Melon and glistering melon textures have different rotations
Take a look at the following comment from Searge in MC-82854 (about different stairs rotation in snapshot 15w31a):
[Mojang] Searge (Michael Stoyke)
We unified the orientation of many items in the inventory
So, by that I expected that a few items (not only blocks) would be changed as well, so that all of them face the same way. And that's not what happened. For example, melons and glistering melons face opposite directions from each other since they were added, and that has never changed.
It's right that it's much harder to do it with items, since you can't specify which direction some of them - like a melon or a steak - are pointing to. So, I'm not asking that all the items face the exact same way - just that the similar-textured ones follow a pattern, like the melons.
Despite being that way since they were added, I've never found an opportunity to report that. But now that they're trying to "unify orientations", I think this makes sense to be reported. I did not play Minecraft when these items were added, which was very long ago. So, I don't know of any intended reason for them to face different ways. But if there was a reason, sorry, I didn't know anything about it!
Environment
Windows 8.1
Java 8u25
Created Issue:
Melon and glistening melon textures have different rotations
Take a look at the following comment from Searge in
MC-82854(about different stairs rotation in snapshot 15w31a):[Mojang] Searge (Michael Stoyke)
We unified the orientation of many items in the inventorySo, by that I expected that a few items (not only blocks) would be changed as well, so that all of them face the same way. And that's not what happened. For example, melons and glistening melons face opposite directions from each other since they were added, and that has never changed.
It's right that it's much harder to do it with items, since you can't specify which direction some of them - like a melon or a steak - are pointing to. So, I'm not asking that all the items face the exact same way - just that the similar ones follow a pattern, like the melons.
Despite being that way since they were added, I've never found an opportunity to report that. But now that they're trying to "unify rotations", I think this makes sense to be reported. I did not play Minecraft when these items were added, which was very long ago. So, I don't know of any intended reason for them to face different ways. But if there was a reason, sorry, I didn't know anything about it!
Environment
Windows 8.1
Java 8u25
Melon and glistening melon textures have different rotationsMelon and glistering melon textures have different rotations
Take a look at the following comment from Searge in
MC-82854(about different stairs rotation in snapshot 15w31a):[Mojang] Searge (Michael Stoyke)
We unified the orientation of many items in the inventorySo, by that I expected that a few items (not only blocks) would be changed as well, so that all of them face the same way. And that's not what happened. For example, melons and gliste
ning melons face opposite directions from each other since they were added, and that has never changed.It's right that it's much harder to do it with items, since you can't specify which direction some of them - like a melon or a steak - are pointing to. So, I'm not asking that all the items face the exact same way - just that the similar ones follow a pattern, like the melons.
Despite being that way since they were added, I've never found an opportunity to report that. But now that they're trying to "unify rotations", I think this makes sense to be reported. I did not play Minecraft when these items were added, which was very long ago. So, I don't know of any intended reason for them to face different ways. But if there was a reason, sorry, I didn't know anything about it!
Take a look at the following comment from Searge in
MC-82854(about different stairs rotation in snapshot 15w31a):[Mojang] Searge (Michael Stoyke)
We unified the orientation of many items in the inventorySo, by that I expected that a few items (not only blocks) would be changed as well, so that all of them face the same way. And that's not what happened. For example, melons and glistering melons face opposite directions from each other since they were added, and that has never changed.
It's right that it's much harder to do it with items, since you can't specify which direction some of them - like a melon or a steak - are pointing to. So, I'm not asking that all the items face the exact same way - just that the similar-textured ones follow a pattern, like the melons.
Despite being that way since they were added, I've never found an opportunity to report that. But now that they're trying to "unify rotations", I think this makes sense to be reported. I did not play Minecraft when these items were added, which was very long ago. So, I don't know of any intended reason for them to face different ways. But if there was a reason, sorry, I didn't know anything about it!
Take a look at the following comment from Searge in
MC-82854(about different stairs rotation in snapshot 15w31a):[Mojang] Searge (Michael Stoyke)
We unified the orientation of many items in the inventorySo, by that I expected that a few items (not only blocks) would be changed as well, so that all of them face the same way. And that's not what happened. For example, melons and glistering melons face opposite directions from each other since they were added, and that has never changed.
It's right that it's much harder to do it with items, since you can't specify which direction some of them - like a melon or a steak - are pointing to. So, I'm not asking that all the items face the exact same way - just that the similar-textured ones follow a pattern, like the melons.
Despite being that way since they were added, I've never found an opportunity to report that. But now that they're trying to "unify
rotations", I think this makes sense to be reported. I did not play Minecraft when these items were added, which was very long ago. So, I don't know of any intended reason for them to face different ways. But if there was a reason, sorry, I didn't know anything about it!Take a look at the following comment from Searge in
MC-82854(about different stairs rotation in snapshot 15w31a):[Mojang] Searge (Michael Stoyke)
We unified the orientation of many items in the inventorySo, by that I expected that a few items (not only blocks) would be changed as well, so that all of them face the same way. And that's not what happened. For example, melons and glistering melons face opposite directions from each other since they were added, and that has never changed.
It's right that it's much harder to do it with items, since you can't specify which direction some of them - like a melon or a steak - are pointing to. So, I'm not asking that all the items face the exact same way - just that the similar-textured ones follow a pattern, like the melons.
Despite being that way since they were added, I've never found an opportunity to report that. But now that they're trying to "unify orientations", I think this makes sense to be reported. I did not play Minecraft when these items were added, which was very long ago. So, I don't know of any intended reason for them to face different ways. But if there was a reason, sorry, I didn't know anything about it!
A comment with security level 'global-moderators' was removed.
Actually, [Mojang] Grum (Erik Broes), [Mojang] Jeb (Jens Bergensten) fixed this in 15w49a
is duplicated by
Duplicate of MC-85963


Confirmed.
Fun thing is that it was that way two years before the bug tracker was launched, and after all this time, nobody has took the time to report it
Jens says this is intended
Fix reverted in 15w49b
yes, indeed fix got reverted, may we know a reason why this is intended
Differencing better?