Server: Whitelist / Banlist / Operator doesn't work in offline-mode
This may just be an unavoidable side effect of the new UUID system on servers, but If whitelisting and offline mode are on, the server will reject every player that tries to connect. It shows up in the server log as "You are not white-listed on this server!" This persists even after reloading the whitelist or restarting the server. I would assume that this sort of thing is what the new "usercache.json" is for?
Edit: In 14w10b, whitelists worked as long as the server was in online mode. As of 14w10c, whitelists don't work even in online mode.
Edit: It seems that when the snapshot converted all of my server files, it looked up the incorrect UUID for myself. It then stored said incorrect UUID in the user cache. To fix the problem. Simply delete the usercashe.json file and let the server re-create it on restart. Still doesn't work for offline mode.
Environment
OS X 10.9 with Java 1.6.0_65
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Created Issue:
Whitelists don't work in offline mode
This may just be an unavoidable side effect of the new UUID system on servers, but If whitelisting and offline mode are on, the server will reject every player that tries to connect. It shows up in the server log as "You are not white-listed on this server!" This persists even after reloading the whitelist or restarting the server. I would assume that this sort of thing is what the new "usercache.json" is for?
Environment
OS X 10.9 with Java 1.6.0_65
I have the same issue as well. I've tried Player Names, UUID, and IP addresses... nothing. Do I have to put inside those new brackets that show up if you do a clean server install, or what?
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This may just be an unavoidable side effect of the new UUID system on servers, but If whitelisting and offline mode are on, the server will reject every player that tries to connect. It shows up in the server log as "You are not white-listed on this server!" This persists even after reloading the whitelist or restarting the server. I would assume that this sort of thing is what the new "usercache.json" is for?
Edit: In 14w10b, whitelists worked as long as the server was in online mode. As of 14w10c, whitelists don't work even in online mode.
This may just be an unavoidable side effect of the new UUID system on servers, but If whitelisting and offline mode are on, the server will reject every player that tries to connect. It shows up in the server log as "You are not white-listed on this server!" This persists even after reloading the whitelist or restarting the server. I would assume that this sort of thing is what the new "usercache.json" is for?
Edit: In 14w10b, whitelists worked as long as the server was in online mode. As of 14w10c, whitelists don't work even in online mode.
Edit: It seems that when the snapshot converted all of my server files, it looked up the incorrect UUID for myself. It then stored said incorrect UUID in the user cache. To fix the problem. Simply delete the usercashe.json file and let the server re-create it on restart. Still doesn't work for offline mode.
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Whitelistsdon't work in offlinemodeServer: Whitelist / Banlist / Operator doesn't work in offline-mode
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Duplicate of MC-50386 – If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.
This is not a duplicate of issue MC-50386. I said it DOES work in offline mode, and it does NOT work when trying to connect while in online mode.
Thank you for your report!
We're tracking this issue in MC-50386, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
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Same here.
Impossible to use whitelist or Ops list, not player name or UUID
affected on 14w10c too
I got that problem too, can't use whitelist or op list on my 14w10c server
I have the same issue as well. I've tried Player Names, UUID, and IP addresses... nothing. Do I have to put inside those new brackets that show up if you do a clean server install, or what?
figured out how to add myself with the new UUID lol just used the server commands in the server console to add myself and others on my server as OP and whitelist... works perfect now for ONLINE... I'm not sure about offline
Offline servers and whitelists/bans/ops/any kind of list makes no sense, anyone can be anyone at any time. This is not supported behaviour by us, and it will not work for offline servers.
This is just in case my question was misunderstood (which I think is unlikely, I'm not trying to be that user that is whining about his issue). I understand that an internet connection is absolutely required to edit whitelists/op list/etc., as the server must look up the appropriate UUIDs. My bit is that as the server stores the UUIDs, somebody who is opped or something should still have those privelages if the server is running without an Internet connection.However, I understand that this is an issue that effects a very small number of people, and I can probably find a way to make it work if I have to. You're still awesome, Mojang.