Transparent blocks don't render correctly when being moved by pistons
Glass, trapdoors, and ice render all sides, and water in cauldrons is transparent
Created Issue:
Transparent blocks don't render correctly when being moved by pistons
Glass, slime blocks, trapdoors, and ice render all sides
The small block in slime blocks is not displayed
Stairs appear as corner stairs
Water in cauldrons is transparent
is duplicated by
Confirmed still an issue on 1.10.2, even more evident with the addition of extra slime blocks...
relates to
is duplicated by
relates to
Glass, slime blocks, trapdoors, and ice render all sides
The small block in slime blocks is not displayed
Stairs appear as corner stairs
Water in cauldrons is transparentGlass, slime blocks, trapdoors, and ice render all sides, and water in cauldrons is transparent
Glass,
slime blocks,trapdoors, and ice render all sides, and water in cauldrons is transparent
relates to






Please limit your bugreports to 1 bug per ticket. This system is not designed for multiple bugs in a single ticket.
Also, please search before you report, as most if not all of these bugs have been reported already.
This is not multiple reports... It's the same thing affecting all non-full/non-solid blocks.
Still an issue on 1.10.2, at least on glass and stained glass. Slime blocks seem to be "fixed" but are rendering sides that aren't directly visible. The slime block issue is more clearly seen on the slime blocks on the right.
http://i.imgur.com/I8fPqaw.png
Stairs and slime blocks seem to work correctly in 16w32a.
It works that render is fixed for me
by using F3+ESC (especially 1.15 or 1.14)