Skeletons have weird behavior when a player is in 16 blocks distance on x-z position, but not on y distance(height)
Skeletons have weird behavior when a player is in 16 blocks distance on x-z position, but not on y distance(height).
In this situation, skeleton will fire some arrows sometimes, and raise its bow up and down rapidly.
Linked Issues
Created Issue:
Skeletons have weird behavior when a player is in 16 blocks distance on x-z position, but not on y distance(height)
Skeletons have weird behavior when a player is in 16 blocks distance on x-z position, but not on y distance(height).
In this situation, skeleton will fire some arrows sometimes, and raise its bow up and down rapidly.
Environment
The distance on x-z position between player and a skeleton must less than 16 blocks, and distance on y position must greater than 16 blocks. It may cause a bug on skeleton's behavior.
The distance on x-z position between player and a skeleton must be less than 16 blocks, and distance on y position must be greater than 16 blocks. It may cause a bug on skeleton's behavior.
The distance on x-z position between player and a skeleton must be less than 16 blocks, and distance on y position must be greater than 16 blocks. It may cause a bug on skeleton's behavior.
is duplicated by
relates to



Confirmed, 20 blocks high the skeleton randomly lifts their bow for a second.
Is this still an issue in the most recent versions (currently that is 1.10.2, or 16w42a) of Minecraft? If so, please update the affected versions and help us keeping this ticket updated from time to time. If you are the owner/reporter of this ticket, you can modify the affected version(s) yourself.
Isn't time to close this issue as Can't Reproduce? This issue isn't updated for almost 4 years.
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