions.
It happened for me before 1.2, now it doesn't happens (for me).
Should be marked as Intended. When your health points count is 0, any item in your inventory will drop. You are giving an item to player with 0 health points, so they drop. No bugs here.
There was no command in it. Also, it seems to do it even if a proper command is in it.
Can confirm. Also happens randomly within custom name (at least for me).
I think that I was first, there was no report like this before I posted it. Eh, no one cares...
Intended. Those mobs USE the items.
May be a side-effect of
MC-31031@Anon Ymus
But... can't you actually /setblock a painting spawner in vanilla?
@MCGamer20000 And...? In what does it help? I knew this... please read summaries in the future...
Edit: Wait... is that the whitespace symbol?
@Phillip Susi Do you realize 1.8 isn't released yet? And that snapshots are beta testing versions?
@Tucker Jensen
This report - Created: Yesterday, 11:00 PM
Your report - Created: Today 1:42 AM
Seems legit.
Confirmed. Added a screenshot.
The bug affects leads on fences also.
Done
@Talven81 What? You can see everything on the screenshot. Also, the same issue still happens even when using all tags specific to the item frame:
/summon ItemFrame 9 2 15 {TileX:9,TileY:2,TileZ:15,Dir:0,ItemDropChance:1.0,ItemRotation:1,Item:{id:barrier,Count:1,Damage:0}}Same when using all entity tags and item frame-specific tags:
/summon ItemFrame 9 2 15 {id:ItemFrame,Pos:[9.5,2.0,15.5],Motion:[0.0,0.0,0.0],Rotation:[0.0,0.0],FallDistance:0.0,Fire:0,Air:0,OnGround:0,Dimension:0,Invulnerable:0,PortalCooldown:0,UUIDMost:123456789,UUIDLeast:113456789,Riding:{},TileX:9,TileY:2,TileZ:15,Dir:0,ItemDropChance:1.0,ItemRotation:1,Item:{id:barrier,Count:1,Damage:0}}Cannot reproduce on NVIDIA GeForce 7300 SE/7200 GS with nv4_disp.dll (main driver) version 6.14.0013.0783.
Sheep have a mustache!
Can confirm.
The first issue is not really an issue. The syntax is not what you provided, but:
/clear <player> [item] [data value] [maxClearCount] [NBT tags]When you write 64, that means that the maximum of 64 items will be deleted, so, if a player has 65 items of the same type, it will only delete 64.
The problem is not in the Name tag, the problem is that /testfor cuts data tags, just like the /clear command. Seems like Mojang doesn't even see those reports, so, please vote for this report and for
MC-44688.Happens with all entities.
Please chill Kuyan, it's only a snapshot and bugs may exist.
@Igor That's not even a bug and is not related to this report.
What? How can this be a duplicate of a completely another report?
Do you have an AMD graphic card?
Why would an instant potion produce particles?
Dispensers don't normally place heads Dragnoz, they can place wither skulls/pumpkins when the base of the golem is actually built.
Have you tried canPickupLoot, CanPickupLoot, canPickUpLoot or CanPickUpLoot:true?
Try to use Time:1.
I did not too, dragnoz
Intended. When teleporting to an entity, your rotation tags are set to the ones the entity has.
@Steven Verbene You found an easy way of checking player UUIDs
Confirmed for 15w36c