Map in off-hand doesn't update
The map does not track where I go when it is in my off-hand
Environment
Windows 7
Linked Issues
Created Issue:
The map is not tracking where I go
Environment
Any
Any
Map is not tracking where The player goes when holding map in off-hand.
Never mind! Its fixed.
It does not track where I go when it is in my off-hand
Map is not tracking whereThe player goes when holding map in off-hand.Map is not tracking where the player goes when holding map in off-hand.
Itdoes not track where I go when it is in my off-handThe map does not track where I go when it is in my off-hand
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Map is not tracking where the player goes when holding map in off-hand.Map in off-hand doesn't update
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Duplicate of MC-84380 – If you searched the tracker before creating this report, and were unable to find the indicated ticket, please comment with the keywords you searched for so that the original report can be improved.
Dupe of MC-84380
Dupe of MC-84380
Dupe of MC-84380
Dupe of MC-84380
Dupe of MC-84380








Does this correct itself upon leaving and re-loading?
Let me check.
It does not.
It changed when I put it in my main hand.
But when I put it back in my off-hand slot it no longer tracks.
I can confirm this issue. The odd part is, the default (lvl 0) map works properly even in offhand, even while the other sizes do not
It's not fixed in the newest snapshot.
I think these two images make it maybe a bit more clear. I screened this in 34a
I had this issue too, but i /kill myself and maps(they must not exist even as item on the ground)
now its working (reloging, new maps, new worlds wont help- strange) (Im on Minecraft 15w34b too lazy for other)
tested, but i cant guarantine its gonna bug out to anyone else, it has something to do with filling new maps.
reproduce*
try having one map in one chunk and another in other map chunk(all in hands full, WARNING you wont see it when the one in off-hand is in spawn chunks
Psst. try hanging oround with it more so the bug will work for every map in off-hand(when holding something in main, of course)
— Again it may not glith on some computers becouse they are going to detect change and priority of main will be the same, but it works to me every time
The bug has been fixed as of 15w34b, though the maps seems to be lagging a bit. Which wasn't the case before (15w34a). Now I am attempting to add an animation to show it is fixed
Animation of fix
It seems it is quite irregular. This is like a minute later. https://gyazo.com/615f1fd05c753353eda1bf04902c9baa
It is indeed not entirely fixed.
This problem is still occuring in MC version 15w35e.
Mika van den Bergh: This issue is resolved as a duplicate of
MC-83040.